2013-07-29 07:13:03 -04:00
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#pragma once
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#include "BlockHandler.h"
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2014-12-13 09:06:55 -05:00
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#include "../UI/CraftingWindow.h"
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2013-08-19 05:39:13 -04:00
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#include "../Entities/Player.h"
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2013-07-29 07:13:03 -04:00
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2020-10-05 06:27:14 -04:00
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class cBlockWorkbenchHandler final :
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2013-07-29 07:13:03 -04:00
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public cBlockHandler
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{
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2020-04-21 16:19:22 -04:00
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using Super = cBlockHandler;
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2013-07-29 07:13:03 -04:00
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public:
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2020-04-21 16:19:22 -04:00
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2020-09-20 09:50:52 -04:00
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using Super::Super;
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2020-04-21 16:19:22 -04:00
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2020-09-20 09:50:52 -04:00
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private:
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2020-04-21 16:19:22 -04:00
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virtual bool OnUse(
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cChunkInterface & a_ChunkInterface,
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cWorldInterface & a_WorldInterface,
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cPlayer & a_Player,
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const Vector3i a_BlockPos,
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eBlockFace a_BlockFace,
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const Vector3i a_CursorPos
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2020-09-20 09:50:52 -04:00
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) const override
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2013-07-29 07:13:03 -04:00
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{
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2021-05-03 16:07:09 -04:00
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a_Player.GetStatistics().Custom[CustomStatistic::InteractWithCraftingTable]++;
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2020-09-05 11:13:44 -04:00
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2020-07-04 17:49:17 -04:00
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cWindow * Window = new cCraftingWindow();
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2017-07-31 16:17:52 -04:00
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a_Player.OpenWindow(*Window);
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2015-12-01 17:12:44 -05:00
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return true;
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2013-07-29 07:13:03 -04:00
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}
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2020-04-21 16:19:22 -04:00
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2020-09-20 09:50:52 -04:00
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virtual bool IsUseable(void) const override
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2013-07-29 07:13:03 -04:00
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{
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return true;
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}
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2015-06-30 10:50:15 -04:00
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2020-04-21 16:19:22 -04:00
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2020-09-20 09:50:52 -04:00
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
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2015-06-30 10:50:15 -04:00
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{
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UNUSED(a_Meta);
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return 13;
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}
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2013-07-29 07:13:03 -04:00
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} ;
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