2012-10-13 05:53:28 -04:00
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#pragma once
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#include "Simulator.h"
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2014-09-11 12:48:21 -04:00
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class cWorld;
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2012-10-13 05:53:28 -04:00
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enum Direction
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{
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X_PLUS,
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X_MINUS,
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Y_PLUS,
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Y_MINUS,
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Z_PLUS,
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Z_MINUS,
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NONE
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};
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2013-03-02 10:44:31 -05:00
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/** This is a base class for all fluid simulator data classes.
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2015-07-31 10:49:10 -04:00
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Needed so that cChunk can properly delete instances of fluid simulator data, no matter what simulator it's using. */
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2013-03-02 10:44:31 -05:00
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class cFluidSimulatorData
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{
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public:
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virtual ~cFluidSimulatorData() {}
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2018-07-27 05:01:53 -04:00
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};
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2013-03-02 10:44:31 -05:00
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2020-04-13 12:38:06 -04:00
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class cFluidSimulator:
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2014-10-25 16:54:00 -04:00
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public cSimulator
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2012-10-13 05:53:28 -04:00
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{
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2020-04-13 12:38:06 -04:00
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using Super = cSimulator;
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2016-02-05 16:45:45 -05:00
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2012-10-13 05:53:28 -04:00
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public:
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2020-04-13 12:38:06 -04:00
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2013-02-28 08:39:20 -05:00
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cFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid);
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2012-10-13 05:53:28 -04:00
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2018-07-27 05:01:53 -04:00
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/** Returns a unit vector in the direction the fluid is flowing or a zero-vector if not flowing. */
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virtual Vector3f GetFlowingDirection(int a_X, int a_Y, int a_Z);
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2016-02-05 16:45:45 -05:00
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2015-07-31 10:49:10 -04:00
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/** Creates a ChunkData object for the simulator to use. The simulator returns the correct object type. */
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2020-07-28 20:18:59 -04:00
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virtual cFluidSimulatorData * CreateChunkData(void) = 0;
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2016-02-05 16:45:45 -05:00
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2012-10-13 05:53:28 -04:00
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bool IsFluidBlock (BLOCKTYPE a_BlockType) const { return (a_BlockType == m_FluidBlock); }
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bool IsStationaryFluidBlock(BLOCKTYPE a_BlockType) const { return (a_BlockType == m_StationaryFluidBlock); }
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2012-10-14 13:06:21 -04:00
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bool IsAnyFluidBlock (BLOCKTYPE a_BlockType) const { return ((a_BlockType == m_FluidBlock) || (a_BlockType == m_StationaryFluidBlock)); }
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2016-02-05 16:45:45 -05:00
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2012-10-13 12:24:50 -04:00
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static bool CanWashAway(BLOCKTYPE a_BlockType);
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2016-02-05 16:45:45 -05:00
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2012-10-13 12:24:50 -04:00
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bool IsSolidBlock (BLOCKTYPE a_BlockType);
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bool IsPassableForFluid(BLOCKTYPE a_BlockType);
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2016-02-05 16:45:45 -05:00
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2015-07-31 10:49:10 -04:00
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/** Returns true if a_Meta1 is a higher fluid than a_Meta2. Takes source blocks into account. */
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2012-10-14 13:06:21 -04:00
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bool IsHigherMeta(NIBBLETYPE a_Meta1, NIBBLETYPE a_Meta2);
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2016-02-05 16:45:45 -05:00
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2012-10-13 05:53:28 -04:00
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protected:
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2020-07-28 20:18:59 -04:00
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bool IsAllowedBlock(BLOCKTYPE a_BlockType);
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2012-10-13 05:53:28 -04:00
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BLOCKTYPE m_FluidBlock; // The fluid block type that needs simulating
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BLOCKTYPE m_StationaryFluidBlock; // The fluid block type that indicates no simulation is needed
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2018-07-27 05:01:53 -04:00
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};
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2012-10-13 05:53:28 -04:00
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