using OpenGL, GLUT, and optionally GTK and SDL_mixer. It features a variety
of powerups, taunting aliens, 3D textured asteroids, face-melting sound effects,
and infinite playability.
Controls
--------
Use the left and right arrows to turn the ship, x to accelerate, and z to
shoot. Pressing p will pause the game, f toggles fullscreen mode, and m mutes
and unmutes the audio. There's also a right-click menu if you forget anything.
Gameplay
--------
I'm not going to explain how to play Asteroids. I will mention that the
wireframe octahedra that sometimes drift across the screen are powerups. To
collect the powerups, run over them; or you can shoot them for bonus points
(if you don't want the benefit of the powerup). You'll have to play the game
to figure out the different powerup types.
WWW: http://chaoslizard.sourceforge.net/asteroid/
PR: ports/171431
Submitted by: nemysis@gmx.ch
Collect the pills and carrots while avoiding the ghosts! Cute and colourful!
Basically, it's pacman with a fast food twist. You have to get the pills,
pacman style, while also collecting the carrots that move around the mazes.
There are also different styles of gates to make things trickier. These are:
* Red and White - only the ghosts can cross them
* Blue and White - only hannah can cross them
* Wooden gates - both hannah and the ghosts can cross, but only passing from
below to above
* Red prison door things - need hannah to get the red key to open
There are some command line switches you can use:
-fullscreen will put the game in fullscreen mode
-map X will start the game on level X
WWW: http://sourceforge.net/projects/hannah/
PR: ports/171486
Submitted by: nemysis@gmx.ch
Changelog per maintainer:
- soft-define the desired compiler
- minor lingual clarification in the Description of the man file (transferring -> copying)
- corrected spelling in man file
- fixed a crashing bug in synchronization mode
- don't require modification dates of directories being the same for synchronization or incremental update
- when incrementing to or synchronizing directories, do not require them to be of same st_size
- do not report meaningless numbers if nothing has been copied
Submitted by: maintainer, cyclaero@gmail.com (via private mail)
or stunnel except that it is uses GSS-API to secure the communication. You can
use it to construct client/server applications while keeping the Kerberos
libraries out of your programs address space quickly and easily.
WWW: http://oskt.secure-endpoints.com/knc.html
PR: ports/175952
Submitted by: Denis Generalov <gd@rambler-co.ru>
- Bump PORTREVISION.
Among other things, this commit lets KDE Workspaces react on lid
closing (e.g., sleep/lock on lid closing).
PR: 175531
Submitted by: avilla (myself)
Approved by: gnome (maintainer timeout)
for backups more convenient, mainly by automating creation, import
and export of such pools and by synchronizing datasets without the
user having to manually specify the names of the snapshots that
should be sent.
geli passphrases can be stored gpg-encrypted which allows importing
several pools in a row without having to specify each passphrase
manually.
zogftw is extendable in shell. It can be sourced from other shell
scripts or interactive shells.
WWW: http://www.fabiankeil.de/gehacktes/zogftw/
PR: ports/175127
Submitted by: Fabian Keil <fk@fabiankeil.de>
PR: ports/175331
Submitted by: Christoph Mallon
Approved by: No objections within three weeks from any maintainer
While here, style and duplicate phrase fixes in bsdcflow pkg-descr
Submitted by: mi