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cuberite-2a/src/Mobs/PassiveAggressiveMonster.h

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#pragma once
#include "AggressiveMonster.h"
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class cPassiveAggressiveMonster:
public cAggressiveMonster
{
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using Super = cAggressiveMonster;
public:
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cPassiveAggressiveMonster(
const AString & a_ConfigName,
eMonsterType a_MobType,
const AString & a_SoundHurt,
const AString & a_SoundDeath,
const AString & a_SoundAmbient,
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float a_Width,
float a_Height
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);
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virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
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virtual void EventSeePlayer(cPlayer *, cChunk & a_Chunk) override;
} ;