Reset meta to zero when the block explode.
This commit is contained in:
parent
9b0b57bcbc
commit
1c6c612f76
@ -1837,7 +1837,7 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_
|
||||
// Activate the TNT, with a random fuse between 10 to 30 game ticks
|
||||
int FuseTime = 10 + m_World->GetTickRandomNumber(20);
|
||||
m_World->SpawnPrimedTNT(a_BlockX + x + 0.5, a_BlockY + y + 0.5, a_BlockZ + z + 0.5, FuseTime);
|
||||
area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR);
|
||||
area.SetBlockTypeMeta(bx + x, by + y, bz + z, E_BLOCK_AIR, 0);
|
||||
a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z));
|
||||
break;
|
||||
}
|
||||
@ -1854,14 +1854,14 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_
|
||||
case E_BLOCK_STATIONARY_WATER:
|
||||
{
|
||||
// Turn into simulated water:
|
||||
area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_WATER);
|
||||
area.SetBlockTypeMeta(bx + x, by + y, bz + z, E_BLOCK_WATER, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
case E_BLOCK_STATIONARY_LAVA:
|
||||
{
|
||||
// Turn into simulated lava:
|
||||
area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_LAVA);
|
||||
area.SetBlockTypeMeta(bx + x, by + y, bz + z, E_BLOCK_LAVA, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1894,7 +1894,7 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_
|
||||
m_World->SpawnFallingBlock(bx + x, by + y + 5, bz + z, Block, area.GetBlockMeta(bx + x, by + y, bz + z));
|
||||
}
|
||||
|
||||
area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR);
|
||||
area.SetBlockTypeMeta(bx + x, by + y, bz + z, E_BLOCK_AIR, 0);
|
||||
a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z));
|
||||
break;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user