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# pragma once
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// tolua_begin
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enum ENUM_BLOCK_ID
{
E_BLOCK_AIR = 0 ,
E_BLOCK_STONE = 1 ,
E_BLOCK_GRASS = 2 ,
E_BLOCK_DIRT = 3 ,
E_BLOCK_COBBLESTONE = 4 ,
E_BLOCK_PLANKS = 5 ,
E_BLOCK_SAPLING = 6 ,
E_BLOCK_BEDROCK = 7 ,
E_BLOCK_WATER = 8 ,
E_BLOCK_STATIONARY_WATER = 9 ,
E_BLOCK_LAVA = 10 ,
E_BLOCK_STATIONARY_LAVA = 11 ,
E_BLOCK_SAND = 12 ,
E_BLOCK_GRAVEL = 13 ,
E_BLOCK_GOLD_ORE = 14 ,
E_BLOCK_IRON_ORE = 15 ,
E_BLOCK_COAL_ORE = 16 ,
E_BLOCK_LOG = 17 ,
E_BLOCK_LEAVES = 18 ,
E_BLOCK_SPONGE = 19 ,
E_BLOCK_GLASS = 20 ,
E_BLOCK_LAPIS_ORE = 21 ,
E_BLOCK_LAPIS_BLOCK = 22 ,
E_BLOCK_DISPENSER = 23 ,
E_BLOCK_SANDSTONE = 24 ,
E_BLOCK_NOTE_BLOCK = 25 ,
E_BLOCK_BED = 26 ,
E_BLOCK_POWERED_RAIL = 27 ,
E_BLOCK_DETECTOR_RAIL = 28 ,
E_BLOCK_STICKY_PISTON = 29 ,
E_BLOCK_COBWEB = 30 ,
E_BLOCK_TALL_GRASS = 31 ,
E_BLOCK_DEAD_BUSH = 32 ,
E_BLOCK_PISTON = 33 ,
E_BLOCK_PISTON_EXTENSION = 34 ,
E_BLOCK_WOOL = 35 ,
E_BLOCK_PISTON_MOVED_BLOCK = 36 ,
E_BLOCK_YELLOW_FLOWER = 37 ,
E_BLOCK_RED_ROSE = 38 ,
E_BLOCK_BROWN_MUSHROOM = 39 ,
E_BLOCK_RED_MUSHROOM = 40 ,
E_BLOCK_GOLD_BLOCK = 41 ,
E_BLOCK_IRON_BLOCK = 42 ,
E_BLOCK_DOUBLE_STONE_SLAB = 43 ,
E_BLOCK_STONE_SLAB = 44 ,
E_BLOCK_BRICK = 45 ,
E_BLOCK_TNT = 46 ,
E_BLOCK_BOOKCASE = 47 ,
E_BLOCK_MOSSY_COBBLESTONE = 48 ,
E_BLOCK_OBSIDIAN = 49 ,
E_BLOCK_TORCH = 50 ,
E_BLOCK_FIRE = 51 ,
E_BLOCK_MOB_SPAWNER = 52 ,
E_BLOCK_WOODEN_STAIRS = 53 ,
E_BLOCK_CHEST = 54 ,
E_BLOCK_REDSTONE_WIRE = 55 ,
E_BLOCK_DIAMOND_ORE = 56 ,
E_BLOCK_DIAMOND_BLOCK = 57 ,
E_BLOCK_CRAFTING_TABLE = 58 ,
E_BLOCK_WORKBENCH = 58 ,
E_BLOCK_CROPS = 59 ,
E_BLOCK_FARMLAND = 60 ,
E_BLOCK_FURNACE = 61 ,
E_BLOCK_LIT_FURNACE = 62 ,
E_BLOCK_BURNING_FURNACE = 62 ,
E_BLOCK_SIGN_POST = 63 ,
E_BLOCK_WOODEN_DOOR = 64 ,
E_BLOCK_LADDER = 65 ,
E_BLOCK_RAIL = 66 ,
E_BLOCK_MINECART_TRACKS = 66 ,
E_BLOCK_COBBLESTONE_STAIRS = 67 ,
E_BLOCK_WALLSIGN = 68 ,
E_BLOCK_LEVER = 69 ,
E_BLOCK_STONE_PRESSURE_PLATE = 70 ,
E_BLOCK_IRON_DOOR = 71 ,
E_BLOCK_WOODEN_PRESSURE_PLATE = 72 ,
E_BLOCK_REDSTONE_ORE = 73 ,
E_BLOCK_REDSTONE_ORE_GLOWING = 74 ,
E_BLOCK_REDSTONE_TORCH_OFF = 75 ,
E_BLOCK_REDSTONE_TORCH_ON = 76 ,
E_BLOCK_STONE_BUTTON = 77 ,
E_BLOCK_SNOW = 78 ,
E_BLOCK_ICE = 79 ,
E_BLOCK_SNOW_BLOCK = 80 ,
E_BLOCK_CACTUS = 81 ,
E_BLOCK_CLAY = 82 ,
E_BLOCK_SUGARCANE = 83 ,
E_BLOCK_REEDS = 83 ,
E_BLOCK_JUKEBOX = 84 ,
E_BLOCK_FENCE = 85 ,
E_BLOCK_PUMPKIN = 86 ,
E_BLOCK_NETHERRACK = 87 ,
E_BLOCK_SOULSAND = 88 ,
E_BLOCK_GLOWSTONE = 89 ,
E_BLOCK_NETHER_PORTAL = 90 ,
E_BLOCK_JACK_O_LANTERN = 91 ,
E_BLOCK_CAKE = 92 ,
E_BLOCK_REDSTONE_REPEATER_OFF = 93 ,
E_BLOCK_REDSTONE_REPEATER_ON = 94 ,
E_BLOCK_LOCKED_CHEST = 95 ,
E_BLOCK_TRAPDOOR = 96 ,
E_BLOCK_SILVERFISH_EGG = 97 ,
E_BLOCK_STONE_BRICKS = 98 ,
E_BLOCK_HUGE_BROWN_MUSHROOM = 99 ,
E_BLOCK_HUGE_RED_MUSHROOM = 100 ,
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E_BLOCK_IRON_BARS = 101 ,
E_BLOCK_GLASS_PANE = 102 ,
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E_BLOCK_MELON = 103 ,
E_BLOCK_PUMPKIN_STEM = 104 ,
E_BLOCK_MELON_STEM = 105 ,
E_BLOCK_VINES = 106 ,
E_BLOCK_FENCE_GATE = 107 ,
E_BLOCK_BRICK_STAIRS = 108 ,
E_BLOCK_STONE_BRICK_STAIRS = 109 ,
E_BLOCK_MYCELIUM = 110 ,
E_BLOCK_LILY_PAD = 111 ,
E_BLOCK_NETHER_BRICK = 112 ,
E_BLOCK_NETHER_BRICK_FENCE = 113 ,
E_BLOCK_NETHER_BRICK_STAIRS = 114 ,
E_BLOCK_NETHER_WART = 115 ,
E_BLOCK_ENCHANTMENT_TABLE = 116 ,
E_BLOCK_BREWING_STAND = 117 ,
E_BLOCK_CAULDRON = 118 ,
E_BLOCK_END_PORTAL = 119 ,
E_BLOCK_END_PORTAL_FRAME = 120 ,
E_BLOCK_END_STONE = 121 ,
E_BLOCK_DRAGON_EGG = 122 ,
E_BLOCK_REDSTONE_LAMP_OFF = 123 ,
E_BLOCK_REDSTONE_LAMP_ON = 124 ,
E_BLOCK_DOUBLE_WOODEN_SLAB = 125 ,
E_BLOCK_WOODEN_SLAB = 126 ,
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E_BLOCK_COCOA_POD = 127 ,
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E_BLOCK_SANDSTONE_STAIRS = 128 ,
E_BLOCK_EMERALD_ORE = 129 ,
E_BLOCK_ENDER_CHEST = 130 ,
E_BLOCK_TRIPWIRE_HOOK = 131 ,
E_BLOCK_TRIPWIRE = 132 ,
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E_BLOCK_EMERALD_BLOCK = 133 ,
E_BLOCK_SPRUCE_WOOD_STAIRS = 134 ,
E_BLOCK_BIRCH_WOOD_STAIRS = 135 ,
E_BLOCK_JUNGLE_WOOD_STAIRS = 136 ,
E_BLOCK_COMMAND_BLOCK = 137 ,
E_BLOCK_BEACON = 138 ,
E_BLOCK_COBBLESTONE_WALL = 139 ,
E_BLOCK_FLOWER_POT = 140 ,
E_BLOCK_CARROTS = 141 ,
E_BLOCK_POTATOES = 142 ,
E_BLOCK_WOODEN_BUTTON = 143 ,
E_BLOCK_HEAD = 144 ,
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E_BLOCK_ANVIL = 145 ,
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E_BLOCK_TRAPPED_CHEST = 146 ,
E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE = 147 ,
E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE = 148 ,
E_BLOCK_INACTIVE_COMPARATOR = 149 ,
E_BLOCK_ACTIVE_COMPARATOR = 150 ,
E_BLOCK_DAYLIGHT_SENSOR = 151 ,
E_BLOCK_BLOCK_OF_REDSTONE = 152 ,
E_BLOCK_NETHER_QUARTZ_ORE = 153 ,
E_BLOCK_HOPPER = 154 ,
E_BLOCK_QUARTZ_BLOCK = 155 ,
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E_BLOCK_QUARTZ_STAIR = 156 ,
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E_BLOCK_ACTIVATOR_RAIL = 157 ,
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E_BLOCK_DROPPER = 158 ,
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E_BLOCK_CARPET = 171 ,
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// Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++
// IsValidBlock() depends on this
E_BLOCK_NUMBER_OF_TYPES , ///< Number of individual (different) blocktypes
E_BLOCK_MAX_TYPE_ID = E_BLOCK_NUMBER_OF_TYPES - 1 ///< Maximum BlockType number used
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} ;
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// tolua_end
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// tolua_begin
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enum ENUM_ITEM_ID
{
E_ITEM_EMPTY = - 1 ,
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E_ITEM_FIRST = 256 , // First true item type
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E_ITEM_IRON_SHOVEL = 256 ,
E_ITEM_IRON_PICKAXE = 257 ,
E_ITEM_IRON_AXE = 258 ,
E_ITEM_FLINT_AND_STEEL = 259 ,
E_ITEM_RED_APPLE = 260 ,
E_ITEM_BOW = 261 ,
E_ITEM_ARROW = 262 ,
E_ITEM_COAL = 263 ,
E_ITEM_DIAMOND = 264 ,
E_ITEM_IRON = 265 ,
E_ITEM_GOLD = 266 ,
E_ITEM_IRON_SWORD = 267 ,
E_ITEM_WOODEN_SWORD = 268 ,
E_ITEM_WOODEN_SHOVEL = 269 ,
E_ITEM_WOODEN_PICKAXE = 270 ,
E_ITEM_WOODEN_AXE = 271 ,
E_ITEM_STONE_SWORD = 272 ,
E_ITEM_STONE_SHOVEL = 273 ,
E_ITEM_STONE_PICKAXE = 274 ,
E_ITEM_STONE_AXE = 275 ,
E_ITEM_DIAMOND_SWORD = 276 ,
E_ITEM_DIAMOND_SHOVEL = 277 ,
E_ITEM_DIAMOND_PICKAXE = 278 ,
E_ITEM_DIAMOND_AXE = 279 ,
E_ITEM_STICK = 280 ,
E_ITEM_BOWL = 281 ,
E_ITEM_MUSHROOM_SOUP = 282 ,
E_ITEM_GOLD_SWORD = 283 ,
E_ITEM_GOLD_SHOVEL = 284 ,
E_ITEM_GOLD_PICKAXE = 285 ,
E_ITEM_GOLD_AXE = 286 ,
E_ITEM_STRING = 287 ,
E_ITEM_FEATHER = 288 ,
E_ITEM_GUNPOWDER = 289 ,
E_ITEM_WOODEN_HOE = 290 ,
E_ITEM_STONE_HOE = 291 ,
E_ITEM_IRON_HOE = 292 ,
E_ITEM_DIAMOND_HOE = 293 ,
E_ITEM_GOLD_HOE = 294 ,
E_ITEM_SEEDS = 295 ,
E_ITEM_WHEAT = 296 ,
E_ITEM_BREAD = 297 ,
E_ITEM_LEATHER_CAP = 298 ,
E_ITEM_LEATHER_TUNIC = 299 ,
E_ITEM_LEATHER_PANTS = 300 ,
E_ITEM_LEATHER_BOOTS = 301 ,
E_ITEM_CHAIN_HELMET = 302 ,
E_ITEM_CHAIN_CHESTPLATE = 303 ,
E_ITEM_CHAIN_LEGGINGS = 304 ,
E_ITEM_CHAIN_BOOTS = 305 ,
E_ITEM_IRON_HELMET = 306 ,
E_ITEM_IRON_CHESTPLATE = 307 ,
E_ITEM_IRON_LEGGINGS = 308 ,
E_ITEM_IRON_BOOTS = 309 ,
E_ITEM_DIAMOND_HELMET = 310 ,
E_ITEM_DIAMOND_CHESTPLATE = 311 ,
E_ITEM_DIAMOND_LEGGINGS = 312 ,
E_ITEM_DIAMOND_BOOTS = 313 ,
E_ITEM_GOLD_HELMET = 314 ,
E_ITEM_GOLD_CHESTPLATE = 315 ,
E_ITEM_GOLD_LEGGINGS = 316 ,
E_ITEM_GOLD_BOOTS = 317 ,
E_ITEM_FLINT = 318 ,
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E_ITEM_RAW_PORKCHOP = 319 ,
E_ITEM_COOKED_PORKCHOP = 320 ,
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E_ITEM_PAINTINGS = 321 ,
E_ITEM_GOLDEN_APPLE = 322 ,
E_ITEM_SIGN = 323 ,
E_ITEM_WOODEN_DOOR = 324 ,
E_ITEM_BUCKET = 325 ,
E_ITEM_WATER_BUCKET = 326 ,
E_ITEM_LAVA_BUCKET = 327 ,
E_ITEM_MINECART = 328 ,
E_ITEM_SADDLE = 329 ,
E_ITEM_IRON_DOOR = 330 ,
E_ITEM_REDSTONE_DUST = 331 ,
E_ITEM_SNOWBALL = 332 ,
E_ITEM_BOAT = 333 ,
E_ITEM_LEATHER = 334 ,
E_ITEM_MILK = 335 ,
E_ITEM_CLAY_BRICK = 336 ,
E_ITEM_CLAY = 337 ,
E_ITEM_SUGARCANE = 338 ,
E_ITEM_SUGAR_CANE = 338 ,
E_ITEM_PAPER = 339 ,
E_ITEM_BOOK = 340 ,
E_ITEM_SLIMEBALL = 341 ,
E_ITEM_CHEST_MINECART = 342 ,
E_ITEM_FURNACE_MINECART = 343 ,
E_ITEM_EGG = 344 ,
E_ITEM_COMPASS = 345 ,
E_ITEM_FISHING_ROD = 346 ,
E_ITEM_CLOCK = 347 ,
E_ITEM_GLOWSTONE_DUST = 348 ,
E_ITEM_RAW_FISH = 349 ,
E_ITEM_COOKED_FISH = 350 ,
E_ITEM_DYE = 351 ,
E_ITEM_BONE = 352 ,
E_ITEM_SUGAR = 353 ,
E_ITEM_CAKE = 354 ,
E_ITEM_BED = 355 ,
E_ITEM_REDSTONE_REPEATER = 356 ,
E_ITEM_COOKIE = 357 ,
E_ITEM_MAP = 358 ,
E_ITEM_SHEARS = 359 ,
E_ITEM_MELON_SLICE = 360 ,
E_ITEM_PUMPKIN_SEEDS = 361 ,
E_ITEM_MELON_SEEDS = 362 ,
E_ITEM_RAW_BEEF = 363 ,
E_ITEM_STEAK = 364 ,
E_ITEM_RAW_CHICKEN = 365 ,
E_ITEM_COOKED_CHICKEN = 366 ,
E_ITEM_ROTTEN_FLESH = 367 ,
E_ITEM_ENDER_PEARL = 368 ,
E_ITEM_BLAZE_ROD = 369 ,
E_ITEM_GHAST_TEAR = 370 ,
E_ITEM_GOLD_NUGGET = 371 ,
E_ITEM_NETHER_WART = 372 ,
E_ITEM_POTIONS = 373 ,
E_ITEM_GLASS_BOTTLE = 374 ,
E_ITEM_SPIDER_EYE = 375 ,
E_ITEM_FERMENTED_SPIDER_EYE = 376 ,
E_ITEM_BLAZE_POWDER = 377 ,
E_ITEM_MAGMA_CREAM = 378 ,
E_ITEM_BREWING_STAND = 379 ,
E_ITEM_CAULDRON = 380 ,
E_ITEM_EYE_OF_ENDER = 381 ,
E_ITEM_GLISTERING_MELON = 382 ,
E_ITEM_SPAWN_EGG = 383 ,
E_ITEM_BOTTLE_O_ENCHANTING = 384 ,
E_ITEM_FIRE_CHARGE = 385 ,
E_ITEM_BOOK_AND_QUILL = 386 ,
E_ITEM_WRITTEN_BOOK = 387 ,
E_ITEM_EMERALD = 388 ,
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// TODO: missing an item: item frame
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E_ITEM_FLOWER_POT = 390 ,
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E_ITEM_CARROT = 391 ,
E_ITEM_POTATO = 392 ,
E_ITEM_BAKED_POTATO = 393 ,
E_ITEM_POISONOUS_POTATO = 394 ,
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// TODO: missing an item: empty map
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E_ITEM_GOLDEN_CARROT = 396 ,
E_ITEM_HEAD = 397 ,
E_ITEM_CARROT_ON_STICK = 398 ,
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// TODO: missing an item: nether star
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E_ITEM_PUMPKIN_PIE = 400 ,
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E_ITEM_FIREWORK_ROCKET = 401 ,
E_ITEM_FIREWORK_STAR = 402 ,
E_ITEM_ENCHANTED_BOOK = 403 ,
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E_ITEM_COMPARATOR = 404 ,
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E_ITEM_NETHER_BRICK = 405 ,
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E_ITEM_NETHER_QUARTZ = 406 ,
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E_ITEM_MINECART_WITH_TNT = 407 ,
E_ITEM_MINECART_WITH_HOPPER = 408 ,
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// TODO: Add horse armour/horse paraphernalia
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// Keep these two as the last values of the consecutive list, without a number - they will get their correct number assigned automagically by C++
// IsValidItem() depends on this!
E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES , ///< Number of individual (different) consecutive itemtypes
E_ITEM_MAX_CONSECUTIVE_TYPE_ID = E_ITEM_NUMBER_OF_CONSECUTIVE_TYPES - 1 , ///< Maximum consecutive ItemType number used
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E_ITEM_FIRST_DISC = 2256 ,
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E_ITEM_13_DISC = 2256 ,
E_ITEM_CAT_DISC = 2257 ,
E_ITEM_BLOCKS_DISC = 2258 ,
E_ITEM_CHIRP_DISC = 2259 ,
E_ITEM_FAR_DISC = 2260 ,
E_ITEM_MALL_DISC = 2261 ,
E_ITEM_MELLOHI_DISC = 2262 ,
E_ITEM_STAL_DISC = 2263 ,
E_ITEM_STRAD_DISC = 2264 ,
E_ITEM_WARD_DISC = 2265 ,
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E_ITEM_11_DISC = 2266 ,
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E_ITEM_WAIT_DISC = 2267 ,
// Keep these two as the last values of the disc list, without a number - they will get their correct number assigned automagically by C++
// IsValidItem() depends on this!
E_ITEM_LAST_DISC_PLUS_ONE , ///< Useless, really, but needs to be present for the following value
E_ITEM_LAST_DISC = E_ITEM_LAST_DISC_PLUS_ONE - 1 ///< Maximum disc itemtype number used
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} ;
enum
{
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// Please keep this list alpha-sorted by the blocktype / itemtype part
// then number-sorted for the same block / item
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Block metas:
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// E_BLOCK_CHEST metas:
E_META_CHEST_FACING_ZM = 2 ,
E_META_CHEST_FACING_ZP = 3 ,
E_META_CHEST_FACING_XM = 4 ,
E_META_CHEST_FACING_XP = 5 ,
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// E_BLOCK_DISPENSER / E_BLOCK_DROPPER metas:
E_META_DROPSPENSER_FACING_YM = 0 ,
E_META_DROPSPENSER_FACING_YP = 1 ,
E_META_DROPSPENSER_FACING_ZM = 2 ,
E_META_DROPSPENSER_FACING_ZP = 3 ,
E_META_DROPSPENSER_FACING_XM = 4 ,
E_META_DROPSPENSER_FACING_XP = 5 ,
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// E_BLOCK_DOUBLE_STEP metas:
E_META_DOUBLE_STEP_STONE = 0 ,
E_META_DOUBLE_STEP_SANDSTONE = 1 ,
E_META_DOUBLE_STEP_WOODEN = 2 ,
E_META_DOUBLE_STEP_COBBLESTONE = 3 ,
E_META_DOUBLE_STEP_BRICK = 4 ,
E_META_DOUBLE_STEP_STONE_BRICK = 5 ,
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E_META_DOUBLE_STEP_NETHER_BRICK = 6 ,
E_META_DOUBLE_STEP_STONE_SECRET = 7 ,
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// E_BLOCK_HOPPER metas:
E_META_HOPPER_FACING_YM = 0 ,
E_META_HOPPER_UNATTACHED = 1 , // Hopper doesn't move items up, there's no YP
E_META_HOPPER_FACING_ZM = 2 ,
E_META_HOPPER_FACING_ZP = 3 ,
E_META_HOPPER_FACING_XM = 4 ,
E_META_HOPPER_FACING_XP = 5 ,
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// E_BLOCK_LEAVES metas:
E_META_LEAVES_APPLE = 0 ,
E_META_LEAVES_CONIFER = 1 ,
E_META_LEAVES_BIRCH = 2 ,
E_META_LEAVES_JUNGLE = 3 ,
// E_BLOCK_LOG metas:
E_META_LOG_APPLE = 0 ,
E_META_LOG_CONIFER = 1 ,
E_META_LOG_BIRCH = 2 ,
E_META_LOG_JUNGLE = 3 ,
// E_BLOCK_PLANKS metas:
E_META_PLANKS_APPLE = 0 ,
E_META_PLANKS_CONIFER = 1 ,
E_META_PLANKS_BIRCH = 2 ,
E_META_PLANKS_JUNGLE = 3 ,
// E_BLOCK_SANDSTONE metas:
E_META_SANDSTONE_NORMAL = 0 ,
E_META_SANDSTONE_ORNAMENT = 1 ,
E_META_SANDSTONE_SMOOTH = 2 ,
// E_BLOCK_SAPLING metas (lowest 3 bits):
E_META_SAPLING_APPLE = 0 ,
E_META_SAPLING_CONIFER = 1 ,
E_META_SAPLING_BIRCH = 2 ,
E_META_SAPLING_JUNGLE = 3 ,
// E_BLOCK_SILVERFISH_EGG metas:
E_META_SILVERFISH_EGG_STONE = 0 ,
E_META_SILVERFISH_EGG_COBBLESTONE = 1 ,
E_META_SILVERFISH_EGG_STONE_BRICK = 2 ,
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// E_BLOCK_STEP metas:
E_META_STEP_STONE = 0 ,
E_META_STEP_SANDSTONE = 1 ,
E_META_STEP_PLANKS = 2 ,
E_META_STEP_COBBLESTONE = 3 ,
E_META_STEP_BRICK = 4 ,
E_META_STEP_STONE_BRICK = 5 ,
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E_META_STEP_NETHER_BRICK = 6 ,
E_META_STEP_STONE_SECRET = 7 ,
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// E_BLOCK_STONE_BRICKS metas:
E_META_STONE_BRICK_NORMAL = 0 ,
E_META_STONE_BRICK_MOSSY = 1 ,
E_META_STONE_BRICK_CRACKED = 2 ,
E_META_STONE_BRICK_ORNAMENT = 3 ,
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// E_BLOCK_TALL_GRASS metas:
E_META_TALL_GRASS_DEAD_SHRUB = 0 ,
E_META_TALL_GRASS_GRASS = 1 ,
E_META_TALL_GRASS_FERN = 2 ,
// E_BLOCK_TORCH, E_BLOCK_REDSTONE_TORCH_OFF, E_BLOCK_REDSTONE_TORCH_ON metas:
E_META_TORCH_EAST = 1 , // east face of the block, pointing east
E_META_TORCH_WEST = 2 ,
E_META_TORCH_SOUTH = 3 ,
E_META_TORCH_NORTH = 4 ,
E_META_TORCH_FLOOR = 5 ,
E_META_TORCH_XM = 1 , // Torch attached to the XM side of its block
E_META_TORCH_XP = 2 , // Torch attached to the XP side of its block
E_META_TORCH_ZM = 3 , // Torch attached to the ZM side of its block
E_META_TORCH_ZP = 4 , // Torch attached to the ZP side of its block
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// E_BLOCK_WOODEN_DOUBLE_STEP metas:
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E_META_WOODEN_DOUBLE_STEP_APPLE = 0 ,
E_META_WOODEN_DOUBLE_STEP_CONIFER = 1 ,
E_META_WOODEN_DOUBLE_STEP_BIRCH = 2 ,
E_META_WOODEN_DOUBLE_STEP_JUNGLE = 3 ,
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// E_BLOCK_WOODEN_STEP metas:
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E_META_WOODEN_STEP_APPLE = 0 ,
E_META_WOODEN_STEP_CONIFER = 1 ,
E_META_WOODEN_STEP_BIRCH = 2 ,
E_META_WOODEN_STEP_JUNGLE = 3 ,
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// E_BLOCK_WOOL metas:
E_META_WOOL_WHITE = 0 ,
E_META_WOOL_ORANGE = 1 ,
E_META_WOOL_MAGENTA = 2 ,
E_META_WOOL_LIGHTBLUE = 3 ,
E_META_WOOL_YELLOW = 4 ,
E_META_WOOL_LIGHTGREEN = 5 ,
E_META_WOOL_PINK = 6 ,
E_META_WOOL_GRAY = 7 ,
E_META_WOOL_LIGHTGRAY = 8 ,
E_META_WOOL_CYAN = 9 ,
E_META_WOOL_PURPLE = 10 ,
E_META_WOOL_BLUE = 11 ,
E_META_WOOL_BROWN = 12 ,
E_META_WOOL_GREEN = 13 ,
E_META_WOOL_RED = 14 ,
E_META_WOOL_BLACK = 15 ,
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Item metas:
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// E_ITEM_COAL metas:
E_META_COAL_NORMAL = 0 ,
E_META_COAL_CHARCOAL = 1 ,
// E_ITEM_DYE metas:
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E_META_DYE_BLACK = 0 ,
E_META_DYE_RED = 1 ,
E_META_DYE_GREEN = 2 ,
E_META_DYE_BROWN = 3 ,
E_META_DYE_BLUE = 4 ,
E_META_DYE_PURPLE = 5 ,
E_META_DYE_CYAN = 6 ,
E_META_DYE_LIGHTGRAY = 7 ,
E_META_DYE_GRAY = 8 ,
E_META_DYE_PINK = 9 ,
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E_META_DYE_LIGHTGREEN = 10 ,
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E_META_DYE_YELLOW = 11 ,
E_META_DYE_LIGHTBLUE = 12 ,
E_META_DYE_MAGENTA = 13 ,
E_META_DYE_ORANGE = 14 ,
E_META_DYE_WHITE = 15 ,
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// E_ITEM_GOLDEN_APPLE metas:
E_META_GOLDEN_APPLE_NORMAL = 0 ,
E_META_GOLDEN_APPLE_ENCHANTED = 1 ,
// E_ITEM_MINECART_TRACKS metas:
E_META_TRACKS_X = 1 ,
E_META_TRACKS_Z = 0 ,
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// E_ITEM_SPAWN_EGG spawn EntityIDs:
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// See also E_ENTITY_TYPE_XXX, since entity type and spawn egg meta are the same
E_META_SPAWN_EGG_CREEPER = 50 ,
E_META_SPAWN_EGG_SKELETON = 51 ,
E_META_SPAWN_EGG_SPIDER = 52 ,
E_META_SPAWN_EGG_ZOMBIE = 54 ,
E_META_SPAWN_EGG_GIANT = 53 ,
E_META_SPAWN_EGG_SLIME = 55 ,
E_META_SPAWN_EGG_GHAST = 56 ,
E_META_SPAWN_EGG_ZOMBIE_PIGMAN = 57 ,
E_META_SPAWN_EGG_ENDERMAN = 58 ,
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E_META_SPAWN_EGG_CAVE_SPIDER = 59 ,
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E_META_SPAWN_EGG_SILVERFISH = 60 ,
E_META_SPAWN_EGG_BLAZE = 61 ,
E_META_SPAWN_EGG_MAGMA_CUBE = 62 ,
E_META_SPAWN_EGG_ENDER_DRAGON = 63 ,
E_META_SPAWN_EGG_PIG = 90 ,
E_META_SPAWN_EGG_SHEEP = 91 ,
E_META_SPAWN_EGG_COW = 92 ,
E_META_SPAWN_EGG_CHICKEN = 93 ,
E_META_SPAWN_EGG_SQUID = 94 ,
E_META_SPAWN_EGG_WOLF = 95 ,
E_META_SPAWN_EGG_MOOSHROOM = 96 ,
E_META_SPAWN_EGG_SNOW_GOLEM = 97 ,
E_META_SPAWN_EGG_OCELOT = 98 ,
E_META_SPAWN_EGG_IRON_GOLEM = 99 ,
E_META_SPAWN_EGG_VILLAGER = 120 ,
} ;
enum
{
// See also E_META_SPAWN_EGG_XXX, since entity type and spawn egg meta are the same
E_ENTITY_TYPE_CREEPER = 50 ,
E_ENTITY_TYPE_SKELETON = 51 ,
E_ENTITY_TYPE_SPIDER = 52 ,
E_ENTITY_TYPE_GIANT = 53 ,
E_ENTITY_TYPE_ZOMBIE = 54 ,
E_ENTITY_TYPE_SLIME = 55 ,
E_ENTITY_TYPE_GHAST = 56 ,
E_ENTITY_TYPE_ZOMBIE_PIGMAN = 57 ,
E_ENTITY_TYPE_ENDERMAN = 58 ,
E_ENTITY_TYPE_CAVE_SPIDER = 59 ,
E_ENTITY_TYPE_SILVERFISH = 60 ,
E_ENTITY_TYPE_BLAZE = 61 ,
E_ENTITY_TYPE_MAGMA_CUBE = 62 ,
E_ENTITY_TYPE_ENDER_DRAGON = 63 ,
E_ENTITY_TYPE_WITHER = 64 ,
E_ENTITY_TYPE_BAT = 65 ,
E_ENTITY_TYPE_WITCH = 66 ,
E_ENTITY_TYPE_PIG = 90 ,
E_ENTITY_TYPE_SHEEP = 91 ,
E_ENTITY_TYPE_COW = 92 ,
E_ENTITY_TYPE_CHICKEN = 93 ,
E_ENTITY_TYPE_SQUID = 94 ,
E_ENTITY_TYPE_WOLF = 95 ,
E_ENTITY_TYPE_MOOSHROOM = 96 ,
E_ENTITY_TYPE_SNOW_GOLEM = 97 ,
E_ENTITY_TYPE_OCELOT = 98 ,
E_ENTITY_TYPE_IRON_GOLEM = 99 ,
E_ENTITY_TYPE_VILLAGER = 120 ,
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} ;
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enum eDimension
{
dimNether = - 1 ,
dimOverworld = 0 ,
dimEnd = 1 ,
} ;
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/// Damage type, used in the TakeDamageInfo structure and related functions
enum eDamageType
{
// Canonical names for the types (as documented in the plugin wiki):
dtAttack , // Being attacked by a mob
dtLightning , // Hit by a lightning strike
dtFalling , // Falling down; dealt when hitting the ground
dtDrowning , // Drowning in water / lava
dtSuffocating , // Suffocating inside a block
dtStarving , // Hunger
dtCactusContact , // Contact with a cactus block
dtLavaContact , // Contact with a lava block
dtPoisoning , // Having the poison effect
dtOnFire , // Being on fire
dtFireContact , // Standing inside a fire block
dtInVoid , // Falling into the Void (Y < 0)
dtPotionOfHarming ,
dtAdmin , // Damage applied by an admin command
// Some common synonyms:
dtPawnAttack = dtAttack ,
dtEntityAttack = dtAttack ,
dtMob = dtAttack ,
dtMobAttack = dtAttack ,
dtFall = dtFalling ,
dtDrown = dtDrowning ,
dtSuffocation = dtSuffocating ,
dtStarvation = dtStarving ,
dtHunger = dtStarving ,
dtCactus = dtCactusContact ,
dtCactuses = dtCactusContact ,
dtCacti = dtCactusContact ,
dtLava = dtLavaContact ,
dtPoison = dtPoisoning ,
dtBurning = dtOnFire ,
dtInFire = dtFireContact ,
dtPlugin = dtAdmin ,
} ;
Added OnExploding() and OnExploded() hooks.
As requested in FS 413, with extra parameters:
World, BlockX, BlockY, BlockZ, Size, CanCauseFire, Source, SourceData
OnExploding() can return 3 values:
StopHook, CanCauseFire, ExplosionSize
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enum eExplosionSource
{
esOther ,
esPrimedTNT ,
esCreeper ,
esBed ,
esEnderCrystal ,
esGhastFireball ,
esWitherSkullBlack ,
esWitherSkullBlue ,
esWitherBirth ,
esPlugin
} ;
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// tolua_end
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// fwd: cItem.h:
class cItem ;
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// tolua_begin
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/// Translates a blocktype string into blocktype. Takes either a number or an items.ini alias as input. Returns -1 on failure.
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extern BLOCKTYPE BlockStringToType ( const AString & a_BlockTypeString ) ;
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/// Translates an itemtype string into an item. Takes either a number, number^number, number:number or an items.ini alias as input. Returns true if successful.
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extern bool StringToItem ( const AString & a_ItemTypeString , cItem & a_Item ) ;
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/// Translates a full item into a string. If the ItemType is not recognized, the ItemType number is output into the string.
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extern AString ItemToString ( const cItem & a_Item ) ;
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/// Translates itemtype into a string. If the type is not recognized, the itemtype number is output into the string.
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extern AString ItemTypeToString ( short a_ItemType ) ;
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/// Translates a full item into a fully-specified string (including meta and count). If the ItemType is not recognized, the ItemType number is output into the string.
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extern AString ItemToFullString ( const cItem & a_Item ) ;
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/// Translates a biome string to biome enum. Takes either a number or a biome alias (built-in). Returns -1 on failure.
extern EMCSBiome StringToBiome ( const AString & a_BiomeString ) ;
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/// Translates a mob string ("ocelot") to mobtype (E_ENTITY_TYPE_OCELOT)
extern int StringToMobType ( const AString & a_MobString ) ;
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/// Translates a dimension string to dimension enum. Takes either a number or a dimension alias (built-in). Returns -1000 on failure
extern eDimension StringToDimension ( const AString & a_DimensionString ) ;
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/// Translates damage type constant to a string representation (built-in).
extern AString DamageTypeToString ( eDamageType a_DamageType ) ;
/// Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in). Returns -1 on failure
extern eDamageType StringToDamageType ( const AString & a_DamageString ) ;
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// tolua_end
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// Block properties:
extern NIBBLETYPE g_BlockLightValue [ 256 ] ;
extern NIBBLETYPE g_BlockSpreadLightFalloff [ 256 ] ;
extern bool g_BlockTransparent [ 256 ] ;
extern bool g_BlockOneHitDig [ 256 ] ;
extern bool g_BlockPistonBreakable [ 256 ] ;
extern bool g_BlockIsSnowable [ 256 ] ;
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extern bool g_BlockRequiresSpecialTool [ 256 ] ;
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extern bool g_BlockIsSolid [ 256 ] ;
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