some fpc ports.
- Added PORTREVISION for each port
- Fixed pkg-plist on fpc-gtk2 and fpc-gtk ports
- Fixed the gtk, glib and gdk libraries linking for fpc-gtk
- Removed obsolete patches from fpc-gtk. Now it's using ${REINPLACE_CMD}
- Removed post-extract from fpc-fcl. I just added it to makefiles.units file
Approved by: garga (mentor)
occurs. It didn't show error messages even if they are fatal.
- Each rc.d script now logs all messages got at starting a daemon.
- pkg-install is made to automatically make a user to execute dkfilter
which is specified by Makefile. Register UIDs, GIDs.
- pkg-deinstall is made to notice that an admin should remove the
user made at install-time if they don't need him or her
- Bump PORTREVISION for all these changes
PR: ports/100978
Submitted by: Yoshisato YANAGISAWA (maintainer)
- Don't build game.so by default (provided by "games/quake2-data").
- Follow rules in "games/quake2-data/Makefile.include": fix handling of search
paths.
- Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and
"games/quake2-xatrix").
- Add GAME and CTF options (off by default).
- Disable building game.so and ctf/game.so by default (provided by
"games/quake2-data" and "games/quake2-ctf" respectively).
- Follow the rules in "games/quake2-data/Makefile.include": fix handling of
the search paths.
- Misc changes in pkg-plist.
meaning to base defense along with offensive positioning and organized
strikes.
The basic premise is this:
Attack the enemy base, grab their flag, then take it back to your base. In
this variation you must touch your base flag when carrying the enemy flag in
order to score - if your flag isn't at your base when you return, you or your
team must get it back to gain points and captures.
You are part of an elite commando foce that must infiltrate a hostile alien
cite. Once inside, you must scour industrial landscapes, crawl through
waterways and air ducts, navigate treacherous canyons teeming with vicious
mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon
base.
- 18 Arduous Levels to Conquer.
- Added Weapons.
- New Enemies.
This port installs the game.so file, but you still need the original data.
WWW: http://www.idsoftware.com/games/quake/quake2-reckoning/
Take out the Big Gun sounded simple enough, except the Strogg were waiting.
You, and a few marines like you, are the lucky ones. You've made it down in
one piece and are still able to contact the fleet. The Gravity Well, the
Strogg's newest weapon in its arsenal against mankind, is operational. With
the fleet around Stroggos, 5% of ground forces surviving, and that number
dwindling by the second, your orders have change: free your comrades. Destroy
the Gravity Well.
- New Enemies -- The Stalker, Turrets, Daedalus, Medic Commander, Carrier, and
the Black Widow.
- 14 Entirely new levels and 10 new deathmatch levels.
- New Power-Ups -- Deathmatch specific power-ups: Vengeance Sphere, Hunter
Sphere, and Anti-matter bomb.
- New Weapons -- The Chainsaw, ETF Rifle and Plasma Beam.
This port installs the game.so file, but you still need the original data.
WWW: http://www.idsoftware.com/games/quake/quake2-grndzero/
- Fix MASTER_SITES (data URL changed).
- Misc changes in text messages (OPTIONS, IGNORE, etc.).
- Follow rules in "games/quake2-data/Makefile.include": fix handling of search
paths in the engine.
- Build an install the original game.so file to avoid each engine having to
build its own version (unless it provides additional features or is
incompatible).
- Add MANUAL option (to install the game manual).
- Add some notes about Quake II ports in Makefile.include.
- Remove CTF option (split to "games/quake2-ctf").
- Remove mention of Rogue/Xatrix mission packs in files/pkg-message.in (split
to "games/quake2/rogue" and "games/quake2-xatrix").
- Introduce app-side support for npapi/xpi smart linkfarming
- Remove old linkfarm and announce full automation
- Break all non-Makefile.npapi plugins (temporarily)
- Do not bump portrevision just yet
- Invite venturesome users to portupgrade -f xpi-* and linux-gecko-apps
Wiki: http://wiki.freebsd.org/NPAPI, http://wiki.freebsd.org/XPI
- Install GCC utilities needed by GPC (doesn't work if base system GCC isn't
the same as the one used to build GPC) [2].
- Don' change the default GCC installation directory hierarchy, but avoid
possible conflicts with other GCC compilers by prepending a "gpc" directory
after ${PREFIX}.
Reported by: linimon [1], "L. S. Colby" <ls.colby@gwirynybyd.com> [2]