33 lines
741 B
C
33 lines
741 B
C
|
#pragma once
|
||
|
|
||
|
#include "cPacket.h"
|
||
|
#include "PacketID.h"
|
||
|
|
||
|
class cPacket_NamedEntitySpawn : public cPacket
|
||
|
{
|
||
|
public:
|
||
|
cPacket_NamedEntitySpawn()
|
||
|
: m_UniqueID( 0 )
|
||
|
, m_PosX( 0 )
|
||
|
, m_PosY( 0 )
|
||
|
, m_PosZ( 0 )
|
||
|
, m_Rotation( 0 )
|
||
|
, m_Pitch( 0 )
|
||
|
, m_CurrentItem( 0 )
|
||
|
{ m_PacketID = E_NAMED_ENTITY_SPAWN; }
|
||
|
virtual cPacket* Clone() const { return new cPacket_NamedEntitySpawn(*this); }
|
||
|
|
||
|
bool Send( cSocket & a_Socket );
|
||
|
|
||
|
int m_UniqueID;
|
||
|
std::string m_PlayerName;
|
||
|
int m_PosX; // Pixel position, devide by 32 for block position
|
||
|
int m_PosY;
|
||
|
int m_PosZ;
|
||
|
char m_Rotation;
|
||
|
char m_Pitch;
|
||
|
short m_CurrentItem;
|
||
|
|
||
|
static const unsigned int c_Size = 1 + 4 + 2 + 4 + 4 + 4 + 1 + 1 + 2; // Minimum size
|
||
|
};
|