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cuberite-2a/src/Entities/ThrownSnowballEntity.h

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// ThrownSnowballEntity.h
// Declares the cThrownSnowballEntity representing a snowball that has been thrown
#pragma once
#include "ProjectileEntity.h"
2014-04-26 20:58:06 -04:00
// tolua_begin
class cThrownSnowballEntity :
public cProjectileEntity
{
typedef cProjectileEntity super;
public:
// tolua_end
CLASS_PROTODEF(cThrownSnowballEntity)
cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
protected:
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
private:
/** Time in ticks to wait for the hit animation to begin before destroying */
int m_DestroyTimer;
} ; // tolua_export