import ski 6.5

Skiing simulation game written in Python.

from Gleydson Soares (MAINTAINER)
This commit is contained in:
jasper 2007-10-02 19:30:17 +00:00
parent e5d81d4310
commit e281b45629
4 changed files with 55 additions and 0 deletions

30
games/ski/Makefile Normal file
View File

@ -0,0 +1,30 @@
# $OpenBSD: Makefile,v 1.1.1.1 2007/10/02 19:30:17 jasper Exp $
COMMENT= skiing simulation game
DISTNAME= ski-6.5
CATEGORIES= game
HOMEPAGE= http://catb.org/~esr/ski/
MASTER_SITES= ${HOMEPAGE}
MAINTAINER= Gleydson Soares <gsoares@trusted.com.br>
# GPLv2
PERMIT_PACKAGE_CDROM= Yes
PERMIT_PACKAGE_FTP= Yes
PERMIT_DISTFILES_CDROM= Yes
PERMIT_DISTFILES_FTP= Yes
MODULES= lang/python
NO_REGRESS= Yes
do-build:
perl -pi -e "s,^#!/usr/bin/env python,#!${MODPY_BIN}," ${WRKSRC}/ski
do-install:
${INSTALL_SCRIPT} ${WRKSRC}/ski ${PREFIX}/bin
${INSTALL_MAN} ${WRKSRC}/ski.6 ${PREFIX}/man/man6/
.include <bsd.port.mk>

5
games/ski/distinfo Normal file
View File

@ -0,0 +1,5 @@
MD5 (ski-6.5.tar.gz) = +cyT96AiP2WwEbTIc7pQ3w==
RMD160 (ski-6.5.tar.gz) = mkhVkYPRVIRELDDtN52uqwscfBY=
SHA1 (ski-6.5.tar.gz) = 1swahrhBiExbGd/77R9HKXDHRow=
SHA256 (ski-6.5.tar.gz) = NGvpVEffft3DiItTeNvtS8nNkTaxSDm4nHccpCW38e0=
SIZE (ski-6.5.tar.gz) = 17389

17
games/ski/pkg/DESCR Normal file
View File

@ -0,0 +1,17 @@
Imagine you are skiing down an infinite slope, facing such hazards as
trees, ice, bare ground, and the man-eating Yeti! Unfortunately, you
have put your jet-powered skis on backwards, so you can't see ahead
where you are going; only behind where you have been. However, you can
turn to either side, jump or hop through the air, teleport through
hyperspace, launch nuclear ICBMs, and cast spells to call the Fire
Demon. And since the hazards occur in patches, you can skillfully
outmaneuver them. A fun and very silly game that proves you don't need
fancy graphical user interfaces to have a good time.
This is a Python reimplementation of a C game from 1990, with on-line
help added. The original was by Mark Stevans, this implementation is
released under open-source terms by Eric S. Raymond.
The internals of this game are actually kind of interesting. The
terrain generator is a simple cellular automaton that generates crude 2D
fractals.

3
games/ski/pkg/PLIST Normal file
View File

@ -0,0 +1,3 @@
@comment $OpenBSD: PLIST,v 1.1.1.1 2007/10/02 19:30:17 jasper Exp $
bin/ski
@man man/man6/ski.6