The Mana World (TMW) is a serious effort to create an innovative free
and open source MMORPG. TMW uses 2D graphics and aims to create a large
and diverse interactive world.
Beware, this will increase your slackiness...
port reworked from scratch from an original submission by
Jonathan Armani <dbd@asystant.net>, MAINTAINER
community. It is based on the source code of Marathon 2: Durandal, a
game created by Bungie Software in 1995. Since Bungie released the
source code, Aleph One has matured to include a variety of new features
and improvements.
ok merdely
to provide a computer game rendition of table tennis that allows the
use of various strategies available in the real game.
Adapted from the FreeBSD port.
Input from okan, martynas, landry, ajacoutot
Tested by many
ok landry@ ajacoutot@
of two.
- drop the snd_solaris module, it's brojen and seemingly unmaintained
by upstream. if the default oss output doesn't work, sdl should
work ok.
- regenerated PLIST brings in @bin marker
ok, reminder jdixon@, claudio@ (MAINTAINER)
Rework the way we deal with #define NAN, discussed with upstream.
patch-src_tool_math_tools_h and patch-src_network_network_cpp are already
integrated upstream, and a bug has been reported to integrate
patch-src_map_tileitem_cpp.
ok ajacoutot@
- do not mention a mail being sent when hiscore is broken, this feature is
disabled.
- when a player dies, reset eater position. Also pick startup position closer
to the MSDOS version of the game.
- use {s,}random instead of {s,}rand.
ok deanna@ for my yearly ports commit.
gtk-update-icon-cache is part of gtk+2: adding gtk+2 to run_depends just
to update the icon cache (which only gtk apps can use) is overkill to
say the least!
As from now, each time icons are installed under %D/share/icons, we try
to execute gtk-update-icon-cache and if it is not there, we just ignore
the error.
What it means is that if you have gtk+2 installed, then it'll run fine
and your apps will be able to use the cache. Otherwise, it will silently
fails which is fine since it means none of your apps would have been
able to take advantage of the cache anyway.
discussed with jasper@
PokerTH is a free implementation of "Texas hold'em" card game.
You can play the popular "Texas Hold'em" poker variant against up to six
computer-opponents or play network games with people all over the world.
from Mikko Tolmunen <oskari at sefirosu dot org> with some tweaks
Thanks!
Tilt the floor to roll a ball through an obstacle course before time
runs out. Neverball is part puzzle game, part action game, and entirely
a test of skill.
Also found here is Neverputt, a hot-seat multiplayer miniature golf game
using the physics and graphics of Neverball.
feedback & ok ajacoutot@
GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL.
SFcave is a game where the player controls a ribbon and avoid hitting
walls.
You have only one control: when you hold the mouse button, the ribbon
goes up. Otherwise the ribbon goes down.
feedback & ok ajacoutot@
Pioneers is an Internet playable implementation of the Settlers of Catan
board game. The aim is to remain as faithful to the board game as
possible.
It replaces the very old, unmaintained and broken gnocatan program.
With help from pioneers developer Roland Clobus
<rclobus at users dot sourceforge dot net>
ok simon@ (long ago)
instead of the tarball from laptop.org. Lets us get rid of many
patches.
- Enable shared memory (run without -w) since kurt@'s patch has fixed
it.
This gives us many bugfixes and goodies such as a fix for the numlock
freeze bug and re-enabling the air crash disaster. Full changelog at
http://git.zerfleddert.de/cgi-bin/gitweb.cgi/micropolis
- remove empty line from DESCR
- reorder PLIST and add a missing .orig file commented out so that it
does not reappear at next update-plist
ok deanna@ (MAINTAINER)
Micropolis, Unix Version, (A.K.A. "S*mC*ty"). This game was released
for the Unix platform in or about 1990 and has been modified for
inclusion in the One Laptop Per Child program. Copyright (C) 1989 -
2007 Electronic Arts Inc.
This port is based on patches written by Michael Gernoth, located at
http://git.zerfleddert.de/cgi-bin/gitweb.cgi/micropolis
Help from kurt@ and ian@, tested by lots of people, thanks!
ok ian@, espie@
The Mnemosyne Project has two aspects:
* It's a sophisticated free flash-card tool which optimises your
learning process.
* It's a research project into the nature of long-term memory.
[...]
ok simon@
Atomix is a little mind game where you have to build molecules out of
single atoms. These are laying around between the walls and obstacles
on the playfield. Once you have pushed an atom in one direction it
moves until it hits an obstacle or another atom. It needs some thinking
how to construct complex molecules with this atom behaviour. The game
is inspired by the original Amiga version.
tested by Markus Lude
feedback & ok merdely@
Amoebax is a free multi-platform match-3 puzzle game where the objective
is to beat your opponent in a battle by filling their grid up to the top
with garbage.
You can play as Kim or Tom against six cute creatures controlled by the
amoebas or you can play up to four players in a tournament to check out
who is the amoebas' master.
feedback & ok ajacoutot@
A free OpenGL game based on the Super Nintendo classic Tetris Attack.
Slowly, your stack of blocks grows from the bottom, and you've got to
make sure it never reaches the top. Because, once it does, you lose!
To eliminate blocks from the stack, line up at least three of one color,
horizontally or vertically.
To add to the excitement, chunks of red garbage will fall from above. It
is impossible to eliminate this garbage directly. However, if you
eliminate any blocks which are touching the garbage, the garbage will
shatter into normal, run-of-the-mill blocks.
from Mattieu Baptiste <mattieu.b at free dot fr> with some tweaks by me
Many requests from joris@.
Tested by simon@ on i386 and macppc, on i386 by myself.
ok simon@ (who mailed me an identical diff to what I had in my tree).
Widelands is an economic and military simulation game. The map is shown
in parallel perspective with 3-dimensional terrain. Buildings and units
are animated. The player controls a tribe. Land is claimed and held by
military presence and then used to build an economy to support military
expansion and confrontation. The project is a work in progress where
much remains to be done; computer players and multiplayer are in very
early stages of development. Some features that have already been
implemented are exploration, fog of war, sound effects, background
music, adjustable simulation speed, a few tutorial campaigns,
translations to several languages, and a map editor.
feedback & ok jasper@
Belote is a popular 32-card trick-taking game played in France.
It derived around 1920, probably via Clobyosh, from Klaverjassen, a game
played since at least the 1600s in the Netherlands. Closely related
games are played throughout the world.
Within the game's terminology, belote is used to designate a pair of a
King and a Queen of a trump suit, possibly yielding the game's name
itself.
ok simon@
tetrinetx provides a server for hosting TetriNet games (a multiplayer
variant of Tetris for up to six players).
When the ipv6 flavor is used, IPv4 support is disabled.
ok jasper@