Import multimedia/sfml, requested by and ok bcallah@
SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.
This commit is contained in:
parent
9dc953cc77
commit
5272d749e4
55
multimedia/sfml/Makefile
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55
multimedia/sfml/Makefile
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@ -0,0 +1,55 @@
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# $OpenBSD: Makefile,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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SHARED_ONLY = Yes
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COMMENT = simple and fast multimedia library
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V = 2.1
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DISTNAME = SFML-${V}-sources
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PKGNAME = sfml-${V}
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EXTRACT_SUFX = .zip
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SHARED_LIBS += sfml-audio 0.0 # 2.1
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SHARED_LIBS += sfml-graphics 0.0 # 2.1
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SHARED_LIBS += sfml-network 0.0 # 2.1
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SHARED_LIBS += sfml-system 0.0 # 2.1
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SHARED_LIBS += sfml-window 0.0 # 2.1
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CATEGORIES = multimedia
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HOMEPAGE = http://www.sfml-dev.org/
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MAINTAINER = Pascal Stumpf <Pascal.Stumpf@cubes.de>
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# zlib/libpng
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PERMIT_PACKAGE_CDROM = Yes
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WANTLIB += GL GLEW ICE SM X11 Xext Xrandr freetype jpeg m openal
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WANTLIB += pthread sndfile stdc++
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MASTER_SITES = http://www.sfml-dev.org/download/sfml/${V}/
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MODULES = devel/cmake
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LIB_DEPENDS = audio/openal \
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audio/libsndfile \
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graphics/glew \
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graphics/jpeg
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FAKE_FLAGS = DESTDIR=${DESTDIR} PREFIX=${PREFIX}
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.for l v in ${SHARED_LIBS}
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FAKE_FLAGS += LIB${l}_VERSION=${v}
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MAKE_FLAGS += LIB${l}_VERSION=${v}
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.endfor
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NO_TEST = Yes
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WRKDIST = ${WRKDIR}/SFML-${V}
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post-extract:
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find ${WRKSRC} -type f -exec perl -pi -e 's/\015//g' {} \;
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post-patch:
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find ${WRKSRC}/include -name '*.orig' -exec rm {} \;
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.include <bsd.port.mk>
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2
multimedia/sfml/distinfo
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2
multimedia/sfml/distinfo
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@ -0,0 +1,2 @@
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SHA256 (SFML-2.1-sources.zip) = X0bXdIIjvj8Map/PGMABbSJ/exkDzbzYX2HdvILvlb8=
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SIZE (SFML-2.1-sources.zip) = 9728420
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13
multimedia/sfml/patches/patch-cmake_Config_cmake
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13
multimedia/sfml/patches/patch-cmake_Config_cmake
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$OpenBSD: patch-cmake_Config_cmake,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- cmake/Config.cmake.orig Wed Mar 19 23:29:50 2014
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+++ cmake/Config.cmake Wed Mar 19 23:30:08 2014
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@@ -18,6 +18,9 @@ elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
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# FreeBSD compile path is the same as Linux
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set(LINUX 1)
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+elseif(${CMAKE_SYSTEM_NAME} MATCHES "OpenBSD")
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+ # OpenBSD compile path is the same as Linux
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+ set(LINUX 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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set(MACOSX 1)
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24
multimedia/sfml/patches/patch-include_SFML_Config_hpp
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24
multimedia/sfml/patches/patch-include_SFML_Config_hpp
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$OpenBSD: patch-include_SFML_Config_hpp,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- include/SFML/Config.hpp.orig Wed Mar 19 23:32:08 2014
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+++ include/SFML/Config.hpp Wed Mar 19 23:33:06 2014
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@@ -59,6 +59,11 @@
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// FreeBSD
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#define SFML_SYSTEM_FREEBSD
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+#elif defined(__OpenBSD__)
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+
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+ // OpenBSD
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+ #define SFML_SYSTEM_OPENBSD
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+
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#else
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// Unsupported system
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@@ -95,7 +100,7 @@
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#endif
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- #else // Linux, FreeBSD, Mac OS X
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+ #else // Linux, FreeBSD, OpenBSD, Mac OS X
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#if __GNUC__ >= 4
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12
multimedia/sfml/patches/patch-include_SFML_OpenGL_hpp
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12
multimedia/sfml/patches/patch-include_SFML_OpenGL_hpp
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$OpenBSD: patch-include_SFML_OpenGL_hpp,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- include/SFML/OpenGL.hpp.orig Wed Mar 19 23:33:39 2014
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+++ include/SFML/OpenGL.hpp Wed Mar 19 23:33:56 2014
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@@ -46,7 +46,7 @@
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#include <GL/gl.h>
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#include <GL/glu.h>
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-#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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+#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#include <GL/gl.h>
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#include <GL/glu.h>
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@ -0,0 +1,12 @@
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$OpenBSD: patch-include_SFML_Window_WindowHandle_hpp,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- include/SFML/Window/WindowHandle.hpp.orig Wed Mar 19 23:34:17 2014
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+++ include/SFML/Window/WindowHandle.hpp Wed Mar 19 23:34:30 2014
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@@ -46,7 +46,7 @@ namespace sf
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// Window handle is HWND (HWND__*) on Windows
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typedef HWND__* WindowHandle;
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-#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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+#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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// Window handle is Window (unsigned long) on Unix - X11
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typedef unsigned long WindowHandle;
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12
multimedia/sfml/patches/patch-src_SFML_System_CMakeLists_txt
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12
multimedia/sfml/patches/patch-src_SFML_System_CMakeLists_txt
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$OpenBSD: patch-src_SFML_System_CMakeLists_txt,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- src/SFML/System/CMakeLists.txt.orig Wed Mar 19 23:43:18 2014
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+++ src/SFML/System/CMakeLists.txt Wed Mar 19 23:43:31 2014
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@@ -74,7 +74,7 @@ if(UNIX)
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set(SYSTEM_EXT_LIBS ${SYSTEM_EXT_LIBS} pthread)
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endif()
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if(LINUX)
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- set(SYSTEM_EXT_LIBS ${SYSTEM_EXT_LIBS} rt)
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+ set(SYSTEM_EXT_LIBS ${SYSTEM_EXT_LIBS})
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endif()
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# define the sfml-system target
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31
multimedia/sfml/patches/patch-src_SFML_Window_CMakeLists_txt
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31
multimedia/sfml/patches/patch-src_SFML_Window_CMakeLists_txt
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$OpenBSD: patch-src_SFML_Window_CMakeLists_txt,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- src/SFML/Window/CMakeLists.txt.orig Thu Mar 20 02:16:11 2014
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+++ src/SFML/Window/CMakeLists.txt Thu Mar 20 02:17:41 2014
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@@ -14,11 +14,11 @@ set(SRC
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${INCROOT}/ContextSettings.hpp
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${INCROOT}/Event.hpp
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${SRCROOT}/InputImpl.hpp
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- ${INCROOT}/Joystick.hpp
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- ${SRCROOT}/Joystick.cpp
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- ${SRCROOT}/JoystickImpl.hpp
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- ${SRCROOT}/JoystickManager.cpp
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- ${SRCROOT}/JoystickManager.hpp
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+# ${INCROOT}/Joystick.hpp
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+# ${SRCROOT}/Joystick.cpp
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+# ${SRCROOT}/JoystickImpl.hpp
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+# ${SRCROOT}/JoystickManager.cpp
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+# ${SRCROOT}/JoystickManager.hpp
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${INCROOT}/Keyboard.hpp
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${SRCROOT}/Keyboard.cpp
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${INCROOT}/Mouse.hpp
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@@ -57,8 +57,8 @@ elseif(LINUX)
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${SRCROOT}/Linux/GlxContext.hpp
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${SRCROOT}/Linux/InputImpl.cpp
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${SRCROOT}/Linux/InputImpl.hpp
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- ${SRCROOT}/Linux/JoystickImpl.cpp
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- ${SRCROOT}/Linux/JoystickImpl.hpp
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+# ${SRCROOT}/Linux/JoystickImpl.cpp
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+# ${SRCROOT}/Linux/JoystickImpl.hpp
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${SRCROOT}/Linux/VideoModeImpl.cpp
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${SRCROOT}/Linux/WindowImplX11.cpp
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${SRCROOT}/Linux/WindowImplX11.hpp
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12
multimedia/sfml/patches/patch-src_SFML_Window_GlContext_cpp
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12
multimedia/sfml/patches/patch-src_SFML_Window_GlContext_cpp
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$OpenBSD: patch-src_SFML_Window_GlContext_cpp,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- src/SFML/Window/GlContext.cpp.orig Wed Mar 19 23:35:03 2014
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+++ src/SFML/Window/GlContext.cpp Wed Mar 19 23:35:20 2014
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@@ -41,7 +41,7 @@
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#include <SFML/Window/Win32/WglContext.hpp>
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typedef sf::priv::WglContext ContextType;
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-#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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+#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#include <SFML/Window/Linux/GlxContext.hpp>
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typedef sf::priv::GlxContext ContextType;
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12
multimedia/sfml/patches/patch-src_SFML_Window_InputImpl_hpp
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12
multimedia/sfml/patches/patch-src_SFML_Window_InputImpl_hpp
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$OpenBSD: patch-src_SFML_Window_InputImpl_hpp,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- src/SFML/Window/InputImpl.hpp.orig Wed Mar 19 23:35:27 2014
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+++ src/SFML/Window/InputImpl.hpp Wed Mar 19 23:35:40 2014
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@@ -32,7 +32,7 @@
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#if defined(SFML_SYSTEM_WINDOWS)
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#include <SFML/Window/Win32/InputImpl.hpp>
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-#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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+#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#include <SFML/Window/Linux/InputImpl.hpp>
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#elif defined(SFML_SYSTEM_MACOS)
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#include <SFML/Window/OSX/InputImpl.hpp>
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@ -0,0 +1,12 @@
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$OpenBSD: patch-src_SFML_Window_JoystickImpl_hpp,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- src/SFML/Window/JoystickImpl.hpp.orig Wed Mar 19 23:35:48 2014
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+++ src/SFML/Window/JoystickImpl.hpp Wed Mar 19 23:36:04 2014
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@@ -79,7 +79,7 @@ struct JoystickState
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#if defined(SFML_SYSTEM_WINDOWS)
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#include <SFML/Window/Win32/JoystickImpl.hpp>
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-#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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+#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#include <SFML/Window/Linux/JoystickImpl.hpp>
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#elif defined(SFML_SYSTEM_MACOS)
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#include <SFML/Window/OSX/JoystickImpl.hpp>
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@ -0,0 +1,12 @@
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$OpenBSD: patch-src_SFML_Window_Linux_JoystickImpl_hpp,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- src/SFML/Window/Linux/JoystickImpl.hpp.orig Thu Mar 20 02:12:52 2014
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+++ src/SFML/Window/Linux/JoystickImpl.hpp Thu Mar 20 02:13:09 2014
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@@ -31,7 +31,7 @@
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#if defined(SFML_SYSTEM_LINUX)
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#include <linux/joystick.h>
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#include <fcntl.h>
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-#elif defined(SFML_SYSTEM_FREEBSD)
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+#elif defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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// #include <sys/joystick.h> ?
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#define ABS_MAX 1
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#endif
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@ -0,0 +1,14 @@
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$OpenBSD: patch-src_SFML_Window_Linux_WindowImplX11_cpp,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- src/SFML/Window/Linux/WindowImplX11.cpp.orig Wed Mar 19 23:53:29 2014
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+++ src/SFML/Window/Linux/WindowImplX11.cpp Wed Mar 19 23:54:03 2014
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@@ -41,6 +41,10 @@
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#include <string>
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#include <iterator>
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+#if defined(SFML_SYSTEM_OPENBSD)
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+#include <libgen.h>
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+#endif
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+
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////////////////////////////////////////////////////////////
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// Private data
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120
multimedia/sfml/patches/patch-src_SFML_Window_WindowImpl_cpp
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120
multimedia/sfml/patches/patch-src_SFML_Window_WindowImpl_cpp
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$OpenBSD: patch-src_SFML_Window_WindowImpl_cpp,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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--- src/SFML/Window/WindowImpl.cpp.orig Thu Mar 20 02:18:17 2014
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+++ src/SFML/Window/WindowImpl.cpp Thu Mar 20 02:23:23 2014
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@@ -27,7 +27,6 @@
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////////////////////////////////////////////////////////////
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#include <SFML/Window/WindowImpl.hpp>
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#include <SFML/Window/Event.hpp>
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-#include <SFML/Window/JoystickManager.hpp>
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#include <SFML/System/Sleep.hpp>
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#include <algorithm>
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#include <cmath>
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@@ -37,7 +36,7 @@
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#include <SFML/Window/Win32/WindowImplWin32.hpp>
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typedef sf::priv::WindowImplWin32 WindowImplType;
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-#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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+#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#include <SFML/Window/Linux/WindowImplX11.hpp>
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typedef sf::priv::WindowImplX11 WindowImplType;
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@@ -73,9 +72,6 @@ WindowImpl::WindowImpl() :
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m_joyThreshold(0.1f)
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{
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// Get the initial joystick states
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- JoystickManager::getInstance().update();
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- for (unsigned int i = 0; i < Joystick::Count; ++i)
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- m_joyStates[i] = JoystickManager::getInstance().getState(i);
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}
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@@ -89,7 +85,7 @@ WindowImpl::~WindowImpl()
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////////////////////////////////////////////////////////////
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void WindowImpl::setJoystickThreshold(float threshold)
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{
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- m_joyThreshold = threshold;
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+ // Nothing to do
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}
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@@ -102,7 +98,6 @@ bool WindowImpl::popEvent(Event& event, bool block)
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if (!block)
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{
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// Non-blocking mode: process events and continue
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- processJoystickEvents();
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processEvents();
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}
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else
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@@ -114,7 +109,6 @@ bool WindowImpl::popEvent(Event& event, bool block)
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// events (which require polling)
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while (m_events.empty())
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{
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- processJoystickEvents();
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processEvents();
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sleep(milliseconds(10));
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}
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@@ -145,64 +139,6 @@ void WindowImpl::pushEvent(const Event& event)
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void WindowImpl::processJoystickEvents()
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{
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// First update the global joystick states
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- JoystickManager::getInstance().update();
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-
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- for (unsigned int i = 0; i < Joystick::Count; ++i)
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- {
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- // Copy the previous state of the joystick and get the new one
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- JoystickState previousState = m_joyStates[i];
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- m_joyStates[i] = JoystickManager::getInstance().getState(i);
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- JoystickCaps caps = JoystickManager::getInstance().getCapabilities(i);
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-
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- // Connection state
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- bool connected = m_joyStates[i].connected;
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- if (previousState.connected ^ connected)
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- {
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- Event event;
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- event.type = connected ? Event::JoystickConnected : Event::JoystickDisconnected;
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- event.joystickButton.joystickId = i;
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- pushEvent(event);
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- }
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-
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- if (connected)
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- {
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- // Axes
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- for (unsigned int j = 0; j < Joystick::AxisCount; ++j)
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- {
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- if (caps.axes[j])
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- {
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- Joystick::Axis axis = static_cast<Joystick::Axis>(j);
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- float prevPos = previousState.axes[axis];
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- float currPos = m_joyStates[i].axes[axis];
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- if (fabs(currPos - prevPos) >= m_joyThreshold)
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- {
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- Event event;
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- event.type = Event::JoystickMoved;
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- event.joystickMove.joystickId = i;
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- event.joystickMove.axis = axis;
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- event.joystickMove.position = currPos;
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- pushEvent(event);
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- }
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- }
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- }
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-
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- // Buttons
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- for (unsigned int j = 0; j < caps.buttonCount; ++j)
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- {
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- bool prevPressed = previousState.buttons[j];
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- bool currPressed = m_joyStates[i].buttons[j];
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-
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- if (prevPressed ^ currPressed)
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- {
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- Event event;
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- event.type = currPressed ? Event::JoystickButtonPressed : Event::JoystickButtonReleased;
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- event.joystickButton.joystickId = i;
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- event.joystickButton.button = j;
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- pushEvent(event);
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- }
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- }
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- }
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- }
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}
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6
multimedia/sfml/pkg/DESCR
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6
multimedia/sfml/pkg/DESCR
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SFML is a portable and easy to use multimedia API written in C++.
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You can see it as a modern, object-oriented alternative to SDL.
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SFML is composed of several packages to perfectly suit your needs.
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You can use SFML as a minimal windowing system to interface with
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OpenGL, or as a fully-featured multimedia library for building games
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or interactive programs.
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111
multimedia/sfml/pkg/PLIST
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111
multimedia/sfml/pkg/PLIST
Normal file
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@comment $OpenBSD: PLIST,v 1.1.1.1 2014/09/14 21:01:52 pascal Exp $
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include/SFML/
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include/SFML/Audio/
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include/SFML/Audio.hpp
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include/SFML/Audio/Export.hpp
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include/SFML/Audio/Listener.hpp
|
||||
include/SFML/Audio/Music.hpp
|
||||
include/SFML/Audio/Sound.hpp
|
||||
include/SFML/Audio/SoundBuffer.hpp
|
||||
include/SFML/Audio/SoundBufferRecorder.hpp
|
||||
include/SFML/Audio/SoundRecorder.hpp
|
||||
include/SFML/Audio/SoundSource.hpp
|
||||
include/SFML/Audio/SoundStream.hpp
|
||||
include/SFML/Config.hpp
|
||||
include/SFML/Graphics/
|
||||
include/SFML/Graphics.hpp
|
||||
include/SFML/Graphics/BlendMode.hpp
|
||||
include/SFML/Graphics/CircleShape.hpp
|
||||
include/SFML/Graphics/Color.hpp
|
||||
include/SFML/Graphics/ConvexShape.hpp
|
||||
include/SFML/Graphics/Drawable.hpp
|
||||
include/SFML/Graphics/Export.hpp
|
||||
include/SFML/Graphics/Font.hpp
|
||||
include/SFML/Graphics/Glyph.hpp
|
||||
include/SFML/Graphics/Image.hpp
|
||||
include/SFML/Graphics/PrimitiveType.hpp
|
||||
include/SFML/Graphics/Rect.hpp
|
||||
include/SFML/Graphics/Rect.inl
|
||||
include/SFML/Graphics/RectangleShape.hpp
|
||||
include/SFML/Graphics/RenderStates.hpp
|
||||
include/SFML/Graphics/RenderTarget.hpp
|
||||
include/SFML/Graphics/RenderTexture.hpp
|
||||
include/SFML/Graphics/RenderWindow.hpp
|
||||
include/SFML/Graphics/Shader.hpp
|
||||
include/SFML/Graphics/Shape.hpp
|
||||
include/SFML/Graphics/Sprite.hpp
|
||||
include/SFML/Graphics/Text.hpp
|
||||
include/SFML/Graphics/Texture.hpp
|
||||
include/SFML/Graphics/Transform.hpp
|
||||
include/SFML/Graphics/Transformable.hpp
|
||||
include/SFML/Graphics/Vertex.hpp
|
||||
include/SFML/Graphics/VertexArray.hpp
|
||||
include/SFML/Graphics/View.hpp
|
||||
include/SFML/Network/
|
||||
include/SFML/Network.hpp
|
||||
include/SFML/Network/Export.hpp
|
||||
include/SFML/Network/Ftp.hpp
|
||||
include/SFML/Network/Http.hpp
|
||||
include/SFML/Network/IpAddress.hpp
|
||||
include/SFML/Network/Packet.hpp
|
||||
include/SFML/Network/Socket.hpp
|
||||
include/SFML/Network/SocketHandle.hpp
|
||||
include/SFML/Network/SocketSelector.hpp
|
||||
include/SFML/Network/TcpListener.hpp
|
||||
include/SFML/Network/TcpSocket.hpp
|
||||
include/SFML/Network/UdpSocket.hpp
|
||||
include/SFML/OpenGL.hpp
|
||||
include/SFML/System/
|
||||
include/SFML/System.hpp
|
||||
include/SFML/System/Clock.hpp
|
||||
include/SFML/System/Err.hpp
|
||||
include/SFML/System/Export.hpp
|
||||
include/SFML/System/InputStream.hpp
|
||||
include/SFML/System/Lock.hpp
|
||||
include/SFML/System/Mutex.hpp
|
||||
include/SFML/System/NonCopyable.hpp
|
||||
include/SFML/System/Sleep.hpp
|
||||
include/SFML/System/String.hpp
|
||||
include/SFML/System/Thread.hpp
|
||||
include/SFML/System/Thread.inl
|
||||
include/SFML/System/ThreadLocal.hpp
|
||||
include/SFML/System/ThreadLocalPtr.hpp
|
||||
include/SFML/System/ThreadLocalPtr.inl
|
||||
include/SFML/System/Time.hpp
|
||||
include/SFML/System/Utf.hpp
|
||||
include/SFML/System/Utf.inl
|
||||
include/SFML/System/Vector2.hpp
|
||||
include/SFML/System/Vector2.inl
|
||||
include/SFML/System/Vector3.hpp
|
||||
include/SFML/System/Vector3.inl
|
||||
include/SFML/Window/
|
||||
include/SFML/Window.hpp
|
||||
include/SFML/Window/Context.hpp
|
||||
include/SFML/Window/ContextSettings.hpp
|
||||
include/SFML/Window/Event.hpp
|
||||
include/SFML/Window/Export.hpp
|
||||
include/SFML/Window/GlResource.hpp
|
||||
include/SFML/Window/Joystick.hpp
|
||||
include/SFML/Window/Keyboard.hpp
|
||||
include/SFML/Window/Mouse.hpp
|
||||
include/SFML/Window/VideoMode.hpp
|
||||
include/SFML/Window/Window.hpp
|
||||
include/SFML/Window/WindowHandle.hpp
|
||||
include/SFML/Window/WindowStyle.hpp
|
||||
@lib lib/libsfml-audio.so.${LIBsfml-audio_VERSION}
|
||||
@lib lib/libsfml-graphics.so.${LIBsfml-graphics_VERSION}
|
||||
@lib lib/libsfml-network.so.${LIBsfml-network_VERSION}
|
||||
@lib lib/libsfml-system.so.${LIBsfml-system_VERSION}
|
||||
@lib lib/libsfml-window.so.${LIBsfml-window_VERSION}
|
||||
lib/pkgconfig/sfml-all.pc
|
||||
lib/pkgconfig/sfml-audio.pc
|
||||
lib/pkgconfig/sfml-graphics.pc
|
||||
lib/pkgconfig/sfml-network.pc
|
||||
lib/pkgconfig/sfml-system.pc
|
||||
lib/pkgconfig/sfml-window.pc
|
||||
share/SFML/
|
||||
share/SFML/cmake/
|
||||
share/SFML/cmake/Modules/
|
||||
share/SFML/cmake/Modules/FindSFML.cmake
|
||||
share/SFML/license.txt
|
||||
share/SFML/readme.txt
|
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Reference in New Issue
Block a user