Commit Graph

7019 Commits

Author SHA1 Message Date
Rong-En Fan
8ffdad64d3 - Update to 3.8.8
PR:		ports/100615
Submitted by:	maintainer
2006-07-21 03:46:59 +00:00
Rong-En Fan
e99a1bbca6 - Update 0.9.5
- Remove USE_X_PREFIX

PR:		ports/100561
Submitted by:	KATO Tsuguru
2006-07-19 20:41:09 +00:00
Shaun Amott
118d701134 - Utilise full Berlios MASTER_SITE list
- Fix build on 4.x
- Fix PLIST while here

PR:		ports/97873
Submitted by:	shaun (me)
Approved by:	Maintainer timeout (50+ days),
		ahze (mentor, implicit)
2006-07-18 02:13:52 +00:00
Erwin Lansing
d351210c05 Update to 0.1.6
PR:		100400
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
2006-07-16 19:25:29 +00:00
Ion-Mihai Tetcu
bfe08da94b Update to 4.24 and unbreak
PR:		ports/100359
Submitted by:	maintainer
2006-07-16 05:23:44 +00:00
Mark Linimon
d1b5b2ef8b Mark broken: fails to install. 2006-07-15 18:43:11 +00:00
Alejandro Pulver
d5fdef68f4 - Integrate with bsd.scons.mk. 2006-07-14 17:21:42 +00:00
Mark Linimon
dc549ef09d Broken: does not compile. 2006-07-14 04:34:14 +00:00
Edwin Groothuis
1e335ec066 Change PREFIX to LOCALBASE 2006-07-13 23:19:09 +00:00
Edwin Groothuis
20138c62f7 Move to LOCALBASE 2006-07-13 23:18:35 +00:00
Edwin Groothuis
c013919330 Unbelievable Mike, it works with USE_X_PREFIX removed 2006-07-13 23:11:46 +00:00
Ion-Mihai Tetcu
e62f9184ee - Update to 0.5.3
PR:		ports/100179
Submitted by:	Simon Olofsson <simon@olofsson.de>
2006-07-13 19:54:46 +00:00
Alejandro Pulver
8ed19a6761 - Fix wrapper script (wrong file name).
- Increment PORTREVISION.
2006-07-11 17:56:14 +00:00
Alejandro Pulver
15a6b23e69 - Fix fetch problems by mirroring to MASTER_SITE_LOCAL (original was reported
to fail).

Reported by:	linimon
2006-07-11 17:38:49 +00:00
Boris Samorodov
bd53c33cb1 - Update to 451
- Fix network play by fixing the paths within the UnrealTournament.ini
  file to actually be usable by the user. Removing of the
  ${HOME}/.loki/ut directory to fix this issue is recommended.

PR:		ports/99990
Submitted by:	Sean Farley <sean-freebsd@farley.org> (maintainer)
Approved by:	netchild (mentor, implicit)
2006-07-10 23:43:29 +00:00
Erwin Lansing
70480582d4 Remove zero-sized files. 2006-07-10 20:44:48 +00:00
Erwin Lansing
bd70375e9a Update to to 1.9.1
PR:		100033
Submitted by:	Ports fury
2006-07-10 17:50:25 +00:00
Alejandro Pulver
f15516ef56 - Change library version of x11-toolkits/gtkglext in LIB_DEPENDS.
- Bump PORTREVISION.
2006-07-07 22:10:48 +00:00
Eric Anholt
1648c6c03f Fix fetching.
PR:		ports/97654
Submitted by:	Martin Wilke <freebsd@unixfreunde.de>
2006-07-06 17:54:46 +00:00
Roman Bogorodskiy
26d33e9388 Chase gnutls shlib version change. 2006-07-06 17:41:23 +00:00
Alexey Dokuchaev
623741aebc Augment master sites. 2006-07-06 10:07:26 +00:00
Alexey Dokuchaev
2c855f24b5 Update to version 0.4.0. 2006-07-06 10:02:05 +00:00
Alexey Dokuchaev
18c0cff263 Provide a knob to disable kqueue support. 2006-07-05 13:14:37 +00:00
Alexey Dokuchaev
230cf41270 Update to version 0.20. 2006-07-05 13:00:35 +00:00
Alejandro Pulver
7f5bb6bf31 - Update to version 1.67. 2006-07-03 22:01:41 +00:00
Tilman Keskinoz
71f9abcd21 Mark BROKEN on CURRENT
Reported by:	pointyhat
2006-07-03 14:49:45 +00:00
Mark Linimon
102048cc5f Mark as BROKEN due to failure to install properly. 2006-07-03 05:11:43 +00:00
Alejandro Pulver
e3125a78fe - Make fetchable (author renamed QuDos.pk3 to match with program version). 2006-07-03 01:54:06 +00:00
Rong-En Fan
d54f49d90b - Update to 1.1
PR:		99620
Submitted by:	maintainer
Approved by:	maintainer, delphij (mentor)
2006-06-30 11:07:35 +00:00
Joe Marcus Clarke
ac9baad244 Update to 2.14.2.1. 2006-06-30 01:21:40 +00:00
Stefan Walter
9359a52a20 Update to version 1.0.
PR:		99372
Submitted by:	maintainer
Approved by:	arved (mentor)
2006-06-29 17:40:38 +00:00
Jean-Yves Lefort
8f27d010de Update to 20060629 2006-06-29 15:45:44 +00:00
Alexey Dokuchaev
f9d671cff0 - Fix potential mouse problems
- Utilize OPTIONS for granular build
- Bump PORTREVISION

PR:		ports/98774
Submitted by:	alepulver
2006-06-29 09:07:17 +00:00
Jean-Yves Lefort
a72f6a153e Since the default linux has been changed to fc4, these ports no longer
require linux-libgcc.
2006-06-29 00:05:18 +00:00
Alejandro Pulver
edc052cb31 - Avoid corrupting PNG files with USE_DOS2UNIX. 2006-06-28 21:59:26 +00:00
Emanuel Haupt
91323cc033 Add diameter, an arcade-style game with elements of economy and adventure.
PR:		99329
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-06-28 14:20:44 +00:00
Alexey Dokuchaev
2aaa975cee Update to version 2.0. 2006-06-28 10:57:21 +00:00
Alexey Dokuchaev
35d5dd4dae - Update to version 0.12
- Report correct build platform in "version" cvar
- Set and utilize DATADIR macro (Makefile/pkg-plist)
2006-06-28 09:18:21 +00:00
Shaun Amott
fb9f48e897 Switch to my @FreeBSD.org address.
Approved by:	ahze (mentor, implicit)
2006-06-28 01:32:29 +00:00
Colin Percival
84ab690e32 Attempt to fix INDEX build: We need bsd.port.pre.mk and bsd.port.post.mk
or bsd.port.mk; bsd.port.post.mk by itself isn't good enough.
2006-06-27 17:24:44 +00:00
Shaun Amott
0bb8337607 - Upgrade to 1.1.4
- Fix build on 4.x

Approved by:	ahze (mentor)
2006-06-27 14:53:49 +00:00
Alexey Dokuchaev
11b6b78152 Do not remove system files.
PR:		ports/99340
Submitted by:	shaun
2006-06-27 13:37:56 +00:00
Alejandro Pulver
8234e7b908 The objective of the PlaneShift is to create a virtual fantasy world in which a
player can start as a peasant in search of fame and become a hero. First of all
PlaneShift is a Role Playing Game. Be sure to read our Roleplay guidelines or
you will not be able to play this game. We will focus our efforts in the
reproduction of a real world with politics, economy, many non-player-characters
controlled by the server that will bring to life our world even without players
connected!

We want to give FREE access to everyone, without the need to either purchase
the game or pay a monthly fee. Servers and bandwidth will be donated by
sponsors.

Our virtual world is persistent, and this means you can connect to it at every
hour of day or night and you will always find players and npcs wandering our
realms. You will be able to disconnect and reconnect again, the server saves
the actual status of your character including his possessions.

You will use a client program to interact with our world, that enables you to
have a 3D view of the surroundings.

WWW:	http://www.planeshift.it

PR:		ports/94720
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
2006-06-25 23:09:35 +00:00
Ion-Mihai Tetcu
ba6a7f1de4 Update to version 0.9.4
PR:		ports/99044
Submitted by:	KATO Tsuguru <tkato432@yahoo.com>
2006-06-25 16:25:23 +00:00
Martin Wilke
6e9c04c4e7 Update to 2.4
PR:		ports/99411
Submitted by:	miwi
Approved by:	markus (co mentor)
2006-06-24 20:14:42 +00:00
Martin Wilke
8a1e3d716c Update to 1.4
PR:		ports/99414
Submitted by:	miwi
Approved by:	markus (co mentor)
2006-06-24 20:12:55 +00:00
Alejandro Pulver
da84bb0ebc - Update to version 2006.ue.
- Move to LOCALBASE.
- Support amd64 (Linux binary).

Approved by:	maintainer
2006-06-24 20:03:27 +00:00
Alejandro Pulver
2473f7bd83 - Update to version 2006.ue.
- Move to LOCALBASE.
- Fix double mouse speed.
2006-06-24 20:01:41 +00:00
Alejandro Pulver
3348b4fc66 - Update to version 2006.ue.
- Move to LOCALBASE.
2006-06-24 20:00:26 +00:00
Alejandro Pulver
63066bc9b1 - Do not install standard libraries since they are now present in
linux_base-fc4.

Approved by:	maintainer
2006-06-24 19:58:50 +00:00
Alejandro Pulver
bbf8808ac1 - Make fetchable (patch disappeared from PATCH_SITES, so I mirrored it). 2006-06-24 15:00:40 +00:00
Thomas Gellekum
325fb9b152 Upgrade to 0.5.0. 2006-06-23 21:12:26 +00:00
Martin Wilke
795942afcf Update to 1.34
PR:		ports/99273
Submitted by:	miwi
Approved by:	markus (co mentor), maintainer
2006-06-23 19:49:51 +00:00
Shaun Amott
82357e3da4 Add games/nuclearchess
NuclearChess is a chess variant. Whenever a piece is captured, both
pieces and all pieces on neighbour fields die. Games are short and fun
even for people who usually don't play chess.

PR:		ports/97944
Submitted by:	shaun (me)
Approved by:	ahze (mentor)
2006-06-23 03:48:14 +00:00
Emanuel Haupt
9e057f48ec - Update to 0.5.1
- Install highscores in /var/games/typespeed
2006-06-22 11:28:04 +00:00
Alejandro Pulver
a065d07423 - Update to version 0.54. 2006-06-21 19:09:21 +00:00
Alejandro Pulver
34174703e7 - Update to version 0.40.1.
- Make fetchable.
2006-06-21 19:07:15 +00:00
Aaron Dalton
f3c942e08d - Update to v0.13
Approved by:	tobez (implicit)
2006-06-21 17:15:25 +00:00
Pav Lucistnik
2ac27965a9 - Update MASTER_SITES, WWW 2006-06-21 11:11:03 +00:00
Alejandro Pulver
34b6b6b34b - IGNORE on all architectures with FreeBSD < 500000, not only i386 (now
x11-toolkits/paragui will be built in !i386, so non-i386 4.X builds will be
  attempted, which are going to fail).
- Minor change on IGNORE message.
2006-06-20 23:56:11 +00:00
Shaun Amott
5361678373 Switch to my @FreeBSD.org address.
Approved by:	ahze (mentor)
2006-06-19 20:06:59 +00:00
Alejandro Pulver
82d09b0f76 - Update to version 20050603-1400.
- Fix (was marked as BROKEN).
2006-06-17 21:53:27 +00:00
Alejandro Pulver
dc044fd8e7 - Fix mouse problems.
- Fix sound problems.
- Fix building on !i386.
- Fix writting personal configuration, and do it in ~/.tenebrae, to avoid
  conflicts with other engines since they usually have different variables.
- Use USE_DOS2UNIX.
- Remove unneeded information from pkg-message (it depends on quake-data so it
  will be installed automatically, also quake-data installs the demo so
  tenebrae is playable after installation).
- Use release target instead of the debug one.
- Clean-up.

PR:		ports/98783
Approved by:	maintainer (timeout)
2006-06-17 21:32:32 +00:00
Stefan Walter
c975d28ce0 - Update to 0.14.
- Add dependency on newly-created games/scourge-data.
- Remove USE_X_PREFIX.

PR:		98926
Submitted by:	maintainer
Approved by:	arved (mentor)
2006-06-17 18:05:19 +00:00
Stefan Walter
016ac5bb36 Add games/scourge-data, a port for the S.C.O.U.R.G.E. data files.
PR:		98925
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by:	arved (mentor)
2006-06-17 17:50:04 +00:00
Pav Lucistnik
9d53c83155 - Drop dependency on sdl_image
PR:		ports/99004
Submitted by:	Li-Lun Wang (Leland Wang) <llwang@infor.org> (maintainer)
2006-06-16 22:19:03 +00:00
Emanuel Haupt
46c6b6b898 - Update to 0.1.16
- Move from lua 5.0 (lang/lua50) to lua 5.1 (lang/lua)

PR:		99000
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
2006-06-16 12:40:25 +00:00
Ion-Mihai Tetcu
422b6e5c91 The aim of this game is to shoot colored balls so the form similarily
colored groups, causing them to fall out of the screen. You can
either win by clearing your entire field, or lose if any balls
attach below the white line near the bottom.

The main difference between this game and the classic Bust a Move,
is online multiplayer support, with menu options for playing against
random opponents, or starting or joining a named (private) game.

WWW: http://www.junoplay.com/

PR:		ports/98966
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-06-16 12:06:00 +00:00
Emanuel Haupt
bab0c51054 Add fwp 0.0.7, a multiplayer first person shooter.
PR:		94936
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-06-16 11:51:55 +00:00
Ion-Mihai Tetcu
57e670f3f8 A snake game with 8 levels. Great if you need to shut off your brain
for a few minutes and occupy your hands in the meantime. Guaranteed
no adrenaline rush!

WWW: http://www.junoplay.com/

PR:		ports/98965
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-06-16 09:41:07 +00:00
Alexey Dokuchaev
4f6d33ffca Fix the build on 4.X.
Reported by:	krismail
2006-06-16 09:33:12 +00:00
Alexey Dokuchaev
e8b61289ae - Fix the build with older GCC [1]
- Correct the #include of <mysql.h>
- Add `-rdynamic' to LDFLAGS for main executable

[1] Since I do not plan to commit GCC 2.95 support to Quetoo SVN, I decided
to not split patch for separate files.  Once we stop supporting RELENG_4,
this patch can go away if it would cause problems keeping it in sync.

Reported by:	krismail [1]
2006-06-16 08:28:04 +00:00
Ion-Mihai Tetcu
942db0947e - Vulture's Claw no longer requires sdl-image as a depedency, so remove
it, and remove a stray reference to SDL_image.h from the source.

Noteced by:	Clive Crous, the Vulture's Claw developer
PR:		ports/99001
Submitted by:	maintainer
2006-06-16 08:02:49 +00:00
Alexey Dokuchaev
cfb91fbfaa Fix the build on 4.X, respect CFLAGS.
Reported by:	krismail
2006-06-16 04:45:44 +00:00
Alexey Dokuchaev
c3496b0186 Fix missing dependency, use modern GCC to build on 4.X.
Reported by:	krismail
2006-06-16 04:17:59 +00:00
Alejandro Pulver
fa94f8db2a - Add OPTIONS.
- Remove pkg-message and NO_PACKAGE for !i386.
- Fix building on ia64 (take endianess from mahcine/endian.h and don't
  complain about an unknown arch), and probably other archs.
- Make portlint happy (append to BUILD_DEPENDS after bsd.port.pre.mk).

Approved by:	Ed Schouten <ed@fxq.nl> (maintainer)
2006-06-15 15:32:10 +00:00
Tilman Keskinoz
1ece8dfe17 Update to 20060611
Removed UXE_X_PREFIX

PR:		98928
Submitted by:	maintainer
2006-06-15 12:33:41 +00:00
Ion-Mihai Tetcu
98b2948c37 Update to 0.3.1
PR:		ports/98961
Submitted by:	maintainer
2006-06-14 23:33:55 +00:00
Ion-Mihai Tetcu
a7c34aed71 - OPTIONify
- pet porlint

PR:		ports/98933
Submitted by:	maintainer
2006-06-14 22:25:07 +00:00
Mark Linimon
c3b2cfbe2b Reset ralf@akk.org due to several months of inactivity, no response to email,
and some maintainer-timeouts.

Hat:		portmgr
2006-06-14 21:53:27 +00:00
Martin Wilke
754cfd8199 Fix extraction on 4.x
PR:		ports/98744
Submitted by:	Benjamin Lutz
Approved by:	krion (mentor)
2006-06-14 14:29:54 +00:00
Ion-Mihai Tetcu
d3fc587511 - Mark BROKEN on 4.x
- Add USE_GETTEXT

PR:		ports/98881
Submitted by:	maintainer
2006-06-14 08:58:45 +00:00
Ion-Mihai Tetcu
c0e2882759 New maintainer: Alex Kozlov
PR:		98930
Submitted by:	Alex Kozlov
2006-06-14 08:28:38 +00:00
Aaron Dalton
d576ed3f76 - upgrade to 1.32
- take maintainership
- tidy up Makefile
- add WWW

PR:		ports/98850
Submitted by:	Babak Farrokhi <babak@farrokhi.net>
Reviewed by:	aaron
Approved by:	tobez
2006-06-14 02:33:53 +00:00
Aaron Dalton
4659bd12dc Adding port games/hlstatsx, Real-time player and clan rankings and
statistics for HL2 and mods.

PR:		ports/98859
Submitted by:	Babak Farrokhi <babak@farrokhi.net>
Reviewed by:	aaron
Approved by:	tobez
2006-06-14 02:32:10 +00:00
Alejandro Pulver
6314b147f2 Unreal Tournament, the ultimate challenge of competitive game-play.
Unreal Tournament showcases the enhanced, hugely-popular Unreal engine,
the benchmark of 3-D graphical excellence and immersive gameplay.
This stand-alone game brings you never before,
richly-textured and thrilling environments.
In single player mode with "bots" (virtual customizeable team mates) or
in multiplayer mode with up to 16 bots and/or humans.
Step into the Unreal arena and stake your life in the pursuit of victory
as the Unreal Grand Master. Or suffer the agonizing death of defeat.

For information about the Linux patch/installer
WWW:  http://liflg.org/?catid=6&gameid=51

For more information about UT visit:
http://www.unrealtournament.com/

PR:		ports/91984
Submitted by:	Sean Farley <sean-freebsd@farley.org>
2006-06-13 17:56:25 +00:00
Andrew Pantyukhin
4f48c24dbe - Add M_S_SOURCEFORGE
Reported by:	fenner's distfile survey
2006-06-13 14:37:40 +00:00
Aaron Dalton
b4af7b9ed1 Adding port games/p5-Algorithm-Pair-Best, Perl module to generate
tournament pairings.

Approved by:	tobez (implicit)
2006-06-13 00:00:22 +00:00
Alejandro Pulver
b8047b6ca4 Reaction Quake 3 is a total conversion mod for Quake III Arena based on action
and realism with a specific emphasis on action over realism. Reaction is a
port of the classic Action Quake 2 (AQ2) mod. AQ2 still enjoys great
popularity in online gaming even 4 years after it was initially released and
on an "obsolete" game engine as well. Many people attribute this lasting
popularity to both the unique gameplay and the AQ2 community.

AQ2 is still more popular than any other Q3 realism mod and any other Quake 2
and Quake/QuakeWorld mods.  Reaction Quake 3 aims to bring the gameplay of AQ2
to a new, more modern game engine. This mod is made by AQ2 fans and players
specifically for those who love the fast and furious AQ2 gameplay and also to
hopefully expose a new generation of players to this unique gameplay.

WWW: http://www.rq3.com/

PR:		ports/93576
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
2006-06-12 23:57:26 +00:00
Aaron Dalton
2b90f2ed48 Adding port games/p5-Algorithm-Pair-Swiss, Generate unique pairings for
tournaments.

Approved by:	tobez (implicit)
2006-06-12 23:52:44 +00:00
Edwin Groothuis
630e385594 Remove useless USE_PTHREADS
Noticed by: erwin@
2006-06-12 22:38:03 +00:00
Edwin Groothuis
60d0ef7926 remove wrong USE_X flag
Noticed by: erwin@
2006-06-12 22:37:05 +00:00
Ion-Mihai Tetcu
2923dc9d42 Update to to 3.8.7
PR:		ports/98864
Submitted by:	maintainer
2006-06-12 18:44:14 +00:00
Martin Wilke
cf19daf871 Update to 0.0.19
PR:		ports/98402
Submitted by:	miwi
Approved by:	krion (mentor), maintainer timeout
2006-06-12 14:40:36 +00:00
Martin Wilke
d4717d5731 Update to 4.9
PR:		ports/98297
Submitted by:	miwi
Approved by:	krion (mentor)
2006-06-12 14:23:12 +00:00
Erwin Lansing
1e9b84629b Update to 0.8.7
PR:		98823
Submitted by:	Ports fury
2006-06-12 09:10:47 +00:00
Alejandro Pulver
c8dabe4e08 - Update to version 1.33 (SVN rev 797).
- Add pkg-message about how to fix SDL sound problems.
2006-06-11 22:59:50 +00:00
Alejandro Pulver
d29eed5a03 - Add pkg-message about how to fix SDL sound problem. 2006-06-11 22:56:08 +00:00
Erwin Lansing
6c2493644b Remove the use of USE_GZIP. I cannot find any use of it in bsd.port.mk
and these ports build fine without it. My guess is that it was added
by someone as an opposite to USE_BZIP2 and other people copied it.
Remove it once and for all.

With hat:	portmgr
2006-06-11 21:04:35 +00:00
Erwin Lansing
4ad9903201 Update to 0.9.3
PR:		98822
Submitted by:	Ports fury
2006-06-11 19:22:10 +00:00
Erwin Lansing
0ca34eb9ed USE_SIZE was obsoleted in rev. 1.484 of bsd.port.mk more than
2 years ago. Clean out the last traces of it.

With hat:	portmgr
2006-06-11 15:29:01 +00:00
Alejandro Pulver
7ccd8873bf - Update to version 0.52. 2006-06-11 15:15:23 +00:00
Philip Paeps
2ebd6b9d85 Update to 0.1.5
PR:		ports/98809
Submitted by:	Dmitry Marakasov <amdmi3 -at- mail.ru> (maintainer)
2006-06-11 13:41:38 +00:00
Philip Paeps
970c7de463 Update to 0.1.3
PR:		ports/98806
Submitted by:	Dmitry Marakasov <amdmi3 -at- mail.ru> (maintainer)
2006-06-11 13:21:39 +00:00
Alejandro Pulver
678d0b2d00 - Uodate to version 1.66.
- Add FLEETS option.
2006-06-11 00:07:39 +00:00
Ion-Mihai Tetcu
f11d33d34c In this game you have to get/eat all the diamonds in the level,
but it is not as easy as it sounds, many dangers are present,
traps made out of those arrow blocks, for example.
Also beasts that try to eat you.

WWW: http://xye.sourceforge.net/

PR:		ports/96738
Submitted by:	Robert Gogolok <gogo@cs.uni-sb.de>
Approved by:	lawrance (mentor, implicit)
2006-06-10 15:07:36 +00:00
Pav Lucistnik
d9ea86357d - Update to 0.2
PR:		ports/98712
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
2006-06-09 21:30:00 +00:00
Pav Lucistnik
e86022915e - Update to 1.6.10
- Take maintainership

PR:		ports/98711
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-06-09 20:55:43 +00:00
Joe Marcus Clarke
d5749566a0 Add -Wl,--export-dynamic to gweled's LDADD so that libglade can find
its callbacks.
2006-06-09 20:15:13 +00:00
Cheng-Lung Sung
6f5170362d * Update to 2.1.0
PR:		ports/98730
Submitted by:	maintainer (Li-Lun Wang)
2006-06-09 03:30:08 +00:00
Alejandro Pulver
cd86472da9 - Add CLIENT and GAME options.
- Fix building of the dedicated server.
- IGNORE if no executables selected.
- Miscelaneous fixes.
2006-06-08 19:00:43 +00:00
Alejandro Pulver
a15ab13935 Enhaced OpenGL only Quake II engine.
WWW: http://qudos.quakedev.com/
2006-06-08 18:49:58 +00:00
Stefan Walter
8d9b54b9e5 Update to 0.9.64.
Approved by:	arved (mentor)
2006-06-08 17:05:40 +00:00
Oliver Lehmann
7339154fcd update freealut to 1.1.0 2006-06-08 16:07:12 +00:00
Martin Wilke
9d9b90a419 Update MASTER_SITES
PR:		ports/97716
Submitted by:	miwi
Approved by:	krion (mentor)
2006-06-08 13:16:47 +00:00
Alejandro Pulver
dc462080a2 Tremulous is a free, open source game that blends a team based FPS with
elements of an RTS. Players can choose from 2 unique races, aliens and humans.
Players on both teams are able to build working structures in-game like an
RTS. These structures provide many functions, the most important being
spawning. The designated builders must ensure there are spawn structures or
other players will not be able to rejoin the game after death. Other
structures provide automated base defense (to some degree), healing functions
and much more...

Player advancement is different depending on which team you are on. As a
human, players are rewarded with credits for each alien kill. These credits
may be used to purchase new weapons and upgrades from the "Armoury". The alien
team advances quite differently. Upon killing a human foe, the alien is able
to evolve into a new class. The more kills gained the more powerful the
classes available.

The overall objective behind Tremulous is to eliminate the opposing team. This
is achieved by not only killing the opposing players but also removing their
ability to respawn by destroying their spawn structures.

WWW: http://www.tremulous.net/
2006-06-07 22:44:50 +00:00
Alejandro Pulver
e9a83999f9 This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
short) aims to build upon id Software's Quake 3 source code release. The
source code was released on August 20, 2005 under the GPL. Since then, we have
been cleaning up, fixing bugs, and adding features. Our permanent goal is to
create the open source Quake 3 distribution upon which people base their games
and projects. We also seek to have the perfect version of the engine for
playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
the engine has been ported to many new platforms and has had a slew of new
features added, along with massive bug extermination.

WWW: http://icculus.org/quake3/
2006-06-07 22:42:16 +00:00
Edwin Groothuis
043a7ec081 Add SHA256 checksum 2006-06-07 21:59:05 +00:00
Ion-Mihai Tetcu
d7fb208b27 Update to 2.1.0
PR:		ports/98606
Submitted by:	Alexander Botero-Lowry <alex@foxybanana.com> (maintainer)
Approved by:	lawrance (mentor, implicit)
2006-06-07 20:29:28 +00:00
Ion-Mihai Tetcu
3902d8cadd Pongix is a free game based on classical pong game with support for net game.
WWW:	http://www.losersjuegos.com.ar

PR:		ports/95390
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by:	lawrance (mentor, implicit)
2006-06-07 19:20:27 +00:00
Edwin Groothuis
ce7618b1d9 Add SHA256 checksum 2006-06-07 14:05:01 +00:00
Ion-Mihai Tetcu
9099f96c4e Dmitry Marakasov adopts this orphan ports that he uses.
PR:		ports/98284
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
Approved by:	lawrence (mentor, implicit)
2006-06-06 19:47:42 +00:00
Ion-Mihai Tetcu
00f38b6005 Chanta Claus is a free jump and run game, where you have to collect all money
for each level.

WWW:	http://www.losersjuegos.com.ar

PR:		ports/95389
Approved by:	lawrance (mentor, implicit)
2006-06-06 19:02:56 +00:00
Ion-Mihai Tetcu
3dd79ab08a Aquatic Bubble is a game where you have to catch all enemies for each level,
the way similar to snow bros game.

WWW:	http://www.losersjuegos.com.ar

PR:		ports/95388
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by:	lawrance (mentor, implicit)
2006-06-06 18:36:28 +00:00
Ion-Mihai Tetcu
97d3208ce8 Broken if builded with qt.
PR:		ports/98198
Submitted by:	maintainer
Approved by:	lawrance (mentor, implicit)
2006-06-06 14:16:12 +00:00
Alexey Dokuchaev
0c07718c1d Update to version 0.3.4. 2006-06-06 09:00:16 +00:00
Jeremy Messenger
d2803ab834 Portlint:
-Use DATADIR in plist.
2006-06-06 03:02:00 +00:00
Martin Wilke
6da7271416 Update to 2.0.8
BROKEN: Does not compile on 4.x

PR:		ports/98145
Submitted by:	miwi
Approved by:	krion (mentor), maintainer
2006-06-05 20:56:24 +00:00
Pav Lucistnik
726b85416e - Update to 3.8.6
PR:		ports/98226
Submitted by:	UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
2006-06-05 20:41:53 +00:00
Martin Wilke
8ca520cf3a Update MASTER_SITES
Update WWW
Fix pkg-plist

PR:		ports/97656
Submitted by:	miwi
Approved by:	krion (mentor)
2006-06-05 20:25:04 +00:00
Michael Nottebrock
c5accf0b17 Update to KDE 3.5.3 2006-06-05 19:24:58 +00:00
Ion-Mihai Tetcu
e0501904b6 Pet portlint.
PR:		ports/97411
Submitted by:	Martin Wilke <freebsd@unixfreunde.de> (now miwi@)
Approved by:	lawrance (mentor, implicit)
2006-06-05 11:19:39 +00:00
Alejandro Pulver
3a4da27158 - Change ppc to powerpc in the Makefile because that is the value of ARCH in
FreeBSD (I didn't know ARCH can't be overriden from the original program's
  Makefile).
- Use a list of supported architectures for VM instead of hardcoding them.
2006-06-04 21:51:37 +00:00
Pav Lucistnik
8d174a082c - Update to 2.0.0 2006-06-04 16:02:49 +00:00
Alejandro Pulver
26622a7ab2 - Don't change permissions of PREFIX/bin, also that directory doesn't need to
be created.
2006-06-03 18:13:03 +00:00
Alejandro Pulver
13d060a662 - Update to 1.2.1
- Added new options (SMP and GERMANY support)
- This ports install libSDL-1.2.id.so.0 and libstdc++.so.6. It's neccesary for
  correct running of linux-quake4.
- Other tiny modifications.
- Install libraries in a private directory and not in global ones [1].
- Fix IDSOFTWARE mirror sub-directory [1].
- Keep PORTEPOCH [1].

PR:		ports/96789
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Reworked by:	alepulver [1]
2006-06-03 17:24:09 +00:00
Alejandro Pulver
ac2c14f932 - Update to version 1.32c (security patch, see below).
- Make portlint happy.
- Allow building the VM on PowerPC.
- Fix a typo in option detection code (&& -> ||).
- Fix 2 security vulnerabilities [1].

PR:		ports/98296
Submitted by:	alepulver (myself)
Approved by:	Linas Valiukas <shirshegsm@gmail.com> (maintainer)
Obtained from:	q3icculus (http://icculus.org/quake3/) [1]
Security:	CVE-2006-2082
2006-06-03 14:51:46 +00:00
Michael Landin
3ecc6dd8f1 - Update to 1.20
PR:		ports/98235
Submitted by:	Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
2006-06-02 11:40:09 +00:00
Alejandro Pulver
82d9c58cf8 - Update to version 1.32c (security patch, see below).
- Take maintainership.
- Fix OPTIONS detection code, and add more.
- There were 2 security vulnerabilities that are fixed by the update.

Security:	CVE-2006-2082
2006-06-01 17:14:24 +00:00
Emanuel Haupt
7be606cdf6 Add an additional mirror. 2006-06-01 12:13:54 +00:00
Alexey Dokuchaev
d3d9fcffc4 Add Warsow, a fast paced first person shooter game with cartoonish graphics
which is primarily focused on trix (trick jumps) and art of move.

WWW: http://www.warsow.net/
2006-06-01 11:19:18 +00:00
Cheng-Lung Sung
d554909b42 * Fix build on 4- by adding USE_GCC=3.2+
* Not bumping PORTREVISION

PR:		98268
Submitted by:	maintainer (Li-Lun Wang)
2006-06-01 07:17:29 +00:00
Emanuel Haupt
32f036d954 Add an additional mirror
Approved by:	maintainer
2006-05-31 15:24:49 +00:00
Emanuel Haupt
154e1c3f0b Add blinkensisters 0.3, a parallax-style 2D scrolling platform game.
PR:		94981
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-05-31 14:26:01 +00:00
Emanuel Haupt
a463f46fb4 Add zatacka 0.1.4, nibbles-like multiplayer game.
PR:		94982
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-05-31 13:48:58 +00:00
Emanuel Haupt
9715677bb7 Add solarconquest 0.2, a space 2D action game with plenty of shooting.
PR:		95385
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-05-31 13:30:16 +00:00
Emanuel Haupt
b247306d8a Add pipepanic 0.1.3, a pipe connecting game using libSDL.
PR:		97558
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-05-31 12:51:03 +00:00
Alejandro Pulver
a7e888c12d - Fix building on non-i386 architectures.
- Avoid hacking the SConstruct file, pass information through the environment.
2006-05-31 01:51:05 +00:00
Alejandro Pulver
a770567c41 - Update Enemy Territory from 2.60 to 2.60b. This fixes two security
holes.
- Switch from X11BASE to LOCALBASE.
- Switch to $MASTER_SITE_IDSOFTWARE as only download source. This
  should hopefully provide a more reliable download mirror list.
- Replace RESTRICTED with NO_CDROM, since the license actually allows
  packages to be built and offered for download.
- Switch mods from X11BASE to LOCALBASE (linux-enemyterritory-*) and bump
  their PORTREVISION.

PR:		ports/98160
Submitted by:	Benjamin Lutz <benlutz@datacomm.ch> (maintainer)
2006-05-31 01:43:26 +00:00
Renato Botelho
5d0e56a269 I've committed MASTER_SITES changes proposed by Marin Wilke some days ago,
but, the correct way is preserve original MASTER_SITE and add
freebsd.unixfreunde.de just as a backup, I'm doing it right now, restoring
original preserving the Martin's proposed backup.
2006-05-30 17:20:11 +00:00