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cuberite-2a/TESTING.md

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Contributing by Testing Cuberite
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You can help us even if you are not a programmer! This document explains how.
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If you would like to help with coding instead, see [GETTING-STARTED.md][1] and [CONTRIBUTING.md][2].
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Here are things you can help with without being a programmer:
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- Run and test Cuberite. Report issues, bugs, crashes, and stacktraces at the [issue tracker][3]. This is best done in debug mode.
- Test unmerged versions (known as branches or Pull Requests) which are marked with the [ingame-testing-needed][4] label.
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Note that code marked with `ingame-testing-needed` is not always available, and sometimes the above list will be empty.
Please use the issue tracker search feature and make sure your issue has not been reported before!
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Obtaining Debug Builds
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----------------------
When testing Cuberite, debug builds are preferred because they output detailed info about the problem that had occurred at the server console.
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Currently, we do not provide debug builds. You will have to compile Cuberite yourself to obtain them. See the compilation instructions.
You can also test with regular builds.
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Testing Unmerged Pull Requests
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------------------------------
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To test unmerged branches, pick one from the ingame-testing-needed list, and follow the download instructions.
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If you are familiar with git, you can also fetch and compile the unmerged branch instead.
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[1]: https://github.com/cuberite/cuberite/blob/master/GETTING-STARTED.md
[2]: https://github.com/cuberite/cuberite/blob/master/CONTRIBUTING.md
[3]: https://github.com/cuberite/cuberite/issues
[4]: https://github.com/cuberite/cuberite/pulls?q=is%3Aopen+is%3Apr+label%3Astatus%2Fingame-testing-needed