Commit Graph

8808 Commits

Author SHA1 Message Date
Dmitry Marakasov
802b12daa7 Add WANT_GNOME for INSTALLS_ICONS to actually work.
Approved by:	miwi (mentor)
2008-06-20 09:03:55 +00:00
Ed Schouten
1078968999 Use the email address from the FreeBSD project for my ports.
Rink Springer also asked me if he could maintain his own ports. Change
maitainership of games/sudsol, net/freedbd and net/kissd to Rink.

Approved by:	philip (mentor), rink
2008-06-20 07:18:30 +00:00
Dmitry Marakasov
e696084d23 Update my email address in 132 ports.
Approved by:	miwi (mentor)
2008-06-19 17:28:24 +00:00
Martin Wilke
cb934167d5 - Update to 0.95-1
PR:		124741
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-06-19 12:50:21 +00:00
Alexey Dokuchaev
484bdbe192 - Update to version 0.6.1
- Use SF macro
- Add new knob, WITH_MIDI_PLAYER_ARGS
- Use FreeType for font rendering instead of sprites.  This brings full
  unicode support (input, rendering, file I/O) and greatly enhances
  internationalization for non-latin languages
- Install default set of icons
- Improve desktop entry description
- Add a piece of advice to pkg-message, kill superfluous article

Based on PR:	ports/122550
Submitted by:	Artem Naluzhnyy
2008-06-19 12:47:42 +00:00
Martin Wilke
2bc8484509 Crrcsim is a model-airplane flight simulation program. Using it,
you can learn how to fly model aircraft, test new aircraft designs,
and improve your skills by practicing on your computer.

It rules! The flight model is very realistic. The flight model
parameters are calculated based on a 3D representation of the
aircraft. Stalls are properly modelled as well. Model control is
possible with your own rc transmitter, or any input device such as
joystick, mouse, keyboard.

WWW: http://crrcsim.sourceforge.net/

PR:		ports/124659
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-06-19 10:56:11 +00:00
Pav Lucistnik
6ae85efdfc - Set expiration period of one month (project dead; website defaced)
Submitted by:	ed (maintainer)
2008-06-19 10:31:21 +00:00
Greg Lewis
6202c80e16 . Switch to termios now that sgtty has become a binary only compatibility
layer.  This is done for all versions of FreeBSD, not just recent
  8-CURRENT (which is where the sgtty change was made) to avoid more ugly
  #ifdef's throughout this code (which is already littered with them).

  This change was only tested on FreeBSD 6, but I believe it will fix the
  build for 8-CURRENT.

Prompted by:	pointyhat (via pav)
2008-06-19 06:39:27 +00:00
Pav Lucistnik
6da29a94fa - This port has been BROKEN for more than 6 months. It will be removed unless
fixed in next two months.

With hat:	portmgr
2008-06-19 02:54:54 +00:00
Martin Wilke
a835e21343 - Update to 0.94-1
PR:		124354
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-06-18 23:59:15 +00:00
Pav Lucistnik
7b8f2b92a2 - My previous commit makes it build with memrchr
Tested by:	gahr
2008-06-18 23:57:44 +00:00
Martin Wilke
b26f95bb83 Plee The Bear will be a 2D platform jump and run game, as fun as
the best platform games of the 90's (the golden age of this kind
of games). You're a bear, trying to catch his son, which ran away
after he ate all your honey.

WWW: http://plee-the-bear.sourceforge.net/

PR:		ports/124624
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-06-18 23:30:48 +00:00
Pav Lucistnik
df3e0ace6a - Delete linux-goodway, an utility for recently removed linux-x-plane game 2008-06-18 23:27:39 +00:00
Martin Wilke
9b5da4ef4f A jigsaw puzzle game that uses tetrominoes for the pieces. Any image
can be imported and used to create puzzles with a wide range of
sizes. Games are saved automatically, and you can select between
currently in progress games.

WWW: http://gottcode.org/tetzle/

PR:		ports/124496
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-06-18 23:26:50 +00:00
Martin Wilke
9d915a1996 - Update to 2.1.5
PR:		124556
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-06-18 23:24:30 +00:00
Pav Lucistnik
8e2b730c41 - Delete games/linux-x-plane: relies on expired, unfetchable installer port
- Delete games/linux-x-plane-net-installer: expired - unfetchable
2008-06-18 22:26:27 +00:00
Pav Lucistnik
aff476a714 - Now builds 2008-06-18 20:50:58 +00:00
Pav Lucistnik
1e0e46e9bc - Update to 1.2.13
PR:		ports/124637
Submitted by:	Alex Kozlov <spam@rm-rf.kiev.ua>
Approved by:	maintainer
2008-06-18 20:47:42 +00:00
Pav Lucistnik
5f05e68e25 - Fix fetch 2008-06-18 20:17:45 +00:00
Alexey Dokuchaev
4384aa7dd6 - Better separate extracting and patching
- Minor textual nit in comment
2008-06-18 19:38:27 +00:00
Alexey Dokuchaev
92c9081798 - Update to version 2.4.2
- Switch back to using BSD make(1)
- Stop patching things at extract phase
2008-06-18 19:18:44 +00:00
Pav Lucistnik
fe3f5afbee - Fix fetch, update WWW
Figured out by:	adamw (thanks!)
2008-06-18 19:00:18 +00:00
Pav Lucistnik
e687bb82e2 - Runtime problems need IGNORE not BROKEN 2008-06-18 18:20:03 +00:00
Pav Lucistnik
30cb6487a4 - Fix fetch 2008-06-18 18:05:59 +00:00
Oliver Lehmann
16786fe2f7 bump PORTREVISION because of ogre3d update 2008-06-18 17:45:31 +00:00
Oliver Lehmann
2caa2fea22 update ogre to 1.4.9 2008-06-18 17:44:44 +00:00
Alex Dupre
26b34774b8 - Update to 0.7.4 release
- Add Desktop entry [1]

PR:		124107 [1]
Submitted by:	Pawel Pekala <c0rn@o2.pl> [1]
2008-06-18 06:31:21 +00:00
Pav Lucistnik
0729f18cb1 - Fix NOPORTDOCS plist
Reported by:	ionmachine
2008-06-17 19:07:39 +00:00
Pav Lucistnik
0a9ab58118 - Now seems to build on amd64 2008-06-17 18:52:58 +00:00
Erwin Lansing
aa283626ff Also mark BROKEN on recent versions of 6.x and 7.x after the MFC
of memrchr

Submitted by:	pointyhat
2008-06-15 20:47:05 +00:00
Rong-En Fan
322ab279fc - Update to 20080610
PR:		ports/124522
Submitted by:	Olivier Smedts <olivier at gid0.org> (maintainer)
2008-06-15 06:04:19 +00:00
Philip Paeps
2fa970cca6 Update to 1.4.3.
Add an OPTION to disable NLS (remove dependency on gettext).

http://svn.gna.org/viewcvs/wesnoth/tags/1.4.3/changelog?rev=27046&view=download
2008-06-10 21:38:42 +00:00
Oliver Lehmann
256e9c60bc add two missing directory to delete
Noted by:	pav
2008-06-08 13:07:51 +00:00
Edwin Groothuis
090059a210 Bump portrevision due to upgrade of devel/gettext.
The affected ports are the ones with gettext as a run-dependency
according to ports/INDEX-7 (5007 of them) and the ones with USE_GETTEXT
in Makefile (29 of them).

PR:             ports/124340
Submitted by:   edwin@
Approved by:    portmgr (pav)
2008-06-06 14:17:21 +00:00
Martin Wilke
6522484ea3 -- Update to 1.7.3
PR:		124312
Submitted by:	Ports Fury
2008-06-05 22:31:02 +00:00
Alejandro Pulver
b832d33265 - Update to version 7736. 2008-06-03 22:35:25 +00:00
Martin Wilke
da8720e4d2 Intense 2D space shooter like Space-Invaders, but not quite. It
uses OpenGL and includes particle effects.

The objective is to shoot the aliens before they reach the bottom
of the screen.

WWW: http://dusted.dk/?view=linux-game-simplevaders

PR:		ports/124233
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-06-03 17:24:39 +00:00
Martin Wilke
f954d1aba3 - Update to 20080602
- Replace files/patch-Makefile with REINPLACE_CMD
- Fix build without libvorbis and co
- Add an option to depend on timidity++ instead of timidity, to be in sync with OPTIONS of audio/sdl_mixer

PR:		124231
Submitted by:	Olivier Smedts <olivier@gid0.org> (maintainer)
2008-06-03 12:16:42 +00:00
Martin Wilke
dccb33775f - Update to 0.10
PR:		124222
Submitted by:	Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
2008-06-03 09:42:52 +00:00
Martin Wilke
e1f07baebe - Update to 2.1.4
PR:		124211
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-06-03 08:52:19 +00:00
Martin Wilke
02236a7b99 - Update to 3.0a
PR:		124029
Submitted by:	Alexander Logvinov <ports@logvinov.com> (maintainer)
2008-06-03 08:20:59 +00:00
Felippe de Meirelles Motta
4fe538d768 OpenJazz, is a free, open-source re-implementation of the classic Jazz Jackrabbit(tm) game engine.
WWW: http://treacle.hewwo.com/jazz/oj/index.html

PR:		ports/122375
Submitted by:	Ganael Laplanche <ganael.laplanche@martymac.com>
Approved by:	araujo (mentor)
2008-06-03 02:35:07 +00:00
Pav Lucistnik
762da8a42b - Add runtime dependencies on zip+unzip
Reported by:	blokkie <blokkie@h0m3.be>
2008-06-02 21:47:41 +00:00
Christian Weisgerber
2427f7f00c Sync with bug fix release 2.8.1. No code changes. 2008-06-02 14:42:36 +00:00
Oliver Lehmann
af7f623992 update to 0.5.2 2008-06-01 05:56:17 +00:00
Pietro Cerutti
9eea2ad9ef - Chase devel/directfb SHLIB bump
Approved by:	miwi (mentor)
2008-05-30 21:25:11 +00:00
Martin Wilke
3296b35a5f - Update to 1.8.2
PR:		124025
Submitted by:	"Max E. Kuznecov" <mek@mek.uz.ua> (maintainer)
2008-05-30 15:42:54 +00:00
Martin Wilke
a9b9cddba0 - Update to 1.7.0
PR:		124040
Submitted by:	Ports Fury
2008-05-30 13:43:40 +00:00
Martin Wilke
4443f78c0b - Update to 7.3.8
PR:		124041
Submitted by:	Ports Fury
2008-05-30 13:36:04 +00:00
Joe Marcus Clarke
2f6b0d9f33 Update to 2.22.2.1. 2008-05-30 05:33:20 +00:00
Pav Lucistnik
a80531769d - Disallow this from pointyhat builds; we don't need to repackage 520 MB of
game data and load it on all our mirrors
2008-05-29 21:37:49 +00:00
Christian Weisgerber
66defa7f31 Update to 2.8. No major changes. 2008-05-28 19:23:48 +00:00
Martin Wilke
b22f268805 - Add missing patch 2008-05-28 08:06:31 +00:00
Martin Wilke
18dd6954f3 - Add common code to support for cmake based ports.
- Update devel/cmake to 2.6.0 (also fix ports/123092)
- Use the new CMAKE build framework in all ports using cmake

Approved by:	portmgr (pav)
2008-05-27 22:12:09 +00:00
Jeremy Chadwick
e5f868d2ef Update menucolors patch. Use official patchsite as well. 2008-05-27 08:22:29 +00:00
Jeremy Messenger
4966036d53 Update to 2.22.2. 2008-05-27 06:55:02 +00:00
Philip Paeps
68f0ff2c92 Update to 1.4.2.
http://svn.gna.org/viewcvs/wesnoth/tags/1.4.2/changelog?rev=26390&view=download
2008-05-25 19:27:11 +00:00
Martin Wilke
73127a0046 Vega Strike is an OpenSource 3d Space Simulator. Work is proceeding
on both the Vega Strike game engine and a Vega Strike Universe game
data set. Both engine and data are in a playable state, but still
under development. Each release serves as a beta for both engine
and data.

The project goal is, at version 1.0, is to be a generic space
simulator. Currently developed features include:

* Trading
* Exploration
* Plenty of shoot 'em up action
* Preliminary multiplayer Deathmatch (testing server only)

WWW: http://vegastrike.sourceforge.net

PR:		ports/123538
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-05-24 18:40:32 +00:00
Martin Wilke
1d77f1a2cc Vega Strike data files
This port install the data files needed to run Vega Strike opensource
3D space simulator

WWW: http://vegastrike.sourceforge.net

PR:		ports/123537
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-05-24 18:37:17 +00:00
Johan van Selst
65dbc71156 Update to 4.3.15 2008-05-24 10:10:06 +00:00
Edwin Groothuis
b091d85d54 Add information about a pre-load with FreeBSD version greater than 7.
PR:		ports/122113
Submitted by:	Henry Hu <henry.hu.sh@gmail.com>
Approved by:	maintainer timeout
2008-05-24 06:04:24 +00:00
Edwin Groothuis
c6f948276d [new port] games/netherearth
new port of Nether Eearth Re-Make
	(http://www.braingames.getput.com/nether/)
	Nether Earth was the very first real time strategy game.
	It worked on a SPECTRUM machine, and only needed 48KB of
	RAM to work!! It has all the tipical elements of strategy
	games: resources, factories, combat units, etc.  supposed
	name of ports: netherearth

	NETHER EARTH REMAKE. Nether Earth was the very first real
	time strategy game. It worked on a SPECTRUM machine, and
	only needed 48KB of RAM to work!!

	It has all the tipical elements of strategy games: resources,
	factories, combat units, etc.

	WWW: http://www.braingames.getput.com/nether/default.asp

	- OleVole
	olevole@yandex.ru

PR:		ports/123800
Submitted by:	OleVole <olevole@yandex.ru>
2008-05-24 00:24:44 +00:00
Martin Wilke
1d8104bd42 - Update to 1.1.0
PR:		123872
Submitted by:	Ports Fury
2008-05-22 00:49:31 +00:00
Martin Wilke
a9b12de60c Thunder&Lightning is a futuristic action flight simulator and
realtime strategy game that takes place in a large 3D environment.
Jump into the pilot seat of your Lightning aircraft and fight against
Thunder tanks in a fierce battle for control of the island!

Apart from flight simulators, Thunder&Lightning takes inspiration
from (but is not a clone or remake of) the 80's classic Carrier
Command. This means that you will find yourself in control of a
futuristic carrier with aircraft and amphibious tanks at your
disposal. In the long run, there will be multiple Islands to conquer,
each with its own defense strategy.

Although Thunder&Lightning already supports missions, it aims to
be an open-ended game with a dynamically developing world with
scripted events on some occasions.

WWW: http://tnlgame.net/

PR:		ports/121132
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-05-22 00:05:41 +00:00
Marcelo Araujo
10eac16241 - Lib updated fox16.
- Bump PORTREVISION.

Noticed by:	mezz
2008-05-21 02:47:35 +00:00
Thomas Abthorpe
c72f7f99fa - Update to 1.3
- Pass maintainership to Ganael Laplanche

PR:		ports/120223
Submitted by:	Beat Gaetzi and Ganael Laplanche
2008-05-20 22:45:51 +00:00
Thomas Abthorpe
9613aa1bc9 - Fix permissions on directories
- Remove USE_GCC while I am here
- Bump PORTREVISION

PR:		ports/116485 (inspired by)
Submitted by:	Li-Lun "Leland" Wang <llwang infor.org> (maintainer)
2008-05-20 12:39:08 +00:00
Jose Alonso Cardenas Marquez
365e880b73 - Add missing dependency
Reported by:	pav
2008-05-20 00:05:14 +00:00
Chin-San Huang
9c60eb4cc7 Automatic number guessing game robot. 2008-05-18 17:49:12 +00:00
Jose Alonso Cardenas Marquez
2710cf2d60 - Update to 0.20 2008-05-18 16:48:38 +00:00
Alejandro Pulver
3b94a5d9ab - Add missing EXTRACT_DEPENDS. 2008-05-18 16:09:37 +00:00
Martin Wilke
3cb8ed77a3 The F-1 Spirit remake is mostly identical to the original Konami
classic F-1 Spirit game in that you first have to clear tracks in
a top-down view with stock cars, rally cars and so on by accumulating
points given for finishing in the first places until you actually
get to play the Formula 1 tracks.

Otherwise there are quite some enhancements, namely improved graphics,
improved music, more realistic physics, real shape shown in the
maps, camera rotation and zoom, split screen for up to four players,
(online) highscore tables and replay saving.

WWW: http://www.braingames.getput.com/f1spirit/default.asp

PR:		ports/123686
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-05-18 00:02:03 +00:00
Martin Wilke
552539df30 - Update to 0.93-2
PR:		123746
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-05-17 23:39:05 +00:00
Martin Wilke
6127d8a2c9 - Update to 0.6.1
PR:		123745
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-05-17 23:39:03 +00:00
Martin Wilke
feeee3c29c - Unbreak
- Update to 0.3.0.20080504
- Pass maintainership to submitter

PR:		123397
Submitted by:	Ganael Laplanche <ganael.laplanche@martymac.com>
2008-05-17 19:40:35 +00:00
Erwin Lansing
fdefc3680b Mark BROKEN: does not build 2008-05-17 19:21:41 +00:00
Felippe de Meirelles Motta
bc595673f5 - Update to 2.0.10
PR:		ports/123575
Submitted by:	Chuck Swiger <chuck@pkix.net> (maintainer)
Approved by:	araujo (mentor), Chuck Swiger <chuck@pkix.net> (maintainer)
2008-05-17 15:13:44 +00:00
Martin Wilke
824c28a0cb brickshooter is a small puzzle game, where you'll have
to clear the central area from different colored bricks. Three or
more same colored bricks that touch will vanish. You can shoot
bricks into the playing field from the fringes.

WWW: http://bilious.homelinux.org/~paxed/brickshooter/

PR:		ports/123540
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-05-16 21:30:34 +00:00
Martin Wilke
52a98e161b - File was rerolled (spell fix)
PR:		123507
Submitted by:	Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
2008-05-16 19:05:38 +00:00
Martin Wilke
1b00179852 - Update to 0.2.2
PR:		123277
Submitted by:	Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
2008-05-16 18:59:51 +00:00
Martin Wilke
884dfcb847 - Update to 0.6
PR:		123610
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-05-16 12:27:22 +00:00
Martin Wilke
10f544c8f8 - Update to 0.9.3
PR:		123609
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-05-16 12:27:19 +00:00
Martin Wilke
a90d561289 - Update to 2.3.5
PR:		123702
Submitted by:	Peter Thoenen <peter.thoenen@yahoo.com> (maintainer)
2008-05-15 20:12:27 +00:00
Pav Lucistnik
42b4ee580c - Mark BROKEN on CURRENT: ptr.h:68: error: conflicting types for 'memrchr'
Reported by:	pointyhat
2008-05-14 19:56:54 +00:00
Philippe Audeoud
132f132008 - Update to revision 1.182
Approved by:	mentor (implicit)
2008-05-13 14:59:00 +00:00
Pav Lucistnik
a091103c25 - Update to 0.9.7.1
PR:		ports/123589
Submitted by:	Aleksandr Stankevic <alex@braske.net>
2008-05-11 13:52:05 +00:00
Martin Wilke
787dc27c17 - Update to 0.5.1
PR:		123405
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-05-08 12:12:07 +00:00
Martin Wilke
8ff1bb00ea - Update to 1.5
PR:		123404
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-05-08 12:10:54 +00:00
Thierry Thomas
8bc5271071 Use SAVANNAH to make it fetchable without redirection.
Reported by:	pointyhat via Pav
2008-05-07 16:16:57 +00:00
Johan van Selst
8e04ff8c0e Update to 4.3.14 2008-05-07 14:26:26 +00:00
Philip Paeps
1c83a169bc - Fix pkg-plist when building without tools or without the editor[1].
- Finally convert to using OPTIONS=.

PR:		ports/123436 [1]
Submitted by:	Mel <mel -at- rachie.is-a-geek.net> [1]
Reviewed by:	miwi
2008-05-07 12:58:39 +00:00
Ion-Mihai Tetcu
9da1deab80 Cosmosmash is a game where you control a base that must destroy
rocks before they hit the ground, or you lose points. You must
also prevent "spinners" from touching the ground, or your base
will explode. This game is a clone of the 1981 Astrosmash(TM)
video game by Mattel Electronics(TM).

WWW: http://sarrazip.com/dev/cosmosmash.html

PR:		ports/122692
Submitted by:	Ganael Laplanche <ganael.laplanche at martymac.com>
2008-05-07 08:38:44 +00:00
Alejandro Pulver
06c92b0f18 - Bump PORTREVISION.
- Add USE_GL=linux, and integrate with actual framework.
2008-05-06 23:36:57 +00:00
Alejandro Pulver
10e6334639 - Update to version 1.9. 2008-05-06 23:29:52 +00:00
Alejandro Pulver
d389e63229 - USE_GL: yes -> linux.
- Bump PORTREVISION.
- Remove UNMAKESELF_CMD override (because it was previously undefined).
2008-05-06 17:33:50 +00:00
Alejandro Pulver
7402643aba - Update to version 0.59. 2008-05-05 22:00:24 +00:00
Dirk Meyer
e15eb67265 - fix build for option WITH_GNUSTEP_DEVEL 2008-05-05 14:38:25 +00:00
Stefan Walter
a58acc3a08 Update to 0.12.2. 2008-05-05 13:55:17 +00:00
Pav Lucistnik
1bb8ac2a10 - Add more downloading locations
PR:		ports/123414
Submitted by:	Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer)
2008-05-05 07:43:49 +00:00
Rong-En Fan
9afff10f90 - Update to 20080212
PR:		ports/123376
Submitted by:	Ganael Laplanche <ganael.laplanche at martymac.com> (maintainer)
2008-05-05 06:55:03 +00:00