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1.8: Added new uuid field.

This commit is contained in:
Howaner 2014-09-09 01:52:51 +02:00
parent 76fa3a7ccd
commit 4b1f4e8d7e
3 changed files with 44 additions and 17 deletions

View File

@ -1192,6 +1192,8 @@ void cClientHandle::FinishDigAnimation()
void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem) void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem)
{ {
// TODO: Rewrite this function
LOGD("HandleRightClick: {%d, %d, %d}, face %d, HeldItem: %s", LOGD("HandleRightClick: {%d, %d, %d}, face %d, HeldItem: %s",
a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, ItemToFullString(a_HeldItem).c_str() a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, ItemToFullString(a_HeldItem).c_str()
); );
@ -1204,6 +1206,8 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
) )
{ {
AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
if ((a_BlockX >= 0) && (a_BlockY >= 0) && (a_BlockZ >= 0))
{
World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
if (a_BlockY < cChunkDef::Height - 1) if (a_BlockY < cChunkDef::Height - 1)
{ {
@ -1213,6 +1217,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
{ {
World->SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, m_Player); // 2 block high things World->SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, m_Player); // 2 block high things
} }
}
m_Player->GetInventory().SendEquippedSlot(); m_Player->GetInventory().SendEquippedSlot();
return; return;
} }
@ -1221,6 +1226,8 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
if (PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ)) if (PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
{ {
// A plugin doesn't agree with the action, replace the block on the client and quit: // A plugin doesn't agree with the action, replace the block on the client and quit:
if ((a_BlockX >= 0) && (a_BlockY >= 0) && (a_BlockZ >= 0))
{
cChunkInterface ChunkInterface(World->GetChunkMap()); cChunkInterface ChunkInterface(World->GetChunkMap());
BLOCKTYPE BlockType = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); BLOCKTYPE BlockType = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
cBlockHandler * BlockHandler = cBlockInfo::GetHandler(BlockType); cBlockHandler * BlockHandler = cBlockInfo::GetHandler(BlockType);
@ -1233,6 +1240,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
World->SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, m_Player); // 2 block high things World->SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, m_Player); // 2 block high things
m_Player->GetInventory().SendEquippedSlot(); m_Player->GetInventory().SendEquippedSlot();
} }
}
return; return;
} }

View File

@ -2586,6 +2586,23 @@ cProtocol180::cPacketizer::~cPacketizer()
void cProtocol180::cPacketizer::WriteUUID(const AString & a_UUID)
{
AString UUID_1 = a_UUID.substr(0, a_UUID.length() / 2);
AString UUID_2 = a_UUID.substr(a_UUID.length() / 2);
UInt64 Value_1, Value_2;
sscanf(UUID_1.c_str(), "%llx", &Value_1);
sscanf(UUID_2.c_str(), "%llx", &Value_2);
WriteInt64((Int64)Value_1);
WriteInt64((Int64)Value_2);
}
void cProtocol180::cPacketizer::WriteItem(const cItem & a_Item) void cProtocol180::cPacketizer::WriteItem(const cItem & a_Item)
{ {
short ItemType = a_Item.m_ItemType; short ItemType = a_Item.m_ItemType;

View File

@ -204,6 +204,8 @@ protected:
m_Out.WritePosition(a_BlockX, a_BlockY, a_BlockZ); m_Out.WritePosition(a_BlockX, a_BlockY, a_BlockZ);
} }
void WriteUUID(const AString & a_UUID);
void WriteBuf(const char * a_Data, size_t a_Size) void WriteBuf(const char * a_Data, size_t a_Size)
{ {
m_Out.Write(a_Data, a_Size); m_Out.Write(a_Data, a_Size);