2015-06-26 22:24:51 +00:00
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#pragma once
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2020-08-19 20:14:40 +00:00
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namespace RedstoneBlockHandler
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2015-06-26 22:24:51 +00:00
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{
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2020-08-20 19:04:28 +00:00
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inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
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2015-06-26 22:24:51 +00:00
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{
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2020-07-26 13:15:00 +00:00
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UNUSED(a_Chunk);
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2015-06-26 22:24:51 +00:00
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UNUSED(a_Position);
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UNUSED(a_BlockType);
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UNUSED(a_QueryPosition);
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2020-08-08 17:22:16 +00:00
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UNUSED(IsLinked);
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return IsLinked ? 0 : 15;
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2015-06-26 22:24:51 +00:00
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}
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2020-08-20 19:04:28 +00:00
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inline void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
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2015-06-26 22:24:51 +00:00
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{
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2015-12-24 15:57:45 +00:00
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// LOGD("Evaluating crimson the redstone block (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
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2015-06-26 22:24:51 +00:00
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}
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2020-08-19 20:14:40 +00:00
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inline void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
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2015-06-26 22:24:51 +00:00
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{
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2020-07-26 13:15:00 +00:00
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UNUSED(a_Chunk);
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2015-06-26 22:24:51 +00:00
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UNUSED(a_Position);
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UNUSED(a_BlockType);
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UNUSED(a_Meta);
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2020-07-26 13:15:00 +00:00
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UNUSED(Callback);
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2015-06-26 22:24:51 +00:00
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}
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};
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