1
0
cuberite-2a/source/GroupManager.cpp

123 lines
2.3 KiB
C++
Raw Normal View History

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "GroupManager.h"
#include "Group.h"
#include "../iniFile/iniFile.h"
#include "ChatColor.h"
#include "Root.h"
typedef std::map< AString, cGroup* > GroupMap;
struct cGroupManager::sGroupManagerState
{
GroupMap Groups;
};
cGroupManager::~cGroupManager()
{
for( GroupMap::iterator itr = m_pState->Groups.begin(); itr != m_pState->Groups.end(); ++itr )
{
delete itr->second;
}
m_pState->Groups.clear();
delete m_pState;
}
cGroupManager::cGroupManager()
: m_pState( new sGroupManagerState )
{
LOGD("-- Loading Groups --");
cIniFile IniFile("groups.ini");
if (!IniFile.ReadFile())
{
LOGWARNING("groups.ini inaccessible, no groups are defined");
return;
}
unsigned int NumKeys = IniFile.GetNumKeys();
for( unsigned int i = 0; i < NumKeys; i++ )
{
std::string KeyName = IniFile.GetKeyName( i );
cGroup* Group = GetGroup( KeyName.c_str() );
LOGD("Loading group: %s", KeyName.c_str() );
Group->SetName( KeyName );
char Color = IniFile.GetValue( KeyName, "Color", "-" )[0];
if( Color != '-' )
Group->SetColor( cChatColor::MakeColor(Color) );
else
Group->SetColor( cChatColor::White );
std::string Commands = IniFile.GetValue( KeyName, "Commands", "" );
if( Commands.size() > 0 )
{
AStringVector Split = StringSplit( Commands, "," );
for( unsigned int i = 0; i < Split.size(); i++)
{
Group->AddCommand( Split[i] );
}
}
std::string Permissions = IniFile.GetValue( KeyName, "Permissions", "" );
if( Permissions.size() > 0 )
{
AStringVector Split = StringSplit( Permissions, "," );
for( unsigned int i = 0; i < Split.size(); i++)
{
Group->AddPermission( Split[i] );
}
}
std::string Groups = IniFile.GetValue( KeyName, "Inherits", "" );
if( Groups.size() > 0 )
{
AStringVector Split = StringSplit( Groups, "," );
for( unsigned int i = 0; i < Split.size(); i++)
{
Group->InheritFrom( GetGroup( Split[i].c_str() ) );
}
}
}
LOGD("-- Groups Successfully Loaded --");
}
cGroup* cGroupManager::GetGroup( const AString & a_Name )
{
GroupMap::iterator itr = m_pState->Groups.find( a_Name );
if( itr != m_pState->Groups.end() )
{
return itr->second;
}
cGroup* Group = new cGroup();
m_pState->Groups[a_Name] = Group;
return Group;
}