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cuberite-2a/src/Items/ItemHoe.h

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#pragma once
#include "ItemHandler.h"
#include "../World.h"
#include "../Entities/Player.h"
class cItemHoeHandler :
public cItemHandler
{
public:
cItemHoeHandler(int a_ItemType)
: cItemHandler(a_ItemType)
{
}
virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
{
if ((a_Dir == BLOCK_FACE_NONE) || (a_BlockY >= cChunkDef::Height))
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{
return false;
}
BLOCKTYPE UpperBlock = a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
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BLOCKTYPE Block;
NIBBLETYPE BlockMeta;
a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta);
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if (((Block == E_BLOCK_DIRT) || (Block == E_BLOCK_GRASS)) && (UpperBlock == E_BLOCK_AIR))
{
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BLOCKTYPE NewBlock = E_BLOCK_FARMLAND;
if (Block == E_BLOCK_DIRT)
{
switch (BlockMeta)
{
case E_META_DIRT_COARSE:
{
// Transform to normal dirt
NewBlock = E_BLOCK_DIRT;
break;
}
case E_META_DIRT_PODZOL:
{
// You can't transform this block with a hoe in vanilla
return false;
}
default: break;
}
}
a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, NewBlock, 0);
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a_World->BroadcastSoundEffect("dig.gravel", a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 1.0f, 0.8f);
a_Player->UseEquippedItem();
return true;
}
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return false;
}
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virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override
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{
return 0;
}
} ;