Added BLOCK_FACE_NONE into the plugin API
git-svn-id: http://mc-server.googlecode.com/svn/trunk@919 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 09/24/12 00:25:03.
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** Generated automatically by tolua++-1.0.92 on 10/03/12 09:15:14.
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*/
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#ifndef __cplusplus
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@ -11529,6 +11529,38 @@ static int tolua_AllToLua_cWorld_FastSetBlock00(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: FastSetBlock of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_FastSetBlock01
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static int tolua_AllToLua_cWorld_FastSetBlock01(lua_State* tolua_S)
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{
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
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(tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3i",0,&tolua_err)) ||
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!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,5,&tolua_err)
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)
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goto tolua_lerror;
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else
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{
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cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
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const Vector3i* a_Pos = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
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unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,3,0));
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unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,4,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FastSetBlock'", NULL);
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#endif
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{
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self->FastSetBlock(*a_Pos,a_BlockType,a_BlockMeta);
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}
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}
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return 0;
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tolua_lerror:
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return tolua_AllToLua_cWorld_FastSetBlock00(tolua_S);
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: GetBlock of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetBlock00
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static int tolua_AllToLua_cWorld_GetBlock00(lua_State* tolua_S)
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@ -21180,6 +21212,17 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_constant(tolua_S,"E_BLOCK_TRIPWIRE_HOOK",E_BLOCK_TRIPWIRE_HOOK);
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tolua_constant(tolua_S,"E_BLOCK_TRIPWIRE",E_BLOCK_TRIPWIRE);
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tolua_constant(tolua_S,"E_BLOCK_EMERALD_BLOCK",E_BLOCK_EMERALD_BLOCK);
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tolua_constant(tolua_S,"E_BLOCK_SPRUCE_WOOD_STAIRS",E_BLOCK_SPRUCE_WOOD_STAIRS);
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tolua_constant(tolua_S,"E_BLOCK_BIRCH_WOOD_STAIRS",E_BLOCK_BIRCH_WOOD_STAIRS);
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tolua_constant(tolua_S,"E_BLOCK_JUNGLE_WOOD_STAIRS",E_BLOCK_JUNGLE_WOOD_STAIRS);
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tolua_constant(tolua_S,"E_BLOCK_COMMAND_BLOCK",E_BLOCK_COMMAND_BLOCK);
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tolua_constant(tolua_S,"E_BLOCK_BEACON",E_BLOCK_BEACON);
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tolua_constant(tolua_S,"E_BLOCK_COBBLESTONE_WALL",E_BLOCK_COBBLESTONE_WALL);
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tolua_constant(tolua_S,"E_BLOCK_FLOWER_POT",E_BLOCK_FLOWER_POT);
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tolua_constant(tolua_S,"E_BLOCK_CARROTS",E_BLOCK_CARROTS);
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tolua_constant(tolua_S,"E_BLOCK_POTATOES",E_BLOCK_POTATOES);
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tolua_constant(tolua_S,"E_BLOCK_WOODEN_BUTTON",E_BLOCK_WOODEN_BUTTON);
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tolua_constant(tolua_S,"E_BLOCK_HEAD",E_BLOCK_HEAD);
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tolua_constant(tolua_S,"E_ITEM_EMPTY",E_ITEM_EMPTY);
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tolua_constant(tolua_S,"E_ITEM_STONE",E_ITEM_STONE);
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tolua_constant(tolua_S,"E_ITEM_GRASS",E_ITEM_GRASS);
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@ -21581,6 +21624,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_array(tolua_S,"g_BlockSpreadLightFalloff",tolua_get_AllToLua_g_BlockSpreadLightFalloff,tolua_set_AllToLua_g_BlockSpreadLightFalloff);
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tolua_array(tolua_S,"g_BlockTransparent",tolua_get_AllToLua_g_BlockTransparent,tolua_set_AllToLua_g_BlockTransparent);
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tolua_array(tolua_S,"g_BlockOneHitDig",tolua_get_AllToLua_g_BlockOneHitDig,tolua_set_AllToLua_g_BlockOneHitDig);
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tolua_constant(tolua_S,"BLOCK_FACE_NONE",BLOCK_FACE_NONE);
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tolua_constant(tolua_S,"BLOCK_FACE_BOTTOM",BLOCK_FACE_BOTTOM);
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tolua_constant(tolua_S,"BLOCK_FACE_TOP",BLOCK_FACE_TOP);
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tolua_constant(tolua_S,"BLOCK_FACE_NORTH",BLOCK_FACE_NORTH);
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@ -21963,6 +22007,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"GenerateChunk",tolua_AllToLua_cWorld_GenerateChunk00);
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tolua_function(tolua_S,"SetBlock",tolua_AllToLua_cWorld_SetBlock00);
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tolua_function(tolua_S,"FastSetBlock",tolua_AllToLua_cWorld_FastSetBlock00);
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tolua_function(tolua_S,"FastSetBlock",tolua_AllToLua_cWorld_FastSetBlock01);
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tolua_function(tolua_S,"GetBlock",tolua_AllToLua_cWorld_GetBlock00);
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tolua_function(tolua_S,"GetBlock",tolua_AllToLua_cWorld_GetBlock01);
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tolua_function(tolua_S,"GetBlockMeta",tolua_AllToLua_cWorld_GetBlockMeta00);
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 09/24/12 00:25:03.
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** Generated automatically by tolua++-1.0.92 on 10/03/12 09:15:15.
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*/
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/* Exported function */
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@ -21,12 +21,13 @@ extern bool g_BlockOneHitDig[];
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// Block face constants, used in PlayerDigging and PlayerBlockPlacement packets
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enum
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{
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BLOCK_FACE_BOTTOM = 0, // Interacting with the bottom face of the block
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BLOCK_FACE_TOP = 1, // Interacting with the top face of the block
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BLOCK_FACE_NORTH = 2, // Interacting with the northern face of the block
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BLOCK_FACE_SOUTH = 3, // Interacting with the southern face of the block
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BLOCK_FACE_WEST = 4, // Interacting with the western face of the block
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BLOCK_FACE_EAST = 5, // Interacting with the eastern face of the block
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BLOCK_FACE_NONE = -1, // Interacting with no block face - swinging the item in the air
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BLOCK_FACE_BOTTOM = 0, // Interacting with the bottom face of the block
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BLOCK_FACE_TOP = 1, // Interacting with the top face of the block
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BLOCK_FACE_NORTH = 2, // Interacting with the northern face of the block
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BLOCK_FACE_SOUTH = 3, // Interacting with the southern face of the block
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BLOCK_FACE_WEST = 4, // Interacting with the western face of the block
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BLOCK_FACE_EAST = 5, // Interacting with the eastern face of the block
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} ;
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// PlayerDigging status constants:
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