naddy
52fab76073
- Regen ancient patches.
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- C++ fix for gcc3.
ok espie@
2002-10-06 00:49:02 +00:00
espie
01f1088866
Tweak display slightly so that the last map displayed when game is lost
...
stays displayed.
Gives a better idea how close to the goal you were...
2000-03-13 01:01:57 +00:00
espie
3b03b017f9
Add DESTDIR to all the places that are missing it in xkobo's Imakefile.
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Turn Fake on
2000-03-05 15:54:48 +00:00
espie
b79848f40b
Rebuild xkobo with -DHARDER and enjoy the experience.
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Older xkobo releases did not give you bonus lives when you hit some score.
Some levels become much harder to pass, and much more interesting.
May give a second life to that game, when you're starting to find level 46
too easy.
1999-12-01 13:58:57 +00:00
espie
a2dbb90bef
Nicer interface, make shift a fire toggle, so that you don't have to keep
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shift depressed most of the time.
1999-12-01 13:51:28 +00:00
brad
35d00cc70f
- cleanup Makefile
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- convert patches to unified diffs
- put DESCR on a major diet
1999-10-02 22:37:21 +00:00
angelos
bf1601e3ec
Make xkobo compile with the new egcs
1999-07-12 12:00:01 +00:00
espie
504225765d
Move scores to /var
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update DESCR
fix packing list
1999-03-23 16:03:42 +00:00
espie
563bd7ed69
Help make package find its manpages, fix xkobo score directory.
1998-07-20 00:51:32 +00:00
angelos
eeac01ce84
xkobo port
1998-05-19 23:16:40 +00:00