build system changed to autoconf/automake
remove PREFIX=/usr workaround after smtpd was adjusted to look into
/usr/local/libexec as well, thanks gilles
this also brings table-sqlite, table-passwd, and table-ldap up-to-date,
which will be removed from base soon
with help and input from giovanni, landry, sthen, and aja
ok giovanni (maintainer)
pugixml is a portable and light-weight C++ XML processing library.
It features:
- DOM-like interface with rich traversal/modification capabilities
- Extremely fast non-validating XML parser which constructs the DOM tree
from an XML file/buffer
- XPath 1.0 implementation for complex data-driven tree queries
- Full Unicode support with Unicode interface variants and automatic
encoding conversions
check for "make test"); in some occasions if devel/libconfig is installed at
build time it can cause the wrong libconfig to be picked up, resulting in
build failures. Add a pseudo-flavour to enable them if needed.
(I didn't run into this myself but, as found by ajacoutot@, in some builds
CMake decides to list -L/usr/local/lib before -L${WRKBUILD}/Bin/Release).
grive2 is the fork of original "Grive" (https://github.com/Grive/grive)
Google Drive client with the support for the new Drive REST API and
partial sync.
build.
Since 6.9.0 the wmf delegate depends on MagickWand; with a non-modular
build the delegate is in MagickCore, meaning that if enabled, programs
can no longer link against just Core. In the last version of this port we
changed to the modular build to avoid the wmf issue, however as discovered
by Manolis Tzanidakis the modular build doesn't play nicely with programs
trying to use this from chroot e.g. common uses of pecl-imagick.
http://www.imagemagick.org/discourse-server/viewtopic.php?f=3&t=28634
At least some wmf functionality still seems to work even without the
delegate, but if you need this and run into problems, you could try
GraphicsMagick instead (prefix tools with 'gm' e.g. 'gm convert' instead
of just 'convert').
from frederic cambus who also takes maintainer
ok sthen
BlockZone is a faithful, pixel-perfect recreation of the original DOS font.
It contains each of the 256 characters, including those in the 128-255 range,
referred to as extended ASCII. BlockZone is capabable of rendering ANSI and
ASCII art, in fact that is the purpose it was created for. It supports a wide
range of codepages, the legendary codepage 437 (MS-DOS Latin US) as well as
Baltic, Cyrillic, French Canadian, Greek, Hebrew, Icelandic, Latin-1, Latin-2,
Nordic, Portuguese, Turkish charsets, Windows codepage 1252 and even more. All
characters are mapped to their Unicode equivalents. You get the best results
when anti-aliasing (font smoothing) is disabled.