2013-07-29 07:13:03 -04:00
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#pragma once
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#include "ItemHandler.h"
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#include "../World.h"
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2013-08-19 05:39:13 -04:00
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#include "../Entities/Player.h"
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2014-12-01 12:10:37 -05:00
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#include "../Blocks/BlockCocoaPod.h"
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2013-07-29 07:13:03 -04:00
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class cItemDyeHandler :
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public cItemHandler
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{
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public:
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cItemDyeHandler(int a_ItemType)
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: cItemHandler(a_ItemType)
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{
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}
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2015-04-14 04:49:01 -04:00
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virtual bool OnItemUse(
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cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
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int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
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) override
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2013-07-29 07:13:03 -04:00
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{
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// Handle growing the plants:
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2015-06-23 09:23:11 -04:00
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if ((a_Item.m_ItemDamage == E_META_DYE_WHITE) && (a_BlockFace != BLOCK_FACE_NONE))
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2013-07-29 07:13:03 -04:00
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{
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if (a_World->GrowRipePlant(a_BlockX, a_BlockY, a_BlockZ, true))
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{
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2013-12-07 18:45:33 -05:00
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// Particle effects are in GrowRipePlant
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if (!a_Player->IsGameModeCreative())
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2013-07-29 07:13:03 -04:00
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{
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a_Player->GetInventory().RemoveOneEquippedItem();
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return true;
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}
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}
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}
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2014-12-01 12:10:37 -05:00
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else if ((a_Item.m_ItemDamage == E_META_DYE_BROWN) && (a_BlockFace >= BLOCK_FACE_ZM) && (a_BlockFace <= BLOCK_FACE_XP))
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{
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BLOCKTYPE BlockType;
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NIBBLETYPE BlockMeta;
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a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
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2014-12-13 14:31:37 -05:00
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// Check if the block that the player clicked is a jungle log.
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2014-12-01 12:10:37 -05:00
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if ((BlockType != E_BLOCK_LOG) || ((BlockMeta & 0x3) != E_META_LOG_JUNGLE))
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{
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return false;
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}
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2014-12-13 14:31:37 -05:00
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// Get the location from the new cocoa pod.
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2014-12-01 12:10:37 -05:00
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AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false);
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BlockMeta = cBlockCocoaPodHandler::BlockFaceToMeta(a_BlockFace);
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if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_AIR)
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{
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return false;
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}
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2014-12-24 01:20:17 -05:00
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// Place the cocoa pod:
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if (a_Player->PlaceBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_COCOA_POD, BlockMeta))
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2014-12-01 12:10:37 -05:00
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{
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2014-12-24 01:20:17 -05:00
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a_World->BroadcastSoundEffect("dig.stone", a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 1.0f, 0.8f);
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if (a_Player->IsGameModeSurvival())
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{
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a_Player->GetInventory().RemoveOneEquippedItem();
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}
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return true;
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2014-12-01 12:10:37 -05:00
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}
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}
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2013-07-29 07:13:03 -04:00
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return false;
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}
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2014-12-01 12:10:37 -05:00
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2013-07-29 07:13:03 -04:00
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} ;
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