1
0

Added HOOK_PROJECTILE_HIT_ENTITY

This commit is contained in:
STRWarrior 2014-03-29 15:26:41 +01:00
parent 773ce7fde6
commit 339d555111
6 changed files with 54 additions and 0 deletions

View File

@ -90,6 +90,7 @@ public:
virtual bool OnPluginsLoaded (void) = 0; virtual bool OnPluginsLoaded (void) = 0;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) = 0;
virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0;
virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) = 0; virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) = 0;
virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) = 0; virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) = 0;

View File

@ -1108,6 +1108,26 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a
bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_ENTITY];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
m_LuaState.Call((int)(**itr), &a_Projectile, &a_HitEntity, cLuaState::Return, res);
if (res)
{
return true;
}
}
return false;
}
bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity) bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
{ {
cCSLock Lock(m_CriticalSection); cCSLock Lock(m_CriticalSection);

View File

@ -113,6 +113,7 @@ public:
virtual bool OnPluginsLoaded (void) override; virtual bool OnPluginsLoaded (void) override;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) override;
virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override;
virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) override; virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) override;
virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) override; virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) override;

View File

@ -1154,6 +1154,27 @@ bool cPluginManager::CallHookPreCrafting(const cPlayer * a_Player, const cCrafti
bool cPluginManager::CallHookProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_PROJECTILE_HIT_ENTITY);
if (Plugins == m_Hooks.end())
{
return false;
}
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnProjectileHitEntity(a_Projectile, a_HitEntity))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookSpawnedEntity(cWorld & a_World, cEntity & a_Entity) bool cPluginManager::CallHookSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
{ {
HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNED_ENTITY); HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNED_ENTITY);

View File

@ -18,6 +18,9 @@ class cChunkDesc;
// fwd: Entities/Entity.h // fwd: Entities/Entity.h
class cEntity; class cEntity;
// fwd: Entities/ProjectileEntity.h
class cProjectileEntity;
// fwd: Mobs/Monster.h // fwd: Mobs/Monster.h
class cMonster; class cMonster;
@ -102,6 +105,7 @@ public: // tolua_export
HOOK_PLUGINS_LOADED, HOOK_PLUGINS_LOADED,
HOOK_POST_CRAFTING, HOOK_POST_CRAFTING,
HOOK_PRE_CRAFTING, HOOK_PRE_CRAFTING,
HOOK_PROJECTILE_HIT_ENTITY,
HOOK_SPAWNED_ENTITY, HOOK_SPAWNED_ENTITY,
HOOK_SPAWNED_MONSTER, HOOK_SPAWNED_MONSTER,
HOOK_SPAWNING_ENTITY, HOOK_SPAWNING_ENTITY,
@ -201,6 +205,7 @@ public: // tolua_export
bool CallHookPluginsLoaded (void); bool CallHookPluginsLoaded (void);
bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity);
bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity); bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity);
bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster); bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster);
bool CallHookSpawningEntity (cWorld & a_World, cEntity & a_Entity); bool CallHookSpawningEntity (cWorld & a_World, cEntity & a_Entity);

View File

@ -4,6 +4,7 @@
// Implements the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types // Implements the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types
#include "Globals.h" #include "Globals.h"
#include "../Bindings/PluginManager.h"
#include "ProjectileEntity.h" #include "ProjectileEntity.h"
#include "../ClientHandle.h" #include "../ClientHandle.h"
#include "Player.h" #include "Player.h"
@ -148,6 +149,11 @@ public:
// TODO: Some entities don't interact with the projectiles (pickups, falling blocks) // TODO: Some entities don't interact with the projectiles (pickups, falling blocks)
// TODO: Allow plugins to interfere about which entities can be hit // TODO: Allow plugins to interfere about which entities can be hit
if (cPluginManager::Get()->CallHookProjectileHitEntity(*m_Projectile, *a_Entity))
{
// A plugin disagreed.
return false;
}
if (LineCoeff < m_MinCoeff) if (LineCoeff < m_MinCoeff)
{ {