1
0
cuberite-2a/src/BlockEntities/MobHeadEntity.h

91 lines
2.2 KiB
C
Raw Normal View History

2014-02-19 08:45:09 -05:00
// MobHeadEntity.h
// Declares the cMobHeadEntity class representing a single skull / head in the world
2014-02-19 08:45:09 -05:00
#pragma once
#include "BlockEntity.h"
#include "../Defines.h"
#include "../UUID.h"
2014-02-19 08:45:09 -05:00
// tolua_begin
2014-07-17 16:50:58 -04:00
class cMobHeadEntity :
2014-02-19 08:45:09 -05:00
public cBlockEntity
{
// tolua_end
2016-02-05 16:45:45 -05:00
using super = cBlockEntity;
2014-02-19 08:45:09 -05:00
public: // tolua_export
2016-02-05 16:45:45 -05:00
BLOCKENTITY_PROTODEF(cMobHeadEntity)
2016-02-05 16:45:45 -05:00
2014-10-20 16:55:07 -04:00
/** Creates a new mob head entity at the specified block coords. a_World may be nullptr */
cMobHeadEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
2014-02-19 08:45:09 -05:00
// tolua_begin
2016-02-05 16:45:45 -05:00
/** Set the type of the mob head */
2014-02-19 08:45:09 -05:00
void SetType(const eMobHeadType & a_SkullType);
2016-02-05 16:45:45 -05:00
/** Set the rotation of the mob head */
2014-02-19 08:45:09 -05:00
void SetRotation(eMobHeadRotation a_Rotation);
2016-02-05 16:45:45 -05:00
/** Set the player for mob heads with player type */
void SetOwner(const cPlayer & a_Owner);
/** Returns the type of the mob head */
2014-02-19 08:45:09 -05:00
eMobHeadType GetType(void) const { return m_Type; }
2016-02-05 16:45:45 -05:00
/** Returns the rotation of the mob head */
2014-02-19 08:45:09 -05:00
eMobHeadRotation GetRotation(void) const { return m_Rotation; }
2016-02-05 16:45:45 -05:00
/** Returns the player name of the mob head */
AString GetOwnerName(void) const { return m_OwnerName; }
/** Returns the texture of the mob head */
AString GetOwnerTexture(void) const { return m_OwnerTexture; }
/** Returns the texture signature of the mob head */
AString GetOwnerTextureSignature(void) const { return m_OwnerTextureSignature; }
2016-02-05 16:45:45 -05:00
2014-02-19 08:45:09 -05:00
// tolua_end
2016-02-05 16:45:45 -05:00
2017-08-25 08:43:18 -04:00
/** Sets the player components for the mob heads with player type. */
void SetOwner(
const cUUID & a_OwnerUUID, const AString & a_OwnerName,
const AString & a_OwnerTexture, const AString & a_OwnerTextureSignature
); // Exported in ManualBindings.cpp
/** Returns the player UUID of the mob head */
cUUID GetOwnerUUID(void) const { return m_OwnerUUID; } // Exported in ManualBindings.cpp
2017-06-15 09:32:33 -04:00
// cBlockEntity overrides:
virtual void CopyFrom(const cBlockEntity & a_Src) override;
virtual bool UsedBy(cPlayer * a_Player) override;
2014-02-19 08:45:09 -05:00
virtual void SendTo(cClientHandle & a_Client) override;
private:
eMobHeadType m_Type;
eMobHeadRotation m_Rotation;
AString m_OwnerName;
2017-08-25 08:43:18 -04:00
cUUID m_OwnerUUID;
AString m_OwnerTexture;
AString m_OwnerTextureSignature;
2014-02-19 08:45:09 -05:00
} ; // tolua_export