Commit Graph

8663 Commits

Author SHA1 Message Date
Marcelo Araujo
67907c420d - Lib updated Fox16.
- Bump PORTREVISION.
2008-03-19 01:52:04 +00:00
Beech Rintoul
7f1aa90e27 - Update to 1.0.1
Changes:
-Make grade 0 the keyboard default for cards with previous grades 0 or 1.
-Add support for html style escaped unicode in txt import, to allow import
 of Supermemo databases containing unicode.
-Support import of Supermemo for Palm databases that were converted to XML.
-Make import of tab delimited files more robust.
-Added new option in config.py (backups_to_keep) to be able to change the
 number of daily backups to keep. Set to -1 for no limit.
-Added new option in config.py (day_starts_at) to be able to change the
 moment a new day starts.
-On Windows, log errors to a file in the user's directory, as opposed to a
 file in a system directory.
-Visually distinguish grades 0 and 1 from other grades.
-Czech translation (cs).
-Chinese translation (zh_CN, zh_HK, zh_SG, zh_TW).
-French translation (fr).
2008-03-18 21:30:44 +00:00
Beech Rintoul
27be7797ae - Remove USE_X_PREFIX
- Use SF macro

PR:		ports/121814
Submitted by:	Chess Griffin <chess@chessgriffin.com>
2008-03-18 03:30:24 +00:00
Beech Rintoul
83b26f03a6 - Remove USE_X_PREFIX
- Bump portrevision

PR:		ports/121811
Submitted by:	Chess Griffin <chess@chessgriffin.com>
2008-03-18 01:34:26 +00:00
Dirk Meyer
eafbef5f48 - set USE_XORG 2008-03-17 17:05:42 +00:00
Dirk Meyer
35b1cf5ca7 - set USE_XORG 2008-03-17 16:56:59 +00:00
Martin Wilke
5e936e627d - Replace USE_X_PREFIX to USE_XORG
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (via private mail)
2008-03-17 16:39:14 +00:00
Alexey Dokuchaev
8e08e2697f Reformat for better readability. 2008-03-17 11:08:21 +00:00
Alexey Dokuchaev
60460b97de - Update to version 2.4
- Use gmake(1) since build fails with BSD make(1)
2008-03-17 11:03:34 +00:00
Martin Wilke
8ea524b7b7 - Update to 20080314 2008-03-15 08:54:13 +00:00
Martin Wilke
f45a686f54 This is the first release of a shoot em up game written in SDL. The
objective is simple: you have 1 life and 1 hit will kill you. Try
and destroy as many enemies as possible before this happens.

The game features an online scoring system and the ability to replay
game sessions.

WWW: http://www.parallelrealities.co.uk/randomShooter.php

PR:		ports/121203
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-03-14 20:36:50 +00:00
Martin Wilke
eb22315030 - Fix MASTER_SITES to make it fetchable again
PR:		121217
Submitted by:	Marcus von Appen <mva@sysfault.org> (maintainer)
2008-03-14 18:52:12 +00:00
Martin Wilke
4e3803ecd3 - Fix build
Submitted by:	erwinbot
2008-03-14 16:24:49 +00:00
Pav Lucistnik
0d4e1f4f85 - Update to 2.2.1 2008-03-14 13:56:22 +00:00
Rong-En Fan
57d5380edb - Update to 0.0.14.1
PR:             ports/121493
Submitted by:   Jens Rehsack <rehsack at web.de>
Approved by:    Ying-Chieh Chen <yinjieh at csie.nctu.edu.tw> (maintainer)
2008-03-14 06:45:55 +00:00
Martin Wilke
ca0037299a - Fix build when CC is set to an absolute
PR:		121607
Submitted by:	Gavin Atkinson <gavin.atkinson@ury.york.ac.uk> (maintainer)
2008-03-13 20:57:08 +00:00
Martin Wilke
8f8213d50a - Update to 0.92
- Pass maintainership to submitter

PR:		121309
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru>
2008-03-13 16:10:56 +00:00
Martin Wilke
ac5eddb8ae - Update to 8
PR:		121202
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-03-13 16:06:02 +00:00
Martin Wilke
2d73db3533 - Chase devel/sdl12 shlib version bump 2008-03-13 14:28:35 +00:00
Edwin Groothuis
3fc75d2445 Chase change in bsd.sites.mk to support MASTER_SITES on googlecode.com
where the portname does not match the projects hostname.

PR:		ports/121453 (related)
Submitted by:	Edwin Groothuis <edwin@mavetju.org>
Reviewed by:	pav@
2008-03-13 11:27:29 +00:00
Jeremy Messenger
e9542c12e9 -Add a mirror.
-Remove USE_X_PREFIX.
-Move from patch-Makefile to post-patch.

No function change.
2008-03-13 02:59:04 +00:00
Philippe Audeoud
f856a9ae6e - Update maintainer address
Approved by:	thierry (mentor)
2008-03-12 13:27:28 +00:00
Alejandro Pulver
ebf2a37bf4 - Update to version 2008.03.01. 2008-03-11 22:30:30 +00:00
Alejandro Pulver
0cde9341dd - Update to version 0.0.10. 2008-03-11 22:29:47 +00:00
Alejandro Pulver
7c7c91b18c - Update to version 0.9.19. 2008-03-11 22:28:59 +00:00
Pav Lucistnik
7357ff2a4d - Replace USE_XPM with a list of required xorg components
With hat:	portmgr
2008-03-11 15:57:05 +00:00
Florent Thoumie
9d7a34671d - Update games/gish-demo to 1.52.
- Mark RESTRICTED.

PR:		ports/121386
Submitted by:	Jona Joachim <jaj@hcl-club.lu>
2008-03-11 11:08:34 +00:00
Joerg Wunsch
9723674f5e Fix a logic error and an unitialized pointer that caused the game to
blow up when malloc_options were set to AJ.
2008-03-10 19:58:36 +00:00
Alejandro Pulver
fe4d636e39 - Use MASTER_SITE_(GENTOO/NETBSD) and other instead of FETCH_BEFORE_ARGS to
fetch from a PHP page.

Reported by:	Dmitry Marakasov <amdmi3@amdmi3.ru>
2008-03-10 17:19:48 +00:00
Alejandro Pulver
69360a0a8f - Update to version 0.6. 2008-03-10 16:05:05 +00:00
Pietro Cerutti
b2bf4c8363 - Remove USE_X_PREFIX in favor of USE_XORG
- Respect USE_GL
- Add optional sound knob

Approved by:	miwi (mentor)
2008-03-10 16:01:51 +00:00
Pietro Cerutti
274ccbf3a6 - Remove USE_XPM in favor of USE_XORG
Approved by:	miwi (mentor)
2008-03-10 15:56:14 +00:00
Martin Wilke
0b683bfc43 - Added support(*) for other UT99 CD's such as the Anthology CD. This
also added the WITHOUT_MAPS option.
- Reverted the default patch installed from v451 to v436 hence the
  PORTEPOCH. Patch v451 has some issues with the client (some keyboard
  mappings) but is recommended for the server. The are both network
  compatible. If v451 is desired for running a server, WITH_451PATCH may
  be defined.
- Change my E-mail from sean-freebsd@farley.org to scf@FreeBSD.org.

* Thanks go to Martin Tournoij who wrote the Anthology patch as well as
all the testing he did on the tweaks I made.

Added file(s):
- pkg-message

PR:		117536
Submitted by:	scf@ (maintainer)
2008-03-07 19:14:44 +00:00
Oliver Lehmann
79b608d89b update ogre3d to 1.4.7 2008-03-07 19:11:14 +00:00
Martin Wilke
dcdf92d04f - Update to 0.8
Changelog:

Summary of changes:
* Fix several vanilla crashes, out of bounds accesses, cases of memory corruption and memory leaks
* Fix many vanilla display glitches
* Fix vanilla mistranslations in the German and Russian translations and improve the translations
* Fix a vanilla bug, which caused NPCs not to play their speeches in the Russian version
* Sounds recorded at 44KHz were played with the wrong sample rate
* Fix a vanilla bug, which bogusly allowed changing the assignment of vehicles
* Fix a vanilla bug, which caused mercs to look in the opposite direction while performing
  actions and possibly ending up in the wrong spot
* Add support for Maemo by using the menu button as modifier key to perform right clicks

PR:		120875
Submitted by:	Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
2008-03-06 21:13:42 +00:00
Martin Wilke
2d3e419097 - Unbreak
- File was rerolled for COPYRIGHT change.

PR:		121417
Submitted by:	Chess Griffin <chess@chessgriffin.com>
2008-03-06 20:21:41 +00:00
Pav Lucistnik
ddf04a200e - Update to 3.0.9a 2008-03-06 09:07:42 +00:00
Jeremy Messenger
f2a503a75b Add a dependency, libgcrypt, it has autocheck in its configure and will
enabling by default if libgcrypt exists in system. Bump the PORTREVISION.

Approved by:	Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw> (maintainer)
2008-03-05 18:22:04 +00:00
Clive Lin
a598dc2cb8 Make distfile fetchable. 2008-03-05 17:31:37 +00:00
Alejandro Pulver
fa51d78c2d - Enable use of mmap() instead of malloc() in the x86 VM.
- Fix building the amd64 VM (MAP_ANONYMOUS -> MAP_ANON) [1].

Reported by:	Dominic Fandrey <kamikaze@bsdforen.de> [1]
2008-03-04 18:17:45 +00:00
Alejandro Pulver
0b0b022386 - Fix MASTER_SITES (mirror to MASTER_SITE_LOCAL).
Reported by:	pointyhat (erwin)
2008-03-04 12:41:00 +00:00
Alejandro Pulver
9c34f8fef7 - Fix MASTER_SITES.
Reported by:	pointyhat (erwin)
2008-03-04 12:33:33 +00:00
Alejandro Pulver
9b6c3addd7 - Fix MASTER_SITES.
Reported by:	pointyhat (erwin)
2008-03-04 12:24:52 +00:00
Alejandro Pulver
f3556c9e41 - Fix MASTER_SITES [1].
- Remove signature from pkg-descr.

Reported by:	pointyhat (erwin) [1]
2008-03-04 12:14:30 +00:00
Alejandro Pulver
6f9b9bed6f - Fix MASTER_SITES.
Reported by:	pointyhat (erwin)
2008-03-04 12:12:21 +00:00
Alejandro Pulver
bcaecf5803 - Fix MASTER_SITES.
Reported by:	pointyhat (erwin)
2008-03-04 12:02:24 +00:00
Philippe Audeoud
e43c687c04 - update wtf to revision 1.181
- Change maintainer address to jadawin@FreeBSD.org

Approved by:	tabthorpe (co-mentor)
2008-03-03 18:13:45 +00:00
Roman Bogorodskiy
c9536f39b3 - Chase security/gnutls shlib version bump
- Add an entry to UPDATING
2008-03-03 11:57:08 +00:00
Mark Linimon
df531852c8 Reset relaxbsd@gmail.com due to maintainer-timeouts.
Hat:		portmgr
2008-03-02 08:25:11 +00:00
Erwin Lansing
da0013743a Mark BROKEN: size mismatch 2008-03-01 13:33:14 +00:00
Erwin Lansing
5e5ca14c4b Mark BROKEN: size mismatch 2008-03-01 13:22:51 +00:00
Joe Marcus Clarke
1861d9f9e8 Chase libguile shared lib version. 2008-03-01 06:22:42 +00:00
Juergen Lock
2c30bfd80b Chase moved MASTER_SITE
Submitted by:	pointyhat via erwin
2008-02-29 23:53:48 +00:00
Oliver Lehmann
1e5edff254 update to 0.5.1
take care of library updates of devel/eris and graphics/ogre3d
2008-02-28 17:27:37 +00:00
Martin Wilke
31a6fe21d7 - Chase devel/guichan shalib version bump 2008-02-28 12:24:44 +00:00
Martin Wilke
c009837fbf - Update to 0.0.24
PR:		119056
Submitted by:	maintainer
2008-02-28 12:23:47 +00:00
Martin Wilke
18561680fa - Update MASTER_SITES
PR:		121157
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-02-28 09:26:13 +00:00
Martin Wilke
c4d3bf1df4 2007-10-31 www/vtiger4: This version is no longer supported by the developers
2007-12-01 www/xpi-surfkeys: Development has been ceased
2008-02-01 sysutils/eventwatcher: no active development
2007-10-27 sysutils/p5-UPS-Nut: Version branch long since retired
2007-10-31 net-mgmt/netsaint: Now developed as Nagios, see net-mgmt/nagios port
2007-10-31 net-mgmt/netsaint-plugins: Now developed as Nagios, see net-mgmt/nagios port
2008-01-22 benchmarks/tsung: "fails to install"
2007-10-03 games/ggo: developer's focus have moved elsewhere
2008-02-15 mail/claws-mail-etpan_privacy: no longer supported by developers
2008-02-27 23:52:07 +00:00
Andrew Pantyukhin
5a7753ad19 - Fix build with pthread-enabled SDL
PR:		ports/121123
Submitted by:	Denis Eremenko <moonshade@pnhz.kz>
2008-02-27 16:12:11 +00:00
Martin Wilke
39fb03ef77 - Update to 1.11.0
PR:		121086
Submitted by:	Ports Fury
2008-02-26 13:35:04 +00:00
Martin Wilke
181d78a8d3 - Update to 0.6.0
PR:		121087
Submitted by:	Ports Fury
2008-02-26 13:34:00 +00:00
Pietro Cerutti
d08abc1cdc - Fix build on 64-bits platforms
- Adopt maintainship

PR:      120860
Approved by:	miwi (mentor)
2008-02-25 21:44:26 +00:00
Ion-Mihai Tetcu
146e0f29f5 Remove IGNORE for non-i386 by disabling ASM code when building on other archs.
PR:		ports/120759
Submitted by:	maintainer (Olivier Smedts)
2008-02-22 10:21:53 +00:00
Pietro Cerutti
be0ecc7e91 My reference e-mail address as a ports maintainer is now gahr@FreeBSD.org.
Approved by:	miwi (mentor)
2008-02-21 21:20:01 +00:00
Martin Wilke
09ce051eb9 A turn-based strategy game where up to 8 players strive for control
of as many cities as possible. Produce new armies in cities to
conquer nearby cities. Using the income from those cities, make
more armies to take more cities. Send a hero to a temple to get a
quest, or maybe search a nearby ruin instead. Play with others or
against the computer.

WWW: http://lordsawar.com/

PR:		ports/120803
Submitted by:	spam at rm-rf.kiev.ua
2008-02-21 08:53:00 +00:00
Martin Wilke
0d96c2ab66 - Fix start crash
- Use SF macro

PR:		120275
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru>
Approved by:	maintainer
2008-02-20 13:20:55 +00:00
Clive Lin
d5b997aea0 Correct RUN_DEPENDS on amd64 platform.
Noted by: pav
2008-02-20 09:15:38 +00:00
Pav Lucistnik
a4d010012d - Don't try to package ggz.modules, it clases with ggz-client-libs port.
Instead, move the registration and deregistration of games into the plist's
  install and deinstall scripts

Silence from:	sat
2008-02-19 21:24:19 +00:00
Alejandro Pulver
93e74ab00e - Fix omni-bot paths.
- Bump PORTREVISION.

Reported by:	sam <samira.nox@gmail.com>
2008-02-19 13:20:31 +00:00
Martin Wilke
125345c291 - Update to 7.3.3
PR:		120816
Submitted by:	KATO Tsuguru <tkato432@yahoo.com>
2008-02-18 21:38:03 +00:00
Martin Wilke
723631783a Teewars is a freeware online multiplayer game, designed as a crossover
between Quake and Worms. Set on platform-based maps, players control
a cute little bugger with guns to take out as many opponents as
possible. The characters can jump but move more quickly using a
grappling hook, swinging through the levels. It can also be used
to lock other players to keep them near. The available weapons
include a pistol, shotgun, grenade launcher and a hammer. The
shooting and grappling direction is shown through a cursor, controlled
by the mouse. A special power-up temporarily provides a ninja sword,
used to slash through enemies. Each character has an amount of
health and shield. Items scattered around include additional ammo,
and health and shield bonuses. Unlike Worms, all the action that
happens is fast-paced and happens in real-time. It supports CTF
mode.

WWW: http://www.teewars.com/

PR:		ports/120778
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-02-18 19:52:20 +00:00
Martin Wilke
09642a7911 * Update to 0.6
* Get rid of gcc-2.x - related patches
* Use SF macro

PR:		120771
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-02-18 19:50:35 +00:00
Martin Wilke
cf643ddc0b - Update to 1.02
PR:		120775
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-02-18 19:49:29 +00:00
Martin Wilke
4f08a6c409 Secret Maryo Chronicles is a two-dimensional, sidescrolling
jump-and-run platform game which utilizes the platform independent
multimedia library, SDL. It features a built-in editor which can
be used to easily create your own levels and worlds.

WWW: http://www.secretmaryo.org/

PR:		ports/120191
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-02-18 12:33:01 +00:00
Martin Wilke
139e1397b9 - Update to 20071222
PR:		119793
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru>
Approved by:	maintainer timeout
2008-02-17 11:22:51 +00:00
Martin Wilke
3eb4da4107 - Update to 0.4.1
PR:		120740
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-02-17 10:41:18 +00:00
Martin Wilke
cd9dcf02e4 - Update to 20080206
PR:		120738
Submitted by:	Olivier Smedts <olivier@gid0.org> (maintainer)
2008-02-16 21:38:12 +00:00
Martin Wilke
1390dd3999 - Fix plist
Submitted by:	pointyhat via pav
2008-02-16 11:03:19 +00:00
Martin Wilke
f5ea0501c5 - Update to 0.6
PR:		119829
Submitted by:	Matthias Sund <m.sund@arcor.de>
Approved by:	maintainer timeout
2008-02-16 10:47:17 +00:00
Clive Lin
39fdd0f129 At this moment, most people use RELENG_6 or greater, with UTF-8 terminal, so
1. Add compat5x to run time dependency list.
2. Emphasize that this port needs a Big5 terminal.
2008-02-16 08:28:18 +00:00
Alejandro Pulver
2d6388539e - Update to version 3343.
- Reorganize options (remove unsupported/not needed and use common names in
  the remaining ones).
- Use .tar.gz distfile instead of .zip.
- Patch to write in ~/.fte by default (previously needed "-usehome").
- Add more information to pkg-message.
2008-02-15 20:44:59 +00:00
Martin Wilke
346755169e Nimuh is a project puzzle game destined to improve the knowledge
of Andalusia
This project is oriented to education and acknowledge of our land,
Andalusia.

"Nimuh" has been released under the Creative Commons license. It's
a puzzle type game and it's based in the "Theseus and the Minotaur
Mazes" game, but we decided to improve it by adding a 3D isometric
view. You can go through 40 different Andalusian locations and play
all the levels while you learn about the typical food, fiestas and
history of every place.

WWW: http://www.nimuh.com

PR:		120056
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-02-13 20:28:51 +00:00
Martin Wilke
409a4f1e73 Black Shades Elite is an action game that is more or less similar
to the original Black Shades "Psychic Bodyguard FPS". Kill anyone
that tries to kill the VIP (the white guy). The psychic part is
seeing blue lines when bad guys line up on the VIP (when the line
is red they are about to shoot). Other powers (slow down, and
visions) are available - press F1 for how to use.

It has a few more user friendly options (in the ~/blackshades.config
file) as well as a help menu. Aside from that the internals have
had some major changes, but there is still a lot more to do. Other
options include 3rd person (which was in the original game, just
disabled). The other change that I enjoy is the lack of a busy loop
- now cpu usage isn't 100% - on any recent system it should be less
than 25%.

WWW: http://home.gna.org/blackshadeselite/

PR:		ports/120008
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-02-13 18:10:23 +00:00
Martin Wilke
94a7d5f38f - Update to 2.2
PR:		120476
Submitted by:	KATO Tsuguru <tkato432@yahoo.com>
2008-02-12 23:27:43 +00:00
Martin Wilke
0d475ecf93 - Update to 2.7.5
- Pass maintainership to submitter

PR:		120335
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru>
2008-02-12 23:16:07 +00:00
Beech Rintoul
bfc2e88202 - Add needed dependencies [1]
- Tweak Makefile and pkg-plist

Reported by:	sat[1]
2008-02-12 20:16:38 +00:00
Andrew Pantyukhin
c2f603edf9 Add ports games/anki and games/py-anki:
Anki is a program designed to help you remember facts (such as words and
phrases in a foreign language) as easily, quickly and efficiently as possible.
To do this, it tracks how well you remember each fact, and uses that
information to optimally schedule review times. With a minimal amount of
effort, you can greatly increase the amount of material you remember, making
study more productive, and more fun.

While Anki can be used for studying anything, it also ships with special
features designed to make studying Japanese and English easier: integrated
dictionary lookups, missing kanji reports, and more. Sample decks are also
provided for Russian.

py-anki is a library based on a theory called spaced repetition. In
simple terms, it means that each time you review some material, you
should wait longer than last time before reviewing it again.

WWW: http://ichi2.net/anki/
Author: Damien Elmes <anki@ichi2.net>
2008-02-12 17:38:25 +00:00
Martin Wilke
d5e93d3b05 Spring is a full 3D RTS game engine, designed, in it's basis, to
be able to run the content of the game Total Annihilation and deliver
a similar, but improved, gaming experience.

Games can be intense and very large scaled, with fight of, literally,
hundreds of unit and the mods allow very wide arrays of diferent
strategies and tactics.

WWW: http://spring.clan-sy.com/

PR:		ports/120071
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-02-10 19:19:24 +00:00
Martin Wilke
b268ed02c0 - Update to 120427
PR:		120427
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-02-10 14:06:32 +00:00
Martin Wilke
716559599e - Update to 0.15
PR:		119557
Submitted by:	Pietro Cerutti <gahr@gahr.ch> (maintainer)
2008-02-05 19:15:43 +00:00
Alejandro Pulver
a63d2315e5 - Update to version "1.1" (actually updated textures).
- Remove BROKEN for !i386, as it's "nwreckdum" (a PAK archiver) which fails
  there, and disable SKYBOXES in that case (a PAK that has to be extracted).
- Clarify in OPTIONS and pkg-message engines supporting LITS option.
2008-02-05 16:52:51 +00:00
Alejandro Pulver
08632f5ca5 - Add LAUNCHER option (off by default). 2008-02-05 16:42:35 +00:00
Martin Wilke
dc7a082752 * Update to 080203
PR:		120272
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-02-05 13:47:18 +00:00
Martin Wilke
0837e54700 - Update to 0.4.0
PR:		120067
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-02-05 13:38:45 +00:00
Andrew Pantyukhin
100c9bf6e7 - Update to 1.8.1 2008-02-04 22:28:06 +00:00
Pav Lucistnik
5f82363f3e - Mark BROKEN: conflicting dependencies
Reported by:	pointyhat
2008-02-03 20:30:19 +00:00
Nicola Vitale
30b7945cd5 MKGI Chess Club is a chess playing server with a pure Web interface.
It features complete player profile management, full HTML email notification
with embedded board display. It also includes an interface to match against
chess engines such as gnuchess or phalanx.

WWW:	http://sourceforge.net/projects/mkgichessclub
2008-02-01 23:44:06 +00:00
Andrew Pantyukhin
f2371f9815 - Update to 5101
Submitted by:	Artemiy Kropachev <neon_cyrex@mail.ru> (maintainer)
2008-02-01 15:07:49 +00:00
Andrew Pantyukhin
41735a2c65 - Update to 0.7.4.1 2008-02-01 14:08:04 +00:00
Mark Linimon
ac0ada0fd9 Mark as broken on sparc64: does not compile. 2008-02-01 11:30:45 +00:00
Mark Linimon
d857f422d2 Mark as broken on sparc64: fails to compile. 2008-02-01 11:29:12 +00:00
Mark Linimon
ec28db159e Also broken with gcc 4.2 on sparc64. 2008-02-01 11:28:02 +00:00
Tilman Keskinoz
bd7865540f Fix two encoding errors, the latest libxml2-parser did not accept
Reported by:		pointyhat via pav
Thanks to:		garga for helping me with the right encodings
2008-01-31 14:44:52 +00:00
Alejandro Pulver
33b4bad684 - Fix building on 64-bit architectures (remove CPU model-specific - Pentium -
optimization) [1].
- Bump PORTREVISION.
- Install additional warriors (fsh88 hill) for benchmark.

Reported by:	pav [1]
2008-01-30 21:49:45 +00:00
Alejandro Pulver
bbef7cfcc7 - Fix building with GCC 4.x.
Reported by:	pav
2008-01-30 21:35:21 +00:00
Alejandro Pulver
386d5e7420 optiMAX is a corewar optimizer written in Perl for Unix and Windows XP.
Features:

- Comprehensive 4 stage optimization.
- Advanced constant generation.
- Fixed-Stragey Hills (fsh) as benchmark.
- fsh's for various hills available.

WWW:	http://www.corewar.info/optimax/
2008-01-30 04:30:52 +00:00
Alejandro Pulver
9ac5382ccb Species is a corewars evolver. It is a program to generates corewars warriors
using genetic algorithms. This is the program which generated the best evolved
warrior in the recent Multi-Manics corewars competition. Contemporaries
include YACE, RedRace, Red Maker and CCAI.

Species is definitely the most over-engineered, complicated and buggy Corewars
Evolver on the freeware market today!

WWW:	http://redcoder.sourceforge.net/?p=species
2008-01-30 04:27:43 +00:00
Alejandro Pulver
849f4a2e3c Tycho is a program to gather data on Core War warriors. Tycho takes a list of
warriors and fights each against the other. Execution logs of each instruction
executed are recorded for all fights. It prints a report in HTML format.

WWW:	http://redcoder.sourceforge.net/?p=tycho
2008-01-30 04:19:34 +00:00
Alejandro Pulver
60df7f1923 CRE, which stands for Corewars Redcode Evolver, is an open-source program that
automatically generates programs for the game Corewars by using Charles
Darwin's theories on natural selection. When you start CRE, here's what
happens:

1. A population of warriors is created by randomly selecting instructions.
2. Each warrior's fitness is tested by battling with other warriors in the
   population.
3. The fittest warriors reproduce and replace less fit warriors.
4. The previous two steps are repeated indefinitely.

WWW:	http://cre.sourceforge.net/
2008-01-30 04:03:27 +00:00
Alejandro Pulver
b5c2829921 Here you can find Yace, which is a program that automatically creates
corewar-warriors, using a genetic algorithm. Yace was a modified version of
ga_war.c, another corewar evolver (many thanks to Jason Boer), but in the
latest release there is not much code left from ga_war. I also want to thank M
Joonas Pihlaja for his Corewar Simulator exhaust, which is released under the
GPL.

WWW:	http://corewar.co.uk/ankerl/yace.htm
2008-01-30 03:58:10 +00:00
Alejandro Pulver
611bbdeb72 PTools version 1.1.
This is a collection of utility programs for the game of Core War. The
programs in this archive work well with the pMARS system, but most programs
will also work with other simulators. Below is an overview of what we have:

* mts      - Short for "MARS Tournament Scheduler".
* mopt     - The "multiple optimizer" calculates optimal sets of constants for
             warriors.
* pname    - pname renames warrior files based on the ;name line.

These additional tools have been included in the port but are not part of the
original ptools package:

* p3-2     - For generating p^3 redcode snippets.
* corestep - For finding optimal step constants (similar to mopt).

Note that the port prefixes all of these programs with "ptools-" to avoid
conflicts and/or confusions with other ports.

WWW: http://www.koth.org/pmars/
2008-01-30 03:55:27 +00:00
Alejandro Pulver
7bf49c7a44 QMars stands for Quicker Mars. It is a completely new implementation of a mars
simulator, which is an interpreter of the Assembler-like language RedCode,
which is used in CoreWars. QMars is heavily optimized to be as fast as
possible.

WWW:	http://corewar.co.uk/ankerl/qmars.htm
2008-01-30 03:28:45 +00:00
Martin Wilke
85d367bcff * Update to 080108
* Improve pkg-message handling

PR:		120103
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-01-29 22:40:56 +00:00
Martin Wilke
9f3a8b0db2 - Update to 0.8.0
PR:		119952
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-01-29 22:38:40 +00:00
Martin Wilke
dfb3e1c45f - Update to 0.5.1
PR:		119878
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-01-29 14:06:17 +00:00
Alejandro Pulver
83af41fffd - Update to version 1.26. 2008-01-29 05:41:23 +00:00
Alejandro Pulver
50a2f5a7ca - Update to version 1.6.0. 2008-01-29 05:33:26 +00:00
Alejandro Pulver
47f839e5cc - Update to version 1.8.3. 2008-01-29 05:24:19 +00:00
Alejandro Pulver
f04f3f6de7 - Update to version 7587. 2008-01-29 04:27:20 +00:00
Alejandro Pulver
12dfc40bee - Bump PORTREVISION.
- Fix CURL option (flag wasn't passed to the build).
- Fix CURL_DLOPEN option (was trying to open the wrong file, so remove version:
  libcurl.so.4 -> libcurl.so).

The original PR was for games/iourbanterror, but also applies to
games/worldofpadman.

PR:		ports/119813
Submitted by:	"Nerius Landys" <nlandys@gmail.com>
2008-01-29 04:10:56 +00:00
Lars Engels
2bfc449d71 - Change WWW to the official website
- Use SF macro
- Take maintainership

Noticed by:	 Eugene Sandulenko <sev (AT) scummvm.org>
2008-01-28 22:14:34 +00:00
Lars Engels
db4be6aed0 - Change WWW to the official website
Noticed by:	    Eugene Sandulenko <sev (AT) scummvm.org>
2008-01-28 22:12:03 +00:00
Thomas Abthorpe
9c42891cb8 - Add SHA256 checksums to ports
- Pass maintainship of of unmaintained ports to submitter
- The maintainers of the other ports have been contacted to update their
  own port

PR:		ports/118192
Submitted by:	Philip M. Gollucci <pgollucci@p6m7g8.com>
2008-01-28 20:30:07 +00:00
Alex Dupre
8a807f1aa5 Update to 0.7.3 release. 2008-01-28 06:51:07 +00:00
Martin Wilke
b3606cdd12 - Remove games/stormbaancoureur (project was rename to games/stormbaancoureur) 2008-01-26 23:47:40 +00:00
Martin Wilke
f35161e0fe - Connect games/stormbaancoureur 2008-01-26 23:35:52 +00:00
Martin Wilke
1d2f26a2a1 - Update to 2.0.0
PR:		119190
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-01-26 23:30:57 +00:00
Andrew Pantyukhin
aac574842a - Update to 2.1.3 2008-01-26 10:35:44 +00:00
Erwin Lansing
fe7d4f05a7 Mark BROKEN: does not build 2008-01-25 19:55:00 +00:00
Nicola Vitale
9f80c4ac6c PyChess is a gnome-inspired chess client written in Python.
Features

    * CECP and UCI Engine support
    * Free on-line play on the FICS chess servers
    * Read and writes the PGN, EPD and FEN chess file formats
    * Built-in Python based engine
    * Undo and pause functions
    * Board and piece animation
    * Drag and drop
    * Tabbed interface
    * Hints and spy arrows
    * Opening book side panel using sqlite
    * Scoreplot side panel
    * "Enter game" in pgn dialog
    * Internationalised or figure pieces in notation
    * Optional sounds
    * Legal move highlighting
    * A nice and accessible look

WWW:	http://pychess.googlepages.com/
2008-01-25 17:37:57 +00:00
Alexey Dokuchaev
fb194239f6 - Simplify logic
- Minor spelling nit
2008-01-25 15:39:53 +00:00
Andrew Pantyukhin
236c7e4ea4 - Update to 1.0.7 2008-01-24 06:26:46 +00:00
Martin Wilke
6186878a90 - Update to 0.8.0
PR:		119667
Submitted by:	Robert Gogolok <gogo@cs.uni-sb.de> (maintainer)
2008-01-20 21:56:03 +00:00
Lars Engels
1073cc4102 Update to 0.11.0 2008-01-20 19:26:08 +00:00
Lars Engels
7a59f853d0 - Update to 0.11.0
- Use PTHREAD_LIBS

Changelog:	http://sourceforge.net/project/shownotes.php?release_id=568141
2008-01-20 19:25:01 +00:00
Beech Rintoul
c8479161d3 - Fix pkg-plist
Reported by:	pointyhat via pav
Approved by:	linimon (mentor)
2008-01-19 00:47:29 +00:00
Pav Lucistnik
639e6f4bc0 - Mark BROKEN on amd64/5
Reported by:	pointyhat
2008-01-18 17:26:25 +00:00
Andrew Pantyukhin
05fbf5da12 - Fix ggz.modules registrations
Reported by:	pointyhat via erwin, pav
Approved by:	Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw>
		(maintainer timeout, 27 days)
2008-01-18 12:42:11 +00:00
Alejandro Pulver
a7bed004e9 - Use (more or less) "official" mirror instead of MASTER_SITE_LOCAL.
- Add (back) a WWW line to pkg-descr.
- Remove my old signature from pkg-descr.
2008-01-15 22:25:13 +00:00
Beech Rintoul
7b766a99fd - Fix install path
Reported by:	pointyhat via droso
Approved by:	linimon (mentor)
2008-01-14 20:35:40 +00:00
Martin Wilke
949b46c2e6 - Update to 20080114
PR:		119652
Submitted by:	Philippe Audeoud <jadawin@tuxaco.net> (maintainer)
2008-01-14 20:25:10 +00:00
Alejandro Pulver
1c8f1757aa - Bump PORTREVISION.
- Install png icon.
- Rename bin/wop* -> bin/worldofpadman* to avoid conflicts with games/wop [1].

Reported by:	Dmitry Marakasov <amdmi3@amdmi3.ru> [1]
2008-01-14 02:15:45 +00:00
Beech Rintoul
a3fb4779a3 - New port py-mnemosyne-1.0
- Mnemosyne resembles a traditional flash-card program but with an important
twist: it uses a sophisticated algorithm to schedule the best time for
a card to come up for review.

Submitted by:	Beech Rintoul <beech@FreeBSD.org> (maintainer)
Approved by:	linimon (mentor)
2008-01-13 03:49:42 +00:00
Martin Wilke
9bd60fbb22 Despite the name, it has nothing to do with apricots. It's a game
where you fly a little plane around the screen and shoot things and
drop bombs on enemy targets, and it's meant to be quick and fun.

There can be up to 6 planes, at most two human-controlled. All
others will be computer-controlled. Network support is in to do
list.

You must shoot at another's planes, destroy others' base and try
to keep alive. You may return to your base to refill your ammo. The
scenery is randomly generated.

WWW: http://www.fishies.org.uk/apricots.html

PR:		ports/119439
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-01-12 16:44:45 +00:00
Martin Wilke
095a642be2 OpenCity is a full 3D city simulator game project. It is written
in standard C++ with OpenGL and SDL from scratch. It is not intended
to be a clone of any famous city simulator from Max*s. So, if you
are looking to download a free SimCity 4 like, please forget OpenCity.

WWW: http://opencity.sourceforge.net

PR:		ports/119492
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-01-12 16:26:10 +00:00
Alejandro Pulver
1c8a3b123f World of Padman (WoP) is an open source first-person shooter computer game
available in both English and German. Originally it was a modification for the
game Quake III Arena titled PadMod created in the year 2004. After the source
code for Quake III Arena was released, the game became standalone. The idea is
based on the Padman comic strip for the magazine PlayStation Games created by
the professional cartoon artist Andreas 'ENTE' Endres, who is also the man who
made many of the maps included with the game in 1998. The current version runs
on an enhanced version of the ioquake3 engine, which is based on the Quake III
Arena engine. Most of the maps in the game are lilliput style, and have a
commercial-quality level of graphic complexity. Because it was originally a
mod for Quake III Arena, most of the gameplay is similar. However, there is no
Capture the Flag mode in World of Padman. World of Padman fully supports bots
with a variety of skill levels in both online and offline play for all of the
game types included. A single-player mode has not yet been implemented.
Players can also record audio and video as they play. The game fully supports
modifications, and custom maps can be created.

WWW:	http://www.worldofpadman.com/
2008-01-12 02:20:47 +00:00
Alexey Dokuchaev
0edf3094a6 - Add additional mastersite per portlint(1)
- Fix a typo in Makefile header
2008-01-12 01:35:11 +00:00
Alejandro Pulver
018541efae - Remove supression of the bot log file (now it's stored in the home directory,
not in the current one like the original Q3).
- Bump PORTREVISION.
2008-01-11 19:33:02 +00:00
Alejandro Pulver
59c5d831a1 - Add ONLY_FOR_ARCHS=i386 since it's just a patch (for graphics) over the
original code, which also builds but doesn't run on other archs.
2008-01-11 19:30:23 +00:00
Alejandro Pulver
fa3b88e4ec - Fix local patch that was producing a crash.
- Bump PORTREVISION.
2008-01-11 02:07:43 +00:00
Martin Wilke
40a9016ee9 - Update to 1.5
PR:		119400
Submitted by:	Beat Gaetzi <beat@chruetertee.ch>
Approved by:	maintainer
2008-01-10 23:19:08 +00:00
Jeremy Messenger
5e3ee2a0ad Update to 2.20.3. 2008-01-08 18:15:28 +00:00
Martin Wilke
e9222d6a01 - Update to 20080107 2008-01-08 01:16:28 +00:00
Andrew Pantyukhin
ae9c1d2be7 - Update to 1.0.6 2008-01-07 22:44:51 +00:00
Johan van Selst
29bc9c13b5 - Update to 4.3.11 2008-01-06 22:54:41 +00:00
Pav Lucistnik
d1a3ff9a04 - Attempt to fix plist on 7.x - objformat removal
Reported by:	erwin
2008-01-06 12:38:56 +00:00
David Thiel
980f729621 Update WWW, as gltron.org has been squatted. 2008-01-06 01:58:46 +00:00
Alejandro Pulver
9f96b49b63 - Bump PORTREVISION.
- Take maintainership.
- Remove USE_XLIB (it only requires SDL).
- Build 2 binaries, one for the full game and other for the shareware version.
- Expand pkg-descr and pkg-message to reflect the previous change.
- Replace -O2 and higher in CFLAGS by -O1 (crashes otherwise).
- Convert a line-specific REINPLACE_CMD into a patch.
2008-01-04 21:49:08 +00:00
Alejandro Pulver
4fbde95c55 - Update to version 1.8.2.
- Bump PORTEPOCH.
- Remove many upstream already integrated patches.
2008-01-04 17:23:44 +00:00
Alejandro Pulver
99533b1805 - Update to version 2007_12_20. 2008-01-04 17:20:24 +00:00
Alejandro Pulver
18fde0bf90 - Update to version 4.1. 2008-01-04 17:19:52 +00:00
Alejandro Pulver
edb917ebb4 - Update to version 2.0.10.
- Remove pkg-message (bug fixed, no workaround should be needed).
2008-01-04 09:24:50 +00:00
Edwin Groothuis
520ea289eb [PATCH] games/bomberclone: update to 0.11.8
PR:		ports/119321
Submitted by:	"Beat Gaetzi" <beat@chruetertee.ch>
2008-01-04 00:05:54 +00:00
Martin Wilke
da93caf7f3 - Fix build on sparc64
PR:		119071
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-01-03 21:03:27 +00:00
Thomas Abthorpe
495ecb69f9 - Update to 1.176
PR:		ports/119309
Submitted by:	Philippe Audeoud <jadawin tuxaco.net> (maintainer)
2008-01-03 18:11:49 +00:00
Pav Lucistnik
c5b57a9764 This is a Chinese Checkers game, it has 5 AI players, and can easily support
more for any hackers out there. It uses SDL and runs great in plain X11.
It has some fun effects to liven things up a bit.

Multiplayer is supported on the same computer, although a net player would
not be hard to add given the plugin player feature.

WWW: http://jcatki.no-ip.org/CC/

PR:		ports/118189
Submitted by:	Frank W. Josellis <josellis@pollux.senax.net>
2008-01-03 10:23:55 +00:00
Pav Lucistnik
fbf5c4eedb - Fix up the permissions on a package
- Explicitly disable SDL bits
- Add note to pkg-message about membership in group games
2008-01-02 20:40:40 +00:00
Pav Lucistnik
1c99375db8 - Flip OpenGL 'on' by default
Submitted by:	pfgshield-freebsd@yahoo.com
Approved by:	maintainer timeout (2 weeks)
2008-01-02 13:49:19 +00:00
Marcelo Araujo
976da6e63f - Lib updated Fox16.
- Bump PORTREVISION.

Approved by:	edwin (mantainer, implicit), stas (mentor, implicit)
2008-01-01 17:01:51 +00:00
Martin Wilke
90368c587f - Update to 3.9.7
PR:		119070
Submitted by:	UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
2007-12-31 00:39:37 +00:00
Andrew Pantyukhin
d3d180cc86 - Update to 0.6.4 2007-12-28 07:01:34 +00:00
Andrew Pantyukhin
00f1db2d75 - Update to 2.1.2 2007-12-27 20:54:39 +00:00
Jeremy Messenger
b4c8a16555 It only needs to depend on avahi-app.
PR:		ports/119032
Submitted by:	"Dima Panov" <fluffy@fluffy.khv.ru>
2007-12-27 01:04:57 +00:00
Andrew Pantyukhin
7cd4293ceb - Update to 005 2007-12-24 18:46:40 +00:00
Thomas Abthorpe
79bbc21af8 - Update to 1.175
PR:		ports/118985
Submitted by:	Philippe Audeoud <jadawin tuxaco.net> (maintainer)
2007-12-24 14:12:36 +00:00
Jose Alonso Cardenas Marquez
10bde60f9c - Update to 0.7.2 2007-12-22 12:46:38 +00:00
Andrew Pantyukhin
ddb172c03b - Fix ggz client registration
- Complete fix is pending on a change to games/ggz-client-libs

Reported by:	pointyhat via pav
2007-12-22 11:21:03 +00:00
Pav Lucistnik
a89a5b6058 - Fix build on FreeBSD 8.x
Submitted by:	Wesley Shields <wxs@atarininja.org>
2007-12-21 10:01:25 +00:00
Alejandro Pulver
c5cc04b727 - Bump PORTREVISION (also needed by the previous commit).
- Use USE_MAKESELF instead of custom do-extract target.
- Use USE_DOS2UNIX instead of manual REINPLACE_CMD.
- Preserve additional arguments in the wrapper scripts.
- Clean up / tidy.
2007-12-20 18:40:17 +00:00
Alejandro Pulver
ec18c63682 - Remove IA32_BINARY_PORT (not intended to be used with Linux binaries).
- Add missing GL dependency (USE_GL=linux).

PR:		ports/118893
Submitted by:	Hardy Schumacher <hardy.schumacher@amd.com>
2007-12-20 17:45:18 +00:00
Andrew Pantyukhin
9b21874692 - Update to 2.1.1
Prodded by:	Anton Alekseev <blackout@blackout.ru>,
		Beat Gaetzi <beat@chruetertee.ch>
2007-12-19 23:31:36 +00:00
Alejandro Pulver
3214cd8150 - Update to version 2.1.7.
- Add Omni-Bot support and corresponding OPTIONS entry.
- Use ECHO_CMD instead of ECHO to create wrapper script.
2007-12-19 20:53:09 +00:00
Alejandro Pulver
2d83162aba - Use ECHO_CMD instead of ECHO to create wrapper script.
- Bump PORTREVISION.
- Add Omni-Bot support and OPTIONS entry.
2007-12-19 20:52:25 +00:00
Alejandro Pulver
c3b06efddc - Use ECHO_CMD instead of ECHO to create the wrapper script.
- Make DATADIR one level deeper (as now only one directory is created, as
  every other ET mod), and update pkg-plist.
2007-12-19 20:51:42 +00:00
Alejandro Pulver
714f3e692b - Update to version 0.66. 2007-12-19 19:46:27 +00:00
Martin Wilke
1d1b8ab522 - Fix Build
Submitted by:	pointyhat
Approved by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2007-12-19 17:52:54 +00:00
Martin Wilke
85b5a237e7 - Update to 2.0.1
PR:		118760
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2007-12-19 12:00:25 +00:00
Martin Wilke
7e564b8b2f - Update to 0.2.1
PR:		118764
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2007-12-18 18:52:42 +00:00
Martin Wilke
13049c1e8f - Update to 0.2.1
PR:		118763
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2007-12-18 18:51:29 +00:00
Martin Wilke
4078140b9a - Update to 0.1.8
PR:		118762
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2007-12-18 18:50:21 +00:00
Alejandro Pulver
5ee38392c3 - Remove DEPRECATED, keep BROKEN and note it needs FreeBSD 7 and new
linux_compat before being able to work (because its dependencies need them).
2007-12-18 02:19:13 +00:00
Alejandro Pulver
118779596b Legends is a fast-paced first-person-perspective online multiplayer game
released as freeware (software license). The game is designed to take
advantage of the beautiful environments available from the Torque engine it is
based on, while still offering the breakneck pacing and variety of styles
available from such classics as Quake and Tribes.

Gameplay is not the strafe-strafe-jump-strafe-shoot-strafe-run-like-hell style
a lot of games espouse; the addition of a jetpack adds a third dimension of
mobility that makes skill, forethought, and restraint necessities to winning.

Team sizes are ideal between 10 and 15 on each side, and the network code
allows 56k upwards to play smoothly. Game type offerings range from the
classic Capture the Flag, Deathmatch and Duel to our own new types, e.g..
'War'.

Plenty of maps are provided by us, but the beauty of this game is its
customization possibilities. Mission creation has never been easier, with a
stable, full-featured editor integrated into the game engine itself. Skins,
models, and effects can all be modified by the end-user with commonly
available tools. The game has an Autodownload feature which means you never
have to leave the game to join new user created Client-Side and Server-Side
missions.

WWW:	http://legendsthegame.net/
2007-12-17 18:34:07 +00:00
Alejandro Pulver
ed021df9c9 Odamex is a free and open source port for the classic first-person-shooter
Doom. Odamex's goal is to emulate the feel of and retain many aspects of the
original Doom executables while offering a broader expanse of security
features, personal configuration, gameplay options, and editing features.
Odamex can run on a wide range of operating systems and hardware, so players
should be able to play on almost any platform. Features:

* The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode.
* Compatability with many major operating systems, including Windows, Linux,
  FreeBSD and Mac OSX.
* Core gameplay modeled on the original doom2.exe.
* Streamlined WAD loading, allowing the server and clients to load WAD files
  on the fly without needing to restart the client or server.
* Compatability with Boom, MBF and CTF Standard maps.
* Deathmatch, Cooperative, Team Deathmatch and CTF gametypes.
* Jumping, Mouselook and other non-standard features available as server-side
  options.
* Comprehensive cheat and exploit countermeasures.
* An open source code base licensed under the GPL, available for anyone to
  examine, compile, or modify to their liking.

WWW:	http://odamex.net/
2007-12-17 18:16:37 +00:00
Alejandro Pulver
5cf1286163 The EDGE project is a programming project to develop a DOOM style engine aimed
at the Total Conversion developer, but still able to play the original DOOM
games. This project started with the DOOM source released by id software.

Note that it currently does not support playing the original MIDI music, but
supports OGG Vorbis audio files.

For Total Conversions using Edge see:
http://www.wadsinprogress.info/

For high resolution textures see:
http://forums.yaa.dk/viewtopic.php?f=32&t=69

WWW:	http://edge.sourceforge.net/
2007-12-17 17:53:59 +00:00
Pav Lucistnik
64d5979e9d - Update to 0.6.4
PR:		ports/118553
Submitted by:	Tor Halvard Furulund <squat@squat.no>
2007-12-17 07:10:49 +00:00
Ying-Chieh Liao
0bd8b12ce6 upgrade to 2.8.14 2007-12-17 04:38:29 +00:00
Alejandro Pulver
52446c2a67 - Mark as BROKEN on 5.x (undefined reference to 'playsound'). Probably a
dependency doesn't enable some feature there. Has to be tracked.

Reported by:	pointyhat (via pav)
2007-12-16 01:36:36 +00:00
Norikatsu Shigemura
0c7480ccb2 Add laughingman 0.20070610, is a real-time face hijacking program
made by the ultimate hacker Aoi a.k.a. The Laughing Man.

Tested by:	ume
HW leased by:	ume
Committed at:	the Kanto region BUGs joint year-end party 2007
		in Akihabara, Tokyo, Japan
2007-12-15 11:46:43 +00:00
Pav Lucistnik
127f6e7923 - Update to 1.3
PR:		ports/117689
Submitted by:	Peter Thoenen <peter.thoenen@yahoo.com> (maintainer)
2007-12-14 23:19:56 +00:00
Martin Wilke
8c2eeef6b2 - Update to 7.3.2
PR:		118622
Submitted by:	KATO Tsuguru <tkato432@yahoo.com>
2007-12-14 23:15:10 +00:00