databases/cego: update 2.38.6 -> 2.38.7
lfcbase:
- Improvements made for dedicated strptime implementation. The
function did not return null in case of unparsable date values.
This code is just used for MinGW compiles since there is no
implementation in the Standard C library available.
cego:
- Fix in CegoXPorter::readTableObject, the defintion for MAXROW BUF
still was defined locally and rowLen was noch checked.
- Optimization in CegoFieldValue::decode, memory was allocated via
malloc, rather _staticBuf should be used for performance reasons.
_isLocalCopy was not set to true
Submitted by: Bjoern Lemke <lemke@lemke-it.com>
New stuff
- Ability to send out squads to raid sites, rescuing prisoners
and recovering artifacts
- Display cases and pedestals, museum zones, both in forts and other sites
- Can view the world map w/ rumors from fort mode
- Artifacts created during worldgen: dwarf moods, named heroic objects,
holy relics, heirlooms
- New artifact events in play and worldgen: questers seek artifacts and ask
for or steal them, invaders demand artifacts
- New historical events associated to the creation of
artifacts (used in fort and worldgen)
- Agents used by civilizations to gather information,
can assume cover identities
- Improved kobold site maps
- Goblin site denizens demand an identity instead of immediately
attacking every stranger
- More modding control over pets and other animals
- Adventurer can assume a cover identity at will
- Adventurer can name their possessions
- New adventurer reputations related to artifacts
- New religious activity: monks, pilgrims and prophets
- Museums and other room types can be added to fort locations
like taverns and libraries
- Various additional data in the XML export
Major bug fixes
- Fixed weapon trap crash vs. item breakage
- Fixed bug preventing monster slayers from visiting those
forts with monsters to slay
- Made animated skulls, hair and other bits easier to pulp
- Made idle and vermin-hunting dwarves come down from trees more successfully
- Made thirst/hunger and being pushed out of the way less
likely to terminate dances
Other bug fixes/tweaks
- Alphabetized broad stock screen categories
- Fixed problem with historical bodies not respecting wounds/processing
- Fixed bug causing religions to worship too many gods, with duplicates
- Made simple burrow beasts start in caves as possible
- Fixed broken historical collection linkage with beast attacks during festivals
- Fixed one instance of broken animal person greetings
- Stopped natural animals from w.g. rampaging through sites owned
by entities at peace with wildlife
- Took age into account for w.g. fights vs. body size (e.g. proper dragon size)
- Stopped people from being enough to satisfy a need to see great beasts
- Made visitors less nervous about going to neutral locations
- Switch to fork that uses new brotli ABI
The upstream brotli module hasn't been updated for over a year even
though it's been broken for over a year with later brotli releases.
There's a fork that does update which uses the new brotli abi.
This patch is based on the fork. Requires some patching to the config
file as it depends on an old upstream brotli snapshot to be in the src dir.
PR: 224000
Reported by: brnrd
Approved by: tcberner (mentor)
Differential Revision: https://reviews.freebsd.org/D13319
(bsd.arduino.mk) that is used to build Arduino sketches from
the command line. It is designed to be a FreeBSD-friendly
alternative to the existing gmake based devel/arduino-mk port.
It includes a man page and optionally installs an example sketch
with an exmaple Makefile.
Reviewed by: matthew (mentor)
Approved by: matthew (mentor)
Differential Revision: https://reviews.freebsd.org/D13262
* Removed doxygen patches, these are no longer needed
* Added python:2 to USES,
devel/talloc has changed USES= python:2 --> python:2.7 (r454532), this port uses the python2 command.
PR: 223434
Submitted by: Nikola Kolev (maintainer)