2013-07-29 07:13:03 -04:00
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#pragma once
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#include "BlockEntity.h"
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2013-08-19 05:39:13 -04:00
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#include "../Entities/Player.h"
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2013-07-29 07:13:03 -04:00
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namespace Json
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{
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class Value;
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}
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2013-11-14 10:05:55 -05:00
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// tolua_begin
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2013-07-29 07:13:03 -04:00
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class cJukeboxEntity :
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public cBlockEntity
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{
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2013-11-14 09:37:09 -05:00
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typedef cBlockEntity super;
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2013-07-29 07:13:03 -04:00
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public:
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2013-11-14 09:37:09 -05:00
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2013-11-14 10:05:55 -05:00
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// tolua_end
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2013-11-14 09:37:09 -05:00
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2013-07-29 07:13:03 -04:00
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cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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virtual ~cJukeboxEntity();
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2013-11-14 10:05:55 -05:00
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bool LoadFromJson(const Json::Value & a_Value);
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virtual void SaveToJson(Json::Value & a_Value) override;
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2013-07-29 07:13:03 -04:00
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2013-11-14 10:05:55 -05:00
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// tolua_begin
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int GetRecord(void);
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void SetRecord(int a_Record);
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2014-02-28 09:41:46 -05:00
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/** Plays the specified Record. Return false if a_Record isn't a playable Record (E_ITEM_XXX_DISC).
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If there is a record already playing, ejects it first. */
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2014-02-21 16:26:04 -05:00
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bool PlayRecord(int a_Record);
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2014-02-28 09:41:46 -05:00
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/** Ejects the currently held record as a pickup. Return false when no record had been inserted. */
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2014-02-21 16:26:04 -05:00
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bool EjectRecord(void);
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/** Is in the Jukebox a Record? */
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bool IsPlayingRecord(void);
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static bool IsRecordItem(int a_Item)
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{
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return ((a_Item >= E_ITEM_FIRST_DISC) && (a_Item <= E_ITEM_LAST_DISC));
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}
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2013-11-14 10:05:55 -05:00
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// tolua_end
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2014-02-12 17:06:59 -05:00
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static const char * GetClassStatic(void) { return "cJukeboxEntity"; }
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2013-11-14 10:05:55 -05:00
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virtual void UsedBy(cPlayer * a_Player) override;
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2013-12-21 10:58:21 -05:00
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virtual void SendTo(cClientHandle &) override { };
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2013-07-29 07:13:03 -04:00
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private:
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int m_Record;
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2013-11-14 10:05:55 -05:00
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} ; // tolua_end
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2013-07-29 07:13:03 -04:00
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