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Created MobSpawnerEntity class.

This commit is contained in:
Howaner 2014-09-17 17:45:13 +02:00
parent 96f45a48d4
commit 3d94a7ea56
4 changed files with 165 additions and 1 deletions

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@ -87,7 +87,7 @@ public:
virtual void SendTo(cClientHandle & a_Client) = 0;
/// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
virtual bool Tick(float a_Dt, cChunk & /* a_Chunk */)
virtual bool Tick(float a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
return false;

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@ -18,6 +18,7 @@ SET (SRCS
HopperEntity.cpp
JukeboxEntity.cpp
MobHeadEntity.cpp
MobSpawnerEntity.cpp
NoteEntity.cpp
SignEntity.cpp)
@ -36,6 +37,7 @@ SET (HDRS
HopperEntity.h
JukeboxEntity.h
MobHeadEntity.h
MobSpawnerEntity.h
NoteEntity.h
SignEntity.h)

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@ -0,0 +1,92 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "MobSpawnerEntity.h"
#include "../World.h"
#include "json/json.h"
cMobSpawnerEntity::cMobSpawnerEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
: super(E_BLOCK_MOB_SPAWNER, a_BlockX, a_BlockY, a_BlockZ, a_World)
, m_EntityName("Pig")
, m_SpawnDelay(20)
, m_MinSpawnDelay(200)
, m_MaxSpawnDelay(800)
, m_MaxNearbyEntities(6)
, m_ActivatingRange(16)
, m_SpawnRange(4)
{
}
cMobSpawnerEntity::~cMobSpawnerEntity()
{
}
bool cMobSpawnerEntity::Tick(float a_Dt, cChunk & a_Chunk)
{
}
void cMobSpawnerEntity::UsedBy(cPlayer * a_Player)
{
if (IsPlayingRecord())
{
EjectRecord();
}
else
{
const cItem & HeldItem = a_Player->GetEquippedItem();
if (PlayRecord(HeldItem.m_ItemType))
{
a_Player->GetInventory().RemoveOneEquippedItem();
}
}
}
bool cMobSpawnerEntity::LoadFromJson(const Json::Value & a_Value)
{
m_PosX = a_Value.get("x", 0).asInt();
m_PosY = a_Value.get("y", 0).asInt();
m_PosZ = a_Value.get("z", 0).asInt();
m_Record = a_Value.get("Record", 0).asInt();
return true;
}
void cMobSpawnerEntity::SaveToJson(Json::Value & a_Value)
{
a_Value["x"] = m_PosX;
a_Value["y"] = m_PosY;
a_Value["z"] = m_PosZ;
a_Value["Record"] = m_Record;
}

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@ -0,0 +1,70 @@
#pragma once
#include "BlockEntity.h"
#include "../Entities/Player.h"
namespace Json
{
class Value;
}
// tolua_begin
class cMobSpawnerEntity :
public cBlockEntity
{
typedef cBlockEntity super;
public:
// tolua_end
cMobSpawnerEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
virtual ~cMobSpawnerEntity();
bool LoadFromJson(const Json::Value & a_Value);
virtual void SaveToJson(Json::Value & a_Value) override;
virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
// tolua_begin
/** Returns the entity who will be spawn by this mob spawner. */
const AString & GetEntityName(void) const { return m_EntityName; }
// tolua_end
static const char * GetClassStatic(void) { return "cMobSpawnerEntity"; }
virtual void UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle &) override {}
private:
/** The entity to spawn. */
AString m_EntityName;
int m_SpawnDelay;
int m_MinSpawnDelay;
int m_MaxSpawnDelay;
/** The mob spawner spawns only mobs when the count of nearby entities (without players) is lesser than this number. */
short m_MaxNearbyEntities;
/** The mob spawner spawns only mobs when a player is in the range of the mob spawner. */
short m_ActivatingRange;
/** The range coefficient for spawning entities around. */
short m_SpawnRange;
} ; // tolua_end