Set trunc store action to Expand for all X86 targets.
When compiling without SSE2, isTruncStoreLegal(F64, F32) would return Legal, whereas
with SSE2 it would return Expand. And since the Target doesn't seem to actually
handle a truncstore for double -> float, it would just output a store of a full
double in the space for a float hence overwriting other bits on the stack.
the binlog support until something can be done to fix it properly.
"The real problem here is that no application should ever include sql_common.h
or try to execute, the internal to libmysql functions, simple_command() or
advanced_command() directly.
The primary reason for this is that these functions are not safe for internal
API or structure changes and may cause applications crashes between even minor
versions of libmysql.a"
https://bugs.launchpad.net/mydumper/+bug/1316001
ok giovanni@
Fixes readline support, correct tests target, and dont pickup emacs if
installed. All tests pass and also Math::Pari tests.
We cant update to 2.3 branch for obscure breakage with other things
depending on it.
ok landry@ jturner@
GNU Moe is a powerful, 8-bit clean, console text editor for ISO-8859 and
ASCII character encodings. It has a modeless, user-friendly interface,
online help, multiple windows, unlimited undo/redo capability, unlimited
line length, global search/replace (on all buffers at once), block
operations, automatic indentation, word wrapping, filename completion,
directory browser, duplicate removal from prompt histories, delimiter
matching, etc.
Moe tries to rationalize the keyboard commands. The Alt key is used for
harmless commands like cursor movements and scrolling. The Control key
is used for more "dangerous" commands like copying text blocks, deleting
lines, or exiting. The Tab key is used for filename completion and also
shows/hides the directory browser when moe asks for a filename to save
or load. In any case, the unlimited undo/redo capability of moe makes
very difficult to accidentally cause an irreparable damage to your
files.
Moe uses the function keys, so that the most frequent commands can be
issued with only one finger. The function key F1 shows the online help,
and F10 allows you to change the options.
SFML is a portable and easy to use multimedia API written in C++.
You can see it as a modern, object-oriented alternative to SDL.
SFML is composed of several packages to perfectly suit your needs.
You can use SFML as a minimal windowing system to interface with
OpenGL, or as a fully-featured multimedia library for building games
or interactive programs.
The manual changed format to HTML and luckly ajacoutot@ helped me
make the transition without the use of patches, thanks!
Found-by portroach from jasper@
Okay ajacoutot@