Commit Graph

1799 Commits

Author SHA1 Message Date
sthen
0b83a1f77b sync WANTLIB, bump PKGNAME.
(found some Ms in my tree after naddy's lib-depends-check run).
2009-06-28 21:46:38 +00:00
sthen
33b44f5314 updated MASTER_SITES, requested by site maintainer. 2009-06-23 00:20:08 +00:00
martynas
f5f01e75d1 don't preserve permissions from shared data files, since we want
local files be writable.  fixes crash in single player & level edit
ok maintainer James Wright.  ruined productivity for aja@ & sthen@.
2009-06-18 12:54:28 +00:00
sthen
d8b837245b sync wantlib, bump 2009-06-18 01:07:52 +00:00
sthen
dabb555265 sync wantlib, bump 2009-06-17 01:53:32 +00:00
ajacoutot
7b4d594f00 Tweak after recent gconf2 MODULE change. 2009-06-11 18:26:44 +00:00
ajacoutot
726683d492 Bump after recent gconf2 MODULE changes.
"yep, bumps are cheap" kili@
2009-06-08 16:58:15 +00:00
ajacoutot
49bc9d04b5 Convert to using the new gconf2.port.mk module.
ok jasper@
2009-06-07 05:30:09 +00:00
ajacoutot
39e2b0e24f - sanitise dependencies...
... sadly, this port core dumped on me :(
2009-06-06 03:23:21 +00:00
jasper
6cfb8538c6 - better MESSAGE 2009-06-05 22:38:04 +00:00
phessler
7c9146a164 +doomdata 2009-06-05 22:32:24 +00:00
phessler
35577d8da6 WAD files for DOOM I. You need an official copy of DOOM to play these
plus an installed version of a Doom clone (such as
games/chocolate-doom and/or games/prboom).

WAD files for DOOM II. You need an official copy of DOOM II to play
these plus an installed version of a Doom clone (such as
games/chocolate-doom and/or games/prboom).

This is the shareware WAD file for DOOM I, consisting of the first
episode "Knee-Deep in the Dead" of the full Doom game. This datafile
can be used with games/chocolate-doom and/or games/prboom.

from MAINTAINER Paul de Weerd

"please commit" jasper
2009-06-05 22:31:44 +00:00
phessler
36dadfc4ee add chocolate-doom, this time to the correct repository
reminded by jasper, and 2x by merdeley
2009-06-05 22:29:40 +00:00
jasper
605d714eb5 - misc. tweaks (no package changes)
ok phessler@
2009-06-05 22:27:29 +00:00
phessler
1b6f073be1 Chocolate Doom is a portable branch of the classic doom.exe experience
from the days of DOS. The author, Simon Howard, has worked to insure 
Chocolate Doom, which is nothing more than a directly modified version
of the released iD Software source code, has zero changes that affect
gameplay, look, or feel, and also re-created a DOS-like setup program to
configure the game much like the original setup.exe.

from MAINTAINER Ryan Freeman
2009-06-05 21:58:43 +00:00
sthen
1cc94583b6 +frozen-bubble 2009-06-02 22:08:36 +00:00
sthen
d263920cb1 import frozen-bubble from maintainer James Wright. it has a couple of
small issues but works well enough, they can be fixed in-tree.

An amazingly cute game of popping bubbles.  Full-featured, colorful
animated penguin eye candy, 100 levels of 1p game, hours and hours of
2p game, a level-editor, 3 professional quality 20-channels musics, 15
stereo sound effects, 7 unique graphical transition effects.
2009-06-02 22:07:24 +00:00
jasper
2ae0356160 - update tmw to 0.0.29
from jonathan armani (MAINTAINER)
2009-05-31 00:19:22 +00:00
jsg
419cb12917 update to 0.13.1 2009-05-21 13:27:44 +00:00
jsg
bf18aa27a3 Update to 0.13.0 2009-05-21 12:52:57 +00:00
sthen
bb4bc47ecf - the npcomplete levels are known to trigger some problems in the
Box2D physics engine. keep them around, but split into a subpackage
not installed by default.

- regen distinfo.

based on diffs from David Coppa (maintainer), I reworked them to
use multi packages rather than just remove the levels. maintainer ok.
2009-05-19 21:28:17 +00:00
phessler
66f27e238f +evil +red 2009-05-18 06:05:02 +00:00
phessler
6721b8f94f Marathon RED is a single-player scenario set in a dark alternate version
of the Marathon universe. It was created by Ian McConville, who also
built most of the game's graphics and environments. Additional credits
and acknowledgements are included in the game's main menu.

OK merdely@
2009-05-18 06:03:57 +00:00
phessler
5072419062 Marathon EVIL is a scenario for Marathon Infinity, originally released
in 1997. It features 17 new solo levels; 22 new network maps; and new
enemies, sounds, textures and weapons. A chief difficulty is the low
amounts of ammunition available, resulting in a greater reliance on
melee weapons, such as fists or staff.

OK merdely@
2009-05-18 06:02:45 +00:00
phessler
a1b78dbd64 Update to 0.21.2
* Added support for custom window sizes (by editing prefs file)
* Fixed assertion failures when changing levels in net games
* Restore the previously selected map when finishing a net game
* Restore support for UTF-8 prefs / MML (while preserving compatibility
with broken Rubicon MML)
* Added a VSync checkbox in OpenGL

Also, fix dependency on vorbis, so ogg music plays correctly.

comments and OK by merdely@
2009-05-18 05:59:23 +00:00
phessler
292fa103c8 Add pdf manuals for the Marathon series.
While here, fix marathoninfinity -hires depend on -main.

OK merdely@ jasper@
2009-05-18 05:56:03 +00:00
landry
45e29c629f Update to wormux 0.8.3. Tested by myself & dbd.
'diff looks good so if it works, ok' ajacoutot@
2009-04-26 12:31:49 +00:00
ajacoutot
a6f5d251a2 - this patch is not needed anymore as scrollkeeper-update from rarian does
not do anything
2009-04-16 08:13:55 +00:00
sthen
fa1af5a8a5 - use GLEW (which allows detection of GL features, in this case it's
used to detect whether anisotropic filtering is supported); from Brad

- regen PLIST
2009-04-13 23:29:44 +00:00
jasper
15de5e380d - shuffle things a bit 2009-04-09 17:43:36 +00:00
jasper
6ea22ca3a3 - switch ports that are currently using glut to use freeglut
from tobias ulmer (MAINTAINER),
objections from oga@, testing and ok sthen@
2009-04-09 13:01:53 +00:00
jasper
57bf19f15a - shuffle some comments around, and remove an outdated comment 2009-04-09 07:36:17 +00:00
jasper
e6cefdff9e - take maintainership for the time being
discussed with/agreed by vlad (previous maintainer)
2009-04-08 21:58:01 +00:00
ajacoutot
d61a271794 - cope with recent gnome.port.mk / MODGNOME_HELP_FILES changes 2009-04-06 10:09:06 +00:00
steven
b051517e1b update to 1.09 2009-04-05 18:59:39 +00:00
ajacoutot
914bdec8dd - update to teeworlds-0.5.1
from Jonathan Armani (maintainer)
2009-04-05 16:59:40 +00:00
sthen
a831ae1adb use -L$(X11BASE)/lib for linking, fixes build on macppc (failure pointed
out by ajacoutot). bump PKGNAME (possibly gratuitously).
2009-04-05 11:58:38 +00:00
ajacoutot
002f3b22cf - unbreak with newer scons (breakage spotted by naddy@)
- regen PLIST while here

maintainer timeout
2009-04-04 14:53:38 +00:00
landry
dbfec59591 add einstein 2009-04-03 17:57:38 +00:00
landry
16cf36d201 Import einstein, a remake of old DOS game Sherlock which was inspired by
Albert Einstein's puzzle.
Submitted by Anton Yabchinskiy (thanks!) on ports@ plus some tweaks by me.
2009-04-03 17:56:41 +00:00
martin
40a8d08616 fix for non-binutils archs
ok naddy@
2009-04-01 08:30:45 +00:00
ajacoutot
cf7d3d2e92 - update to tmw-0.0.28.1
from Jonathan ARMANI (maintainer)
2009-03-28 11:54:14 +00:00
ajacoutot
d9603a550a - update to lincity-ng 2.0
This release introduces water as a new resource. Also it is possible to
build bridges across rivers. The file format used to save games changed,
data is written to ~/.lincity-ng/ now, but you can still continue old
games.

from Antti Harri with some tweaks
2009-03-27 19:52:43 +00:00
naddy
dbeab68b1d there cannot be a dash in a package version 2009-03-25 18:16:29 +00:00
jasper
a59db92832 - regen WANTLIB and fix build on a clean box in the same go 2009-03-25 13:58:03 +00:00
sthen
3b888b3163 add npcomplete extra levels, and a patch to prevent a crash from an
assert(). from David Coppa with small changes by me.
2009-03-25 11:39:45 +00:00
landry
77a50d6ca2 add f1spirit and roadfighter 2009-03-19 18:31:38 +00:00
landry
46b9c5dbb7 Import f1spirit, a remake of Konami's original F1-Spirit from 1987.
F-1 Spirit is a racing game. You will race with many different types
of cars, starting by Stock or Rally cars, and finishing by driving F1
cars (once you have classified for it by passing for F3, F3000 and
Endurance cars).

Note that this requires DRI, the game is barely usable otherwise.
2009-03-19 18:30:30 +00:00
landry
cbfe3d9816 Import roadfighter, a remake of the original game from Konami in 1985.
In Road Fighter you drive a car in a death race between you and a
group of mad drivers. Your aim? To reach the end of the checkpoint
before you run out of fuel. Sounds easy? Far from it, there's a lot of
obstacles between your car and the checkpoints!
2009-03-19 18:28:18 +00:00
jasper
0cb2ca91a0 - update wesnoth to 1.4.7
- add a patch to fix a security issue: CVE-2009-0366, which could cause a dos

ok maintainer, sthen@ (thanks for torturing his armish)
2009-03-18 11:42:16 +00:00