update freealut to 1.1.0

This commit is contained in:
Oliver Lehmann 2006-06-08 16:07:12 +00:00
parent 8e4e7a9cc0
commit 7339154fcd
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=164837
20 changed files with 41 additions and 36 deletions

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@ -6,9 +6,10 @@
#
PORTNAME= freealut
PORTVERSION= 1.0.1
PORTVERSION= 1.1.0
CATEGORIES= audio
MASTER_SITES= http://www.openal.org/openal_webstf/downloads/
MASTER_SITES= http://www.openal.org/openal_webstf/downloads/ \
http://aedion.de/openal/
MAINTAINER= oliver@FreeBSD.org
COMMENT= The OpenAL Utility Toolkit

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@ -1,3 +1,3 @@
MD5 (freealut-1.0.1.tar.gz) = 2df161090428a77660999dd3d12ab65f
SHA256 (freealut-1.0.1.tar.gz) = 24a76885c2a4239bb3075e29a1f96b180d4e8ff7dd20c20301345c11c1cb9117
SIZE (freealut-1.0.1.tar.gz) = 455507
MD5 (freealut-1.1.0.tar.gz) = e089b28a0267faabdb6c079ee173664a
SHA256 (freealut-1.1.0.tar.gz) = 60d1ea8779471bb851b89b49ce44eecb78e46265be1a6e9320a28b100c8df44f
SIZE (freealut-1.1.0.tar.gz) = 461830

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@ -4,6 +4,6 @@ libdata/pkgconfig/freealut.pc
lib/libalut.a
lib/libalut.la
lib/libalut.so
lib/libalut.so.0
lib/libalut.so.1
@dirrmtry include/AL

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@ -7,6 +7,7 @@
PORTNAME= openal
PORTVERSION= 0.1.6
PORTREVISION= 1
CATEGORIES= audio python
MASTER_SITES= http://download.gna.org/pyopenal/
PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
@ -16,7 +17,7 @@ MAINTAINER= acardenas@bsd.org.pe
COMMENT= PyOpenAL is a binding of OpenAL for Python
LIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
DIST_SUBDIR= python
USE_GZIP= yes

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@ -7,6 +7,7 @@
PORTNAME= SimGear
PORTVERSION= 0.3.10
PORTREVISION= 1
CATEGORIES= devel games
MASTER_SITES= ftp://ftp.simgear.org/pub/simgear/Source/ \
ftp://ftp.de.flightgear.org/pub/simgear/Source/
@ -18,7 +19,7 @@ BUILD_DEPENDS= ${X11BASE}/lib/libplibsl.a:${PORTSDIR}/x11-toolkits/plib
RUN_DEPENDS= ${X11BASE}/lib/libplibsl.a:${PORTSDIR}/x11-toolkits/plib
LIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal \
jpeg.9:${PORTSDIR}/graphics/jpeg \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
USE_X_PREFIX= yes
USE_GL= yes

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@ -7,7 +7,7 @@
PORTNAME= atr3d
PORTVERSION= 0.6
PORTREVISION= 5
PORTREVISION= 6
CATEGORIES= games
MASTER_SITES= ftp://ftp.avoidtheroid.com/pub/${PORTNAME}/
DISTNAME= ${PORTNAME}_source_${PORTVERSION}
@ -18,7 +18,7 @@ COMMENT= 3D asteroids-like multiplayer game
LIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal \
glut.4:${PORTSDIR}/graphics/libglut \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config

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@ -7,7 +7,7 @@
PORTNAME= chromium
PORTVERSION= 0.9.12
PORTREVISION= 3
PORTREVISION= 4
CATEGORIES= games
MASTER_SITES= http://www.reptilelabour.com/software/files/chromium/
DISTFILES= ${PORTNAME}-src-${PORTVERSION}.tar.gz \
@ -19,7 +19,7 @@ COMMENT= An arcade-style, top-scrolling space shooter
LIB_DEPENDS= vorbis.3:${PORTSDIR}/audio/libvorbis \
smpeg.1:${PORTSDIR}/multimedia/smpeg \
openal.0:${PORTSDIR}/audio/openal \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
USE_GL= yes
USE_GMAKE= yes

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@ -7,7 +7,7 @@
PORTNAME= chromium
PORTVERSION= 0.9.12
PORTREVISION= 3
PORTREVISION= 4
CATEGORIES= games
MASTER_SITES= http://www.reptilelabour.com/software/files/chromium/
DISTFILES= ${PORTNAME}-src-${PORTVERSION}.tar.gz \
@ -19,7 +19,7 @@ COMMENT= An arcade-style, top-scrolling space shooter
LIB_DEPENDS= vorbis.3:${PORTSDIR}/audio/libvorbis \
smpeg.1:${PORTSDIR}/multimedia/smpeg \
openal.0:${PORTSDIR}/audio/openal \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
USE_GL= yes
USE_GMAKE= yes

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@ -7,6 +7,7 @@
PORTNAME= el
PORTVERSION= 112
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= ftp://ftp.berlios.de/pub/elc/ http://el.tfm.ro/
DISTFILES= ${EL_PROG} ${EL_DATA}
@ -18,7 +19,7 @@ COMMENT= Eternal Lands is a free 3D MMORPG
LIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal \
vorbis.3:${PORTSDIR}/audio/libvorbis \
cal3d.11:${PORTSDIR}/graphics/cal3d \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
RUN_DEPENDS= unzip:${PORTSDIR}/archivers/unzip
USE_GNOME= libxml2

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@ -7,7 +7,7 @@
PORTNAME= ember
PORTVERSION= 0.4.0
PORTREVISION= 0
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} \
http://amber.worldforge.org/ember/releases/stable/
@ -23,7 +23,7 @@ LIB_DEPENDS= sigc-2.0:${PORTSDIR}/devel/libsigc++20 \
varconf-1.0.6:${PORTSDIR}/devel/varconf \
mercator-0.2.4:${PORTSDIR}/devel/mercator \
openal.0:${PORTSDIR}/audio/openal \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
CONFIGURE_ARGS= --with-png-prefix=${LOCALBASE} --enable-binreloc --program-transform-name= --disable-cppunit
USE_SDL= sdl image

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@ -7,6 +7,7 @@
PORTNAME= excido
PORTVERSION= 0.1.5c
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= http://offload1.icculus.org/excido/
DISTNAME= ${PORTNAME}-${PORTVERSION}-src
@ -16,7 +17,7 @@ COMMENT= A portable fast-paced 3d shooter
LIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal \
physfs-1.0.1:${PORTSDIR}/devel/physfs \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}

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@ -7,7 +7,7 @@
PORTNAME= glest
PORTVERSION= 2.0.0
PORTREVISION= 1
PORTREVISION= 2
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
@ -20,7 +20,7 @@ COMMENT= Free 3d real-time customizable strategy game
LIB_DEPENDS= xerces-c.27:${PORTSDIR}/textproc/xerces-c2 \
vorbis.3:${PORTSDIR}/audio/libvorbis \
openal.0:${PORTSDIR}/audio/openal \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
BUILD_DEPENDS= jam:${PORTSDIR}/devel/jam
RUN_DEPENDS= ${X11BASE}/lib/${PORTNAME}/configuration.xml:${PORTSDIR}/games/glest-data

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@ -7,7 +7,7 @@
PORTNAME= scorched3d
PORTVERSION= 0.${SCORCH_VERSION}${SCORCH_REVISION}
PORTREVISION= 1
PORTREVISION= 2
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= scorched3d
@ -22,7 +22,7 @@ BUILD_DEPENDS= ${X11BASE}/include/wx-2.6/wx/wx.h:${PORTSDIR}/x11-toolkits/wxgtk
RUN_DEPENDS= ${X11BASE}/include/wx-2.6/wx/wx.h:${PORTSDIR}/x11-toolkits/wxgtk26-common \
wxgtk2-2.6-config:${PORTSDIR}/x11-toolkits/wxgtk26 \
openal-config:${PORTSDIR}/audio/openal
LIB_DEPENDS= alut.0:${PORTSDIR}/audio/freealut
LIB_DEPENDS= alut.1:${PORTSDIR}/audio/freealut
SCORCH_VERSION= 39.1

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@ -7,7 +7,7 @@
PORTNAME= torcs
DISTVERSION= 1.2.4
PORTREVISION= 1
PORTREVISION= 2
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
@ -18,7 +18,7 @@ COMMENT= The Open Racing Car Simulator
BUILD_DEPENDS= ${X11BASE}/lib/libplibsl.a:${PORTSDIR}/x11-toolkits/plib
LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
openal.0:${PORTSDIR}/audio/openal \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
RUN_DEPENDS= bash:${PORTSDIR}/shells/bash
USE_BZIP2= yes

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@ -7,7 +7,7 @@
PORTNAME= trigger
PORTVERSION= 0.5.1c
PORTREVISION= 1
PORTREVISION= 2
CATEGORIES= games
MASTER_SITES= http://0day.icculus.org/mirrors/trigger/
DISTFILES= trigger-${PORTVERSION}-src${EXTRACT_SUFX} \
@ -19,7 +19,7 @@ COMMENT= A rally car racing game
BUILD_DEPENDS= jam:${PORTSDIR}/devel/jam
LIB_DEPENDS= openal:${PORTSDIR}/audio/openal \
physfs:${PORTSDIR}/devel/physfs \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
USE_X_PREFIX= yes
USE_SDL= sdl image

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@ -7,7 +7,7 @@
PORTNAME= vdrift
PORTVERSION= 20060221
PORTREVISION= 1
PORTREVISION= 2
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
@ -19,7 +19,7 @@ COMMENT= Open source driving simulation
BUILD_DEPENDS= scons:${PORTSDIR}/devel/scons
LIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
RUN_DEPENDS= ${X11BASE}/share/${PORTNAME}/settings/VDrift.config:${PORTSDIR}/games/vdrift-data
USE_BZIP2= yes

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@ -7,7 +7,7 @@
PORTNAME= warzone2100
PORTVERSION= 0.2.2
PORTREVISON= 1
PORTREVISON= 2
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
@ -20,7 +20,7 @@ LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg \
ogg.5:${PORTSDIR}/audio/libogg \
openal.0:${PORTSDIR}/audio/openal \
vorbis.3:${PORTSDIR}/audio/libvorbis \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
USE_BZIP2= yes
USE_GL= yes

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@ -7,7 +7,7 @@
PORTNAME= warzone2100
PORTVERSION= 0.2.2
PORTREVISON= 1
PORTREVISON= 2
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
@ -20,7 +20,7 @@ LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg \
ogg.5:${PORTSDIR}/audio/libogg \
openal.0:${PORTSDIR}/audio/openal \
vorbis.3:${PORTSDIR}/audio/libvorbis \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
USE_BZIP2= yes
USE_GL= yes

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@ -7,7 +7,7 @@
PORTNAME= crystalspace
PORTVERSION= 0.99
PORTREVISION= 2
PORTREVISION= 3
CATEGORIES= graphics
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= crystal
@ -21,7 +21,7 @@ LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
jpeg.9:${PORTSDIR}/graphics/jpeg \
aa.1:${PORTSDIR}/graphics/aalib \
openal.0:${PORTSDIR}/audio/openal \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
USE_X_PREFIX= yes
USE_BZIP2= yes

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@ -7,7 +7,7 @@
PORTNAME= crystalspace
PORTVERSION= 0.99
PORTREVISION= 2
PORTREVISION= 3
CATEGORIES= graphics
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= crystal
@ -21,7 +21,7 @@ LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
jpeg.9:${PORTSDIR}/graphics/jpeg \
aa.1:${PORTSDIR}/graphics/aalib \
openal.0:${PORTSDIR}/audio/openal \
alut.0:${PORTSDIR}/audio/freealut
alut.1:${PORTSDIR}/audio/freealut
USE_X_PREFIX= yes
USE_BZIP2= yes