Commit Graph

1794 Commits

Author SHA1 Message Date
ajacoutot
1a7cbfdcc5 Import tmw-0.0.25 (aka The Mana World)
The Mana World (TMW) is a serious effort to create an innovative free
and open source MMORPG. TMW uses 2D graphics and aims to create a large
and diverse interactive world.

Beware, this will increase your slackiness...

port reworked from scratch from an original submission by
Jonathan Armani <dbd@asystant.net>, MAINTAINER
2008-08-22 11:41:50 +00:00
espie
4c82834ce2 fix master_sites 2008-08-20 00:06:02 +00:00
ajacoutot
7838b1b715 - mnemosyne 1.1
More features were added for plugin writers. Many scheduler improvements
were made.
2008-07-28 08:27:32 +00:00
martynas
cd16401cd6 there are proper isnan, isinf, NAN definitions, so this will just
work.  ok sthen@
2008-07-25 20:52:50 +00:00
martynas
03954f0126 libm now has exp2. ok sthen@ 2008-07-25 20:44:23 +00:00
phessler
f509b71c9a updated themes (thats good), but sadly the same upstream name as the
old one (thats bad)

pointed out by James Turner (thanks!)
"if it works, commit" merdely@
2008-07-13 01:08:35 +00:00
ajacoutot
ccfe4d6c01 - update to version 1.0.2
some minor feature enhancements and new translations
2008-07-10 18:52:27 +00:00
phessler
e7de490050 remove commented out section of an old do-install
requested and ok merdeley
2008-07-09 23:50:23 +00:00
phessler
e57a795715 clarify license, and fix WANTLIB/LIB_DEPENDS
requested and ok ajacoutot
ok merdely
2008-07-09 23:48:45 +00:00
phessler
43118b6200 alephone 2008-07-09 16:58:57 +00:00
phessler
8b2afd99af Aleph One is a game engine currently in development by the Open Source
community. It is based on the source code of Marathon 2: Durandal, a 
game created by Bungie Software in 1995. Since Bungie released the 
source code, Aleph One has matured to include a variety of new features 
and improvements. 

ok merdely
2008-07-09 16:56:43 +00:00
jdixon
b0346f4ff2 +csmash 2008-07-06 20:46:19 +00:00
jdixon
a63eb5aa25 Cannon Smash is a 3D table tennis game. The goal of the project is
to provide a computer game rendition of table tennis that allows the 
use of various strategies available in the real game.

Adapted from the FreeBSD port.

Input from okan, martynas, landry, ajacoutot
Tested by many
ok landry@ ajacoutot@
2008-07-06 20:43:20 +00:00
jakemsr
d357eb8343 oops, forgot to add this one 2008-06-28 02:54:30 +00:00
jakemsr
147b8f032b - fix oss audio output by making sure block_size is a power
of two.
- drop the snd_solaris module, it's brojen and seemingly unmaintained
  by upstream.  if the default oss output doesn't work, sdl should
  work ok.
- regenerated PLIST brings in @bin marker

ok, reminder jdixon@, claudio@ (MAINTAINER)
2008-06-28 02:50:59 +00:00
ajacoutot
665fa2d8bc - don't run scrollkeeper-update on fake stage, let @exec handle this
spotted by naddy@
- regen PLIST while here
2008-06-22 21:28:14 +00:00
mk
af1a4bc72c Update to 0.6.1.
ok landry
2008-06-19 20:40:04 +00:00
ajacoutot
e07d3338bd - remove MAINTAINER as per his request 2008-06-15 01:51:11 +00:00
sthen
b29b83d776 sync wantlib and bump packages. ok ajacoutot 2008-06-15 00:04:49 +00:00
eric
6fed52b52d - use zope.interface as required by new twisted (8.x)
- fix gui images path

tweaks and ok ajacoutot@
2008-06-14 06:17:14 +00:00
ajacoutot
c1932f157a - NOT_FOR_ARCHS -> BROKEN
no change, but it makes more sense: when bored people grep for BROKEN
they have a chance to find this

ok robert@
2008-06-12 22:10:38 +00:00
naddy
4edeb6ee70 autotools pull in some macros shipped with gettext 0.17 that require
at least autoconf 2.54
2008-06-12 17:06:45 +00:00
landry
baf2d01a74 Update a cherry-picked patch from ustream svn to finally fix nicely
https://gna.org/bugs/?11751

ok ajacoutot@
2008-06-08 16:10:40 +00:00
phessler
f929ca0303 - Consistantly use lowercase in paths
- add '/' to make MASTER_SITES easier to read
- simplify LIB_DEPENDS/WANTLIB

pointed out and ok ajacoutot@
ok okan@ merdely@
2008-06-04 16:23:33 +00:00
phessler
695170e33a + maelstrom 2008-06-04 06:52:46 +00:00
phessler
25fcf11bee Maelstrom is a port of the original shareware game for the Macintosh.
It is a fast-action, high resolution (640x480) asteroids-like game,
with detailed graphics and original sounds.

lots of feedback / ok merdely@
2008-06-04 06:50:20 +00:00
ajacoutot
1636766bb4 - use textproc/intltool module instead of bundled intltool 2008-06-03 10:54:04 +00:00
ajacoutot
710f19fd59 - fix building on an empty box
spotted by sturm@
- regen PLIST while here
2008-06-03 07:41:58 +00:00
ajacoutot
a9f1bfd52f - use intltool MODULE instead of BUILD_DEPENDS on ::textproc/intltool
no binary change
- while here, add GPL license version where missing
2008-06-03 06:59:25 +00:00
ajacoutot
7518615467 - fix PKGNAME
spotted by Stephan F Andre <andres at msu dot edu>, thanks!
2008-06-01 13:29:48 +00:00
ajacoutot
1c8db4bc39 - this port has a maintainer now:
Mikko Tolmunen <oskari at sefirosu dot org>, thanks!
2008-05-30 19:43:06 +00:00
landry
05f00f6726 Backport a patch from svn r4546 to fix a crash when sound device is busy,
cf https://gna.org/bugs/index.php?11754

ok ajacoutot@
2008-05-30 11:40:24 +00:00
naddy
d0768598fe fix build after libiconv 1.12 update; ok ajacoutot@ 2008-05-28 20:05:14 +00:00
landry
1a513b2c61 Update to wormux 0.8, this release adds network play feature.
Rework the way we deal with #define NAN, discussed with upstream.
patch-src_tool_math_tools_h and patch-src_network_network_cpp are already
integrated upstream, and a bug has been reported to integrate
patch-src_map_tileitem_cpp.

ok ajacoutot@
2008-05-28 18:44:32 +00:00
ajacoutot
78b73ecee7 - make help available by adding MODGNOME_HELP_FILES / ::x11/gnome/yelp
to RUN_DEPENDS

"mkay" jasper@
2008-05-26 16:29:26 +00:00
ajacoutot
077d878184 - update to version 0.6.2
from Mikko Tolmunen <oskari at sefirosu dot org>, with some tweaks
2008-05-26 10:39:49 +00:00
jsg
8cb422c269 enable for amd64, tested by oga@ 2008-05-25 03:43:06 +00:00
jsg
8879afdc8c Enable building of GLX and SDLGL renderers.
ok oga@, claudio@ (maintainer)
2008-05-25 02:54:58 +00:00
steven
aede77920f maintenance update to 1.06 2008-05-23 20:36:29 +00:00
simon
422d094730 Author pointed out that HOMEPAGE changed - thanks! 2008-05-08 06:48:37 +00:00
simon
6366ed2365 make the flavor conditions easier to read
from a diff by Antti Harri

ok ajacoutot@
2008-05-07 17:34:33 +00:00
rui
535d142365 - maintenance update to freeciv 2.1.4.
ok mbalmer@
2008-05-05 19:38:01 +00:00
ajacoutot
1ffcea1d96 - bugfix update to pioneers-0.12.2 2008-05-02 10:28:12 +00:00
ajacoutot
eec90a8ed3 - update to pioneers-0.12.1
- use gnome module
2008-04-28 09:17:07 +00:00
deanna
783dee2c82 Add desktop support.
ok jasper@
2008-04-27 19:50:10 +00:00
miod
3efbeaf828 A potpourri of changes:
- do not mention a mail being sent when hiscore is broken, this feature is
  disabled.
- when a player dies, reset eater position. Also pick startup position closer
  to the MSDOS version of the game.
- use {s,}random instead of {s,}rand.

ok deanna@ for my yearly ports commit.
2008-04-25 22:39:33 +00:00
deanna
b735a7e2f6 keep score
ok ajacoutot@
2008-04-25 13:54:27 +00:00
deanna
1e365ceeb8 Update PLISTs for 1.4. Unbreaks lite FLAVOR
ok jasper@
2008-04-25 13:51:36 +00:00
ajacoutot
371219c432 - update to singularity-0.27 2008-04-18 18:17:37 +00:00
ajacoutot
8291fa34b0 - don't depend on gtk+2 just for running gtk-update-icon-cache 2008-04-17 08:35:16 +00:00
ajacoutot
973a6fb381 - tweak the way the gtk-update-icon-cache goo is run
gtk-update-icon-cache is part of gtk+2: adding gtk+2 to run_depends just
to update the icon cache (which only gtk apps can use) is overkill to
say the least!
As from now, each time icons are installed under %D/share/icons, we try
to execute gtk-update-icon-cache and if it is not there, we just ignore
the error.
What it means is that if you have gtk+2 installed, then it'll run fine
and your apps will be able to use the cache. Otherwise, it will silently
fails which is fine since it means none of your apps would have been
able to take advantage of the cache anyway.

discussed with jasper@
2008-04-17 08:10:09 +00:00
ajacoutot
e437ecf322 +pokerth 2008-04-08 09:51:50 +00:00
ajacoutot
165d2d5991 Import pokerth-0.6.1
PokerTH is a free implementation of "Texas hold'em" card game.
You can play the popular "Texas Hold'em" poker variant against up to six
computer-opponents or play network games with people all over the world.

from Mikko Tolmunen <oskari at sefirosu dot org> with some tweaks
Thanks!
2008-04-08 09:51:15 +00:00
simon
00d075f5ec Remove now unrequired patch and bump for esound version change.
Noticed by martynas@, thanks!
2008-04-07 20:31:23 +00:00
jasper
5b56930f43 - update wesnoth to 1.4
see release notes for a list of changes: http://www.wesnoth.org/start/1.4/

testing by paul de weerd, thanks!
ok maintainer
2008-04-03 10:23:01 +00:00
ajacoutot
0ef375bca4 - update to latest release: 1.11.0 2008-04-01 09:14:31 +00:00
simon
05f208d895 Add helpful README, adjust LIB_DEPENDS/WANTLIB and bump. 2008-03-30 15:05:04 +00:00
simon
f03998bdea add neverball 2008-03-30 13:52:14 +00:00
simon
afd5e63cec import neverball
Tilt the floor to roll a ball through an obstacle course before time
runs out. Neverball is part puzzle game, part action game, and entirely
a test of skill.

Also found here is Neverputt, a hot-seat multiplayer miniature golf game
using the physics and graphics of Neverball.

feedback & ok ajacoutot@
2008-03-30 13:52:10 +00:00
ajacoutot
64766c5b7c - bugfix update to version 1.0.1.1 2008-03-22 17:34:49 +00:00
simon
a36b20d11e add glsfcave 2008-03-19 20:22:13 +00:00
simon
3108351d1e import glsfcave
GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL.
SFcave is a game where the player controls a ribbon and avoid hitting
walls.

You have only one control: when you hold the mouse button, the ribbon
goes up.  Otherwise the ribbon goes down.

feedback & ok ajacoutot@
2008-03-19 20:22:09 +00:00
ajacoutot
c3f14c378a - minor update to 1.0.1
(better unicode support and new translations)
2008-03-16 14:26:51 +00:00
ajacoutot
6d40e23704 - update to version 2.5 2008-03-15 10:06:00 +00:00
jsg
b6f9f32948 Update to 0.11.1, fixes a few small bugs. 2008-03-15 00:54:51 +00:00
ajacoutot
a61fb52106 - correct dependencies or this won't build
spotted the hard way by sturm@ on an empty box

ok espie@
2008-03-03 08:47:10 +00:00
deanna
a9a7413fc2 Update to a new snapshot. Features SDL sound, pre-made cities and
lots of build system improvements.

ok espie
2008-02-19 13:25:18 +00:00
ajacoutot
fa905828ae - update to gcompris-8.4.4
(fix a crash introduced with version 8.4.3)
2008-02-15 12:29:46 +00:00
ajacoutot
a16d2987c2 - update to gcompris-8.4.3 (some bugfixes and new translations)
- set SHARED_ONLY
- do not use bundled libart_lgpl and libgnomecanvas
2008-02-13 11:12:50 +00:00
ajacoutot
f4312ad11b - remove gnocatan; it has been superseded by pioneers 2008-02-02 09:45:09 +00:00
ajacoutot
469c33a370 +pioneers
-gnocatan
2008-02-02 09:42:58 +00:00
ajacoutot
1e016cba40 Import pioneers-0.11.3
Pioneers is an Internet playable implementation of the Settlers of Catan
board game.  The aim is to remain as faithful to the board game as
possible.


It replaces the very old, unmaintained and broken gnocatan program.
With help from pioneers developer Roland Clobus
<rclobus at users dot sourceforge dot net>

ok simon@ (long ago)
2008-02-02 09:40:58 +00:00
rui
2b755ff7cd - update to freeciv 2.1.3.
help and ok ajacoutot@
2008-02-01 23:33:52 +00:00
espie
d7347a427b filter pointer events by /16, so that the game cursor is not redrawn
needlessly each time the mouse moves by one pixel.

Makes the game playable for me.

okay deanna@
2008-01-27 18:16:22 +00:00
deanna
b64ae28bc4 - Build from a recent snapshot of the repository at git.zerfleddert.de
instead of the tarball from laptop.org.  Lets us get rid of many
  patches.

- Enable shared memory (run without -w) since kurt@'s patch has fixed
  it.

This gives us many bugfixes and goodies such as a fix for the numlock
freeze bug and re-enabling the air crash disaster.  Full changelog at

http://git.zerfleddert.de/cgi-bin/gitweb.cgi/micropolis
2008-01-27 16:34:32 +00:00
espie
4927b9e25f fix perms on nethack and clones.
As noticed by grunk@
2008-01-26 19:07:40 +00:00
merdely
17e33f433d Remove -O and allow our CFLAGS to do the right thing
Fixes build on alpha.

ok naddy, mk
2008-01-26 16:32:14 +00:00
naddy
01926d0e7a don't override default X11 optimization settings; ok pvalchev@ 2008-01-23 16:07:01 +00:00
espie
b97f659640 fix infrastructure nits, make use of WRKSRC so we don't need a special
do-build hook.

No package change.
2008-01-21 12:14:04 +00:00
ajacoutot
f88ae29ab3 - add NO_REGRESS
- remove empty line from DESCR
- reorder PLIST and add a missing .orig file commented out so that it
does not reappear at next update-plist

ok deanna@ (MAINTAINER)
2008-01-20 17:41:22 +00:00
ian
a98284447a Bump pkg 2008-01-19 21:23:40 +00:00
ian
b69552bb88 Add desktop goo, ok deanna@ 2008-01-19 21:21:55 +00:00
jsg
0c08456c66 Update to 0.11.0 2008-01-19 01:29:11 +00:00
deanna
b22548123f +micropolis 2008-01-18 03:45:03 +00:00
deanna
8d3d25317a Import micropolis
Micropolis, Unix Version, (A.K.A. "S*mC*ty"). This game was released
for the Unix platform in or about 1990 and has been modified for
inclusion in the One Laptop Per Child program. Copyright (C) 1989 -
2007 Electronic Arts Inc.

This port is based on patches written by Michael Gernoth, located at
http://git.zerfleddert.de/cgi-bin/gitweb.cgi/micropolis

Help from kurt@ and ian@, tested by lots of people, thanks!

ok ian@, espie@
2008-01-18 03:36:32 +00:00
ajacoutot
c3a4657905 +mnemosyne 2008-01-16 08:33:56 +00:00
ajacoutot
56e2d466a5 Import mnemosyne-1.0
The Mnemosyne Project has two aspects:
 * It's a sophisticated free flash-card tool which optimises your
   learning process.
 * It's a research project into the nature of long-term memory.
[...]


ok simon@
2008-01-16 08:32:47 +00:00
simon
67e4e2bac4 add atomix 2008-01-14 23:21:11 +00:00
simon
7c3b168202 import atomix
Atomix is a little mind game where you have to build molecules out of
single atoms.  These are laying around between the walls and obstacles
on the playfield.  Once you have pushed an atom in one direction it
moves until it hits an obstacle or another atom.  It needs some thinking
how to construct complex molecules with this atom behaviour.  The game
is inspired by the original Amiga version.

tested by Markus Lude

feedback & ok merdely@
2008-01-14 23:21:04 +00:00
sturm
4ecac5813b typo in RUN_DEPENDS that killed mirror-maker
bump PKGNAME to be sure
2008-01-14 06:43:16 +00:00
ajacoutot
3f66575973 - add py-Numeric to run_depends
from Will Maier
2008-01-13 00:13:54 +00:00
ajacoutot
dfbca5b986 - remove broken MASTER_SITES
- make sure only one FLAVOR is selected to avoid packaging error
- fix WANTLIB
- regen patches while here
2008-01-11 16:48:44 +00:00
ajacoutot
5355bf9182 - don't hardcode paths
- fix WANTLIB
2008-01-11 14:05:35 +00:00
ajacoutot
19dc710d6b - remove broken MASTER_SITES
- add converters/libiconv MODULE
(no binary change)

ok claudio@ (maintainer)
2008-01-11 12:27:54 +00:00
ajacoutot
2a5d76a803 - update to qstat-2.11
- add license marker
2008-01-08 15:33:26 +00:00
ajacoutot
8d57735e9f - small cleaning:
regen patches, remove uneeded comments from Makefile, reorder PLIST
no functionnal change
2008-01-08 10:50:49 +00:00
espie
17d70806a3 tweak FAKE_FLAGS semantics to saner defaults. 2008-01-04 17:48:33 +00:00
simon
982f8e7675 adjust CONFIGURE_ENV, put ${SETENV} ${MAKE_ENV} before jam invocation
for a clean environment, add ${FAKE_FLAGS} in do-install, remove
hardcoded optimization and bump

noticed by, help & ok naddy@
2007-12-29 20:51:10 +00:00
simon
ac31913a24 adjust WANTLIB/LIB_DEPENDS, remove NO_REGRESS, add default highscore file
feedback & ok ajacoutot@
2007-12-29 11:03:17 +00:00
simon
755c0d6a19 update to version 0.11.8, adjust WANTLIB, remove implicit LIB_DEPENDS
entry to sdl and a now superfluous patch, disable debug build and
remove NO_REGRESS

feedback & ok ajacoutot@
2007-12-26 10:55:05 +00:00
ajacoutot
589e0b92e0 - update to xblast-2.10.4
- use module devel/gettext
- rewrite DESCR

ok aanriot@ (who *badly* kicked my ass at this game... yes Alex, you did!)
2007-12-20 22:03:05 +00:00
fgsch
9e6fe49b27 better fix for the compilation problems. ajacoutot@ steven@ ok. 2007-12-19 09:01:25 +00:00
ajacoutot
760ca46a76 - make it compile again (problem noticed by steven@)
- respect CXXFLAGS
- add license marker
2007-12-16 01:46:57 +00:00
ajacoutot
0075ac534a - update to gnushogi-1.3 2007-12-16 01:01:29 +00:00
jasper
b17d988464 - SECURITY update to 1.2.8
(fixes exposure of sensitive information, system access and DOS)
2007-12-16 00:09:34 +00:00
ajacoutot
1a4e3f32b1 - add update-desktop-database goo 2007-12-15 22:37:36 +00:00
ajacoutot
1c67014c2e - add update-desktop-database goo 2007-12-15 20:37:32 +00:00
simon
313b151969 add lincity-ng 2007-12-12 18:14:21 +00:00
simon
cf399290e0 import lincity-ng
LinCity-NG is a City Simulation Game.  It is a polished and improved
version of the classic LinCity game.

from Antti Harri, help by deanna@

ok landry@
2007-12-12 18:14:15 +00:00
ajacoutot
2c59104662 - use textproc/intltool module 2007-12-12 14:43:44 +00:00
ajacoutot
8aa9f1f71e - use /usr/share/dict/words as default words file
from Bryan Linton <bl at shoshoni dot info>
2007-12-10 07:00:41 +00:00
simon
1f85bb6038 MODULES+=devel/scons, no package change 2007-12-09 22:37:30 +00:00
ajacoutot
e5522ae9c8 - update to xscrabble-2.12
- license is GPL
- reword DESCR
- add 2 dictionary FLAVORS, en and fr

ok simon@
2007-12-08 22:00:01 +00:00
ajacoutot
39616f53a6 - use MODULES=devel/scons
- fix WANTLIB
2007-12-08 20:21:33 +00:00
ajacoutot
8ec070b12f - add HOMEPAGE and tweak MASTER_SITES
- tweak DESCR
2007-12-08 19:10:02 +00:00
ajacoutot
7d81c00422 - unbreak
did not build, so no bump

noticed by naddy@
2007-12-08 16:44:19 +00:00
simon
ee94590c7a add amoebax 2007-12-08 13:35:45 +00:00
simon
de310374b6 import amoebax
Amoebax is a free multi-platform match-3 puzzle game where the objective
is to beat your opponent in a battle by filling their grid up to the top
with garbage.
You can play as Kim or Tom against six cute creatures controlled by the
amoebas or you can play up to four players in a tournament to check out
who is the amoebas' master.

feedback & ok ajacoutot@
2007-12-08 13:35:40 +00:00
ajacoutot
105b3d7825 - typo
noticed by STeve Andre' <andres at msu dot edu>, thanks!
2007-12-07 17:28:57 +00:00
ajacoutot
56f799f2a3 - update to xpat2-1.07
- change MASTER_SITES
2007-12-07 16:49:36 +00:00
ajacoutot
6e8da71edc - lowercase CONFIGURE_STYLE 2007-12-07 15:59:35 +00:00
ajacoutot
a7268f9e99 - remove broken MASTER_SITES 2007-12-07 15:58:16 +00:00
ajacoutot
332a050729 - update to xevil-2.02r2
- fix HOMEPAGE and MASTER_SITES
2007-12-07 15:54:56 +00:00
ajacoutot
98e1363742 - update to xbubble-0.5.8 (from FreeBSD)
- remove useless VERSION variable
- new HOMEPAGE
2007-12-07 12:09:09 +00:00
ajacoutot
13cb3f4d17 - add HOMEPAGE
- add small notice in DESCR stating display must be in 8-bit color mode
- regen patches while here
2007-12-07 10:25:46 +00:00
ajacoutot
eeccdd2a09 - unlink sarien 2007-12-07 08:22:53 +00:00
ajacoutot
b8e86e4760 - remove sarien; it has has merged with ScummVM (games/scummvm)
(and it is obviously not developed on its own anymore)

"no objections" steven@
2007-12-07 08:22:08 +00:00
ajacoutot
7389f336ed - update to zoom-1.1.2
- remove NO_REGRESS
- fix HOMEPAGE
2007-12-06 17:03:56 +00:00
ajacoutot
84a0073de6 - fix WANTLIB
- fix HOMEPAGE
2007-12-06 16:14:14 +00:00
ajacoutot
33c87c16a9 - add HOMEPAGE
- add license marker
- typo in DESCR
- make it pass regress target
2007-12-06 16:07:18 +00:00
ajacoutot
f9aa0cfec2 - update to xbl-1.1.5
- respect CFLAGS
2007-12-06 15:45:23 +00:00
ajacoutot
a1cf84abe7 - update to kbilliards-0.8.7b
- add gettext MODULE
- add gtk-update-icon-cache @exec/@unexec
2007-12-05 16:36:30 +00:00
ajacoutot
a78637fc37 - update to xbill-2.1!
- add license marker
2007-12-05 15:45:18 +00:00
ajacoutot
a93900c928 - update to wtf-20071004 2007-12-05 14:28:50 +00:00
ajacoutot
a334b058a7 - regen patches 2007-12-05 14:22:08 +00:00
ajacoutot
117ea49930 - add license marker 2007-12-05 14:21:09 +00:00
ajacoutot
bb4a2ef1d3 - MASTER_SITES is no more
- regen patches while here
no pkg change
2007-12-05 14:08:35 +00:00
ajacoutot
f7c2fcd2f7 - fix WANTLIB
- some cleaning: ident, regen patches, remove .orig file on post-extract so
update-patches works
2007-12-05 13:46:56 +00:00
ajacoutot
621276dca2 - WANTLIB 2007-12-05 13:15:09 +00:00
ajacoutot
ae7f96298e - update to lbreakout2-2.6beta-7
- add license marker
2007-12-05 12:53:50 +00:00
ajacoutot
8cc61d6823 - update to version 0.4.1 2007-12-05 10:49:24 +00:00
ajacoutot
9122b40a72 - fix WANTLIB 2007-12-05 10:06:49 +00:00
ajacoutot
b0f9d7af23 - update to freedroidrpg-0.10.3
(upstream imported all of our patches)
2007-12-04 17:21:29 +00:00
ajacoutot
0ebcb10706 - fix MASTER_SITES and HOMEPAGE 2007-12-04 16:36:00 +00:00
ajacoutot
31f409185a - update to defendguin-0.0.11 2007-12-04 15:27:35 +00:00
ajacoutot
d1e257a179 - keep update-plist quiet 2007-12-04 15:00:20 +00:00
ajacoutot
fd8e570f6e - update to castle-combat-0.8.1 2007-12-04 14:43:17 +00:00
ajacoutot
1b6c7b2fcd - update to 0.95
- fix MASTER_SITES
- add license marker
2007-12-04 10:04:53 +00:00
ajacoutot
71e0e8785e - lowercase COMMENT
- make install target more verbose
2007-12-04 09:41:51 +00:00
ajacoutot
a75115e3f8 - remove non-existent HOMEPAGE
- fix MASTER_SITES
2007-12-04 09:40:57 +00:00
fgsch
af4594e876 drop maintainership and bump package. 2007-12-03 23:55:27 +00:00
jasper
72b77e7450 bump package name! 2007-12-03 19:06:08 +00:00
fgsch
c7874071a0 remove myself as maintainer and rearrange makefile. 2007-12-03 18:57:01 +00:00
fgsch
3f7f16c2a6 sync with eboard update. 2007-12-03 18:55:59 +00:00
fgsch
f8ba4216f9 update to eboard 1.0.4 and remove myself as maintainer. 2007-12-03 18:54:58 +00:00
ajacoutot
28669c7fdc - use full path MODULE name
no pkg change
2007-11-28 13:10:24 +00:00
jasper
33f06b00d3 update maintainers email address.
per his request
2007-11-13 20:05:00 +00:00
steven
c04c370d9a fix WANTLIB 2007-11-13 14:54:30 +00:00
naddy
5702e27e39 bogus patch 2007-11-03 15:20:37 +00:00
sturm
46d3c0017f use python 2.5, fix WANTLIB 2007-11-02 13:12:53 +00:00
ajacoutot
41ef555bf7 - minor update to gcompris-8.4.2 2007-10-30 13:56:43 +00:00
jolan
1d505be116 enable gl support, from antti harri 2007-10-29 22:57:04 +00:00
jakemsr
e8c3904ff3 - include soundcard.h _after_ sys/ioctl.h
- use /dev/audio instead of /dev/dsp

ok pvalchev@ (MAINAINER)
2007-10-29 06:47:20 +00:00
kili
c3115a65e8 Update to 1.1.3.
Help and ok, ajacoutot@.
2007-10-27 15:24:30 +00:00
ajacoutot
6239203f62 - tweak COMMENT
- use subsitution instead of a huge patch
- use our naming scheme for patches
2007-10-27 13:32:05 +00:00
ajacoutot
c486a7d302 - use our naming scheme for patches 2007-10-26 21:19:16 +00:00
jasper
05f2a80d4d update wesnoth to 1.2.7
from Vlad Glagolev (MAINTAINER)
2007-10-26 20:26:23 +00:00
steven
bf6b364fed bump pkgname after python switch 2007-10-22 10:50:13 +00:00
ajacoutot
3a6f60e83e - update to gcompris-8.4.1:
* GPLv3
 * use of gstreamer instead of sdl-mixer
 * all voices have been re-encoded
 * new/improved translations
2007-10-20 12:49:02 +00:00
ajacoutot
f1a4fa26a4 +crack-attack 2007-10-19 19:32:28 +00:00
ajacoutot
e706554bf8 Import crack-attack-1.1.14
A free OpenGL game based on the Super Nintendo classic Tetris Attack.
Slowly, your stack of blocks grows from the bottom, and you've got to
make sure it never reaches the top. Because, once it does, you lose!
To eliminate blocks from the stack, line up at least three of one color,
horizontally or vertically.
To add to the excitement, chunks of red garbage will fall from above. It
is impossible to eliminate this garbage directly. However, if you
eliminate any blocks which are touching the garbage, the garbage will
shatter into normal, run-of-the-mill blocks.


from Mattieu Baptiste <mattieu.b at free dot fr> with some tweaks by me
2007-10-19 19:31:33 +00:00
sturm
4e8f2f4045 BROKEN=some hidden BUILD_DEPENDS, nobody wants to fix 2007-10-18 09:13:21 +00:00
ajacoutot
7ed6cfc0ca - give maintainership to Serge Basterot
- add desktop-file-utils goo
2007-10-16 17:07:43 +00:00
ajacoutot
f0a8fd2e68 - update to burgerspace-1.8.1
from Serge Basterot <sb at wo-do dot com>, new MAINTAINER
(pvalchev@ resigned maintainersip)
2007-10-16 16:41:54 +00:00
ajacoutot
4492a475e4 ooops... 2007-10-16 16:34:11 +00:00
ajacoutot
1bdb2e787e - update to cosmosmash-1.4.2
from Serge Basterot <sb at wo-do dot com> (MAINTAINER)
2007-10-16 16:28:36 +00:00
ajacoutot
31d33af0a3 - update to afternoonstalker-1.1.1
from Serge Basterot <sb at wo-do dot com> with some tweaks by me
2007-10-16 15:46:22 +00:00
sturm
23632a2491 fix build (after sdl update?)
rename variable time, which conflicts with time.h

no PKGNAME bump needed
2007-10-14 13:25:01 +00:00
steven
9bfed1ac43 bump PKGNAME after python version switch 2007-10-08 08:22:38 +00:00
fkr
3a1796c5dc I was pointed to the new home of moon-buggy which has a much newer
version available. thanks markus mueller.
update port to moon-buggy 1.0
ok bernd@
2007-10-06 22:32:41 +00:00
mk
305ff1446d Update openttd to 0.5.3 which is mostly a bugfix release.
Many requests from joris@.

Tested by simon@ on i386 and macppc, on i386 by myself.

ok simon@ (who mailed me an identical diff to what I had in my tree).
2007-10-05 18:22:22 +00:00
ajacoutot
1362d658ce - p5-XML-Parser is needed to build this
from Serge Basterot <sb at wo-do dot com>, thanks!
2007-10-05 06:07:13 +00:00
steven
f586b2fbce fix email address 2007-10-04 07:19:14 +00:00
steven
51d95a7d93 +sudognu 2007-10-04 07:18:12 +00:00
steven
f0bf461965 sudognu is a command line sudoku solver and creator. 2007-10-04 07:17:40 +00:00
steven
6a7be1c7b1 - move locale files into standard location
- put python version and scons options in variables
- FAKE_ENV does not exist -> MAKE_ENV

ok simon@
2007-10-03 13:21:20 +00:00
simon
0687edb70a don't pickup /usr/local/bin/ctags but use /usr/bin/ctags instead
to avoid a segfault.

noticed by steven@
2007-10-03 12:11:59 +00:00
steven
18b6caafc6 s/game/games/ 2007-10-03 07:20:55 +00:00
jasper
ee2911a655 add ski 2007-10-02 19:31:52 +00:00
jasper
e281b45629 import ski 6.5
Skiing simulation game written in Python.

from Gleydson Soares (MAINTAINER)
2007-10-02 19:30:17 +00:00
simon
f252cf0a4e add widelands 2007-10-01 21:37:55 +00:00
simon
283a67980c import widelands
Widelands is an economic and military simulation game.  The map is shown
in parallel perspective with 3-dimensional terrain.  Buildings and units
are animated.  The player controls a tribe.  Land is claimed and held by
military presence and then used to build an economy to support military
expansion and confrontation.  The project is a work in progress where
much remains to be done; computer players and multiplayer are in very
early stages of development.  Some features that have already been
implemented are exploration, fog of war, sound effects, background
music, adjustable simulation speed, a few tutorial campaigns,
translations to several languages, and a map editor.

feedback & ok jasper@
2007-10-01 21:37:28 +00:00
ajacoutot
9a247a245a +belooted 2007-09-29 12:32:30 +00:00
ajacoutot
20449971bd Import belooted-0.1.3
Belote is a popular 32-card trick-taking game played in France.
It derived around 1920, probably via Clobyosh, from Klaverjassen, a game
played since at least the 1600s in the Netherlands. Closely related
games are played throughout the world.
Within the game's terminology, belote is used to designate a pair of a
King and a Queen of a trump suit, possibly yielding the game's name
itself.


ok simon@
2007-09-29 12:31:32 +00:00
merdely
3610e05b9a Update to qgo-1.5.4.
From Paul Irofti.  ok msf
2007-09-21 01:59:50 +00:00
fkr
2ccaa47033 fix my mailaddress 2007-09-19 14:08:33 +00:00
simon
4483ec0807 remove surrounding quotes from COMMENT/BROKEN/PERMIT_* 2007-09-15 18:01:00 +00:00
naddy
95c218d114 sync FLAVORS and DESCR; from Pierre Riteau 2007-09-06 19:15:13 +00:00
simon
e3df32e695 add tetrinetx 2007-09-06 17:59:03 +00:00
simon
6e84edd2ca import tetrinetx
tetrinetx provides a server for hosting TetriNet games (a multiplayer
variant of Tetris for up to six players).

When the ipv6 flavor is used, IPv4 support is disabled.

ok jasper@
2007-09-06 17:58:55 +00:00