2014-03-25 18:59:33 +00:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "EnderCrystal.h"
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2018-08-29 00:51:25 +00:00
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#include "../ClientHandle.h"
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2014-03-25 18:59:33 +00:00
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#include "../Chunk.h"
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2014-09-26 17:13:19 +00:00
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#include "../World.h"
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2014-03-25 18:59:33 +00:00
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2019-09-29 12:59:24 +00:00
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cEnderCrystal::cEnderCrystal(Vector3d a_Pos):
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2020-04-13 16:38:06 +00:00
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Super(etEnderCrystal, a_Pos, 1.0, 1.0)
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2014-03-25 18:59:33 +00:00
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{
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SetMaxHealth(5);
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}
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void cEnderCrystal::SpawnOn(cClientHandle & a_ClientHandle)
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{
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2020-04-20 19:46:04 +00:00
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a_ClientHandle.SendSpawnEntity(*this);
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2014-03-25 18:59:33 +00:00
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}
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2015-01-11 21:12:26 +00:00
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void cEnderCrystal::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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2014-03-25 18:59:33 +00:00
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{
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UNUSED(a_Dt);
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// No further processing (physics e.t.c.) is needed
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}
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2014-07-04 09:55:09 +00:00
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void cEnderCrystal::KilledBy(TakeDamageInfo & a_TDI)
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2014-03-25 18:59:33 +00:00
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{
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2020-04-13 16:38:06 +00:00
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Super::KilledBy(a_TDI);
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2014-03-25 18:59:33 +00:00
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m_World->DoExplosionAt(6.0, GetPosX(), GetPosY(), GetPosZ(), true, esEnderCrystal, this);
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Destroy();
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2016-02-05 21:45:45 +00:00
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2014-08-06 21:16:36 +00:00
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m_World->SetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT, E_BLOCK_BEDROCK, 0);
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m_World->SetBlock(POSX_TOINT, POSY_TOINT + 1, POSZ_TOINT, E_BLOCK_FIRE, 0);
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2014-03-25 18:59:33 +00:00
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}
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