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cuberite-2a/src/Mobs/Cow.h

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#pragma once
#include "PassiveMonster.h"
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class cCow:
public cPassiveMonster
{
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using Super = cPassiveMonster;
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public:
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cCow();
CLASS_PROTODEF(cCow)
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virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
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virtual void OnRightClicked(cPlayer & a_Player) override;
virtual void GetFollowedItems(cItems & a_Items) override
{
a_Items.Add(E_ITEM_WHEAT);
}
} ;