2013-07-29 07:13:03 -04:00
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#pragma once
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#include "BlockHandler.h"
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2014-02-01 09:01:13 -05:00
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#include "Chunk.h"
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2013-07-29 07:13:03 -04:00
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class cBlockRedstoneRepeaterHandler :
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public cBlockHandler
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{
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public:
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2013-11-29 17:25:07 -05:00
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cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual bool GetPlacementBlockTypeMeta(
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2014-02-01 08:06:32 -05:00
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cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
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2014-02-04 13:59:05 -05:00
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int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
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2013-11-29 17:25:07 -05:00
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int a_CursorX, int a_CursorY, int a_CursorZ,
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BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
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) override
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{
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a_BlockType = m_BlockType;
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2014-01-17 05:11:17 -05:00
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a_BlockMeta = RepeaterRotationToMetaData(a_Player->GetYaw());
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2013-11-29 17:25:07 -05:00
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return true;
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}
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2014-03-05 09:10:20 -05:00
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2013-11-29 17:25:07 -05:00
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2014-02-04 13:59:05 -05:00
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virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
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2013-11-29 17:25:07 -05:00
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{
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2014-02-01 08:06:32 -05:00
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a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
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2013-11-29 17:25:07 -05:00
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}
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2013-07-29 07:13:03 -04:00
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2014-03-05 09:10:20 -05:00
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virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
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{
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2014-03-05 13:33:43 -05:00
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UNUSED(a_ChunkInterface);
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a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
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2014-03-05 09:10:20 -05:00
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}
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2013-07-29 07:13:03 -04:00
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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// Reset meta to 0
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a_Pickups.push_back(cItem(E_ITEM_REDSTONE_REPEATER, 1, 0));
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}
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virtual bool IsUseable(void) override
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{
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return true;
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}
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2014-02-01 08:06:32 -05:00
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virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
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2013-07-29 07:13:03 -04:00
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{
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return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
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}
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2013-09-17 19:01:20 -04:00
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2013-07-29 07:13:03 -04:00
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virtual const char * GetStepSound(void) override
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{
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return "step.wood";
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}
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2013-11-18 17:30:34 -05:00
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inline static NIBBLETYPE RepeaterRotationToMetaData(double a_Rotation)
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{
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a_Rotation += 90 + 45; // So its not aligned with axis
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if (a_Rotation > 360)
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{
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a_Rotation -= 360;
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}
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if ((a_Rotation >= 0) && (a_Rotation < 90))
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{
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return 0x1;
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}
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else if ((a_Rotation >= 180) && (a_Rotation < 270))
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{
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return 0x3;
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}
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else if ((a_Rotation >= 90) && (a_Rotation < 180))
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{
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return 0x2;
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}
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else
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{
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return 0x0;
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}
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}
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2013-07-29 07:13:03 -04:00
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} ;
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