1
0
mirror of https://github.com/rkd77/elinks.git synced 2024-12-04 14:46:47 -05:00
elinks/src/terminal/draw.h

274 lines
12 KiB
C
Raw Normal View History

#ifndef EL__TERMINAL_DRAW_H
#define EL__TERMINAL_DRAW_H
#include "intl/charsets.h" /* unicode_val_T */
struct color_pair;
struct box;
struct terminal;
/* All attributes should fit inside an unsigned char. */
/* XXX: The bold mask is used as part of the color encoding. */
enum screen_char_attr {
SCREEN_ATTR_UNSEARCHABLE = 0x01,
SCREEN_ATTR_BOLD = 0x08,
SCREEN_ATTR_ITALIC = 0x10,
SCREEN_ATTR_UNDERLINE = 0x20,
SCREEN_ATTR_STANDOUT = 0x40,
SCREEN_ATTR_FRAME = 0x80,
};
/* One position in the terminal screen's image. */
struct screen_char {
/* Contains either character value or frame data. */
#ifdef CONFIG_UTF_8
unicode_val_T data;
#else
unsigned char data;
2006-07-27 03:51:10 -04:00
#endif /* CONFIG_UTF_8 */
/* Attributes are screen_char_attr bits. */
unsigned char attr;
/* The encoded fore- and background color. */
#if defined(CONFIG_88_COLORS) || defined(CONFIG_256_COLORS)
unsigned char color[2];
#else
unsigned char color[1];
#endif
};
#define copy_screen_chars(to, from, amount) \
do { memcpy(to, from, (amount) * sizeof(struct screen_char)); } while (0)
/* Linux frame symbols table (it's magically converted to other terminals when
* needed). */
/* In the screen image, they have attribute SCREEN_ATTR_FRAME; you should drop them
* to the image using draw_border_char(). */
/* TODO: When we'll support internal Unicode, this should be changed to some
* Unicode sequences. --pasky */
/* Codes extracted from twin-0.4.6 GPL project, a Textmode WINdow environment,
* by Massimiliano Ghilardi http://linuz.sns.it/~max/ */
/* Not yet used
#define T_UTF_16_BOX_DRAWINGS_LIGHT_VERTICAL 0x2502
#define T_UTF_16_BOX_DRAWINGS_LIGHT_VERTICAL_AND_LEFT 0x2524
#define T_UTF_16_BOX_DRAWINGS_VERTICAL_SINGLE_AND_LEFT_DOUBLE 0x2561
#define T_UTF_16_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_LEFT_SINGLE 0x2562
#define T_UTF_16_BOX_DRAWINGS_DOWN_DOUBLE_AND_LEFT_SINGLE 0x2556
#define T_UTF_16_BOX_DRAWINGS_DOWN_SINGLE_AND_LEFT_DOUBLE 0x2555
#define T_UTF_16_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_LEFT 0x2563
#define T_UTF_16_BOX_DRAWINGS_DOUBLE_VERTICAL 0x2551
#define T_UTF_16_BOX_DRAWINGS_DOUBLE_DOWN_AND_LEFT 0x2557
#define T_UTF_16_BOX_DRAWINGS_DOUBLE_UP_AND_LEFT 0x255D
#define T_UTF_16_BOX_DRAWINGS_UP_DOUBLE_AND_LEFT_SINGLE 0x255C
#define T_UTF_16_BOX_DRAWINGS_UP_SINGLE_AND_LEFT_DOUBLE 0x255B
#define T_UTF_16_BOX_DRAWINGS_LIGHT_DOWN_AND_LEFT 0x2510
#define T_UTF_16_BOX_DRAWINGS_LIGHT_UP_AND_RIGHT 0x2514
#define T_UTF_16_BOX_DRAWINGS_LIGHT_UP_AND_HORIZONTAL 0x2534
#define T_UTF_16_BOX_DRAWINGS_LIGHT_DOWN_AND_HORIZONTAL 0x252C
#define T_UTF_16_BOX_DRAWINGS_LIGHT_VERTICAL_AND_RIGHT 0x251C
#define T_UTF_16_BOX_DRAWINGS_LIGHT_HORIZONTAL 0x2500
#define T_UTF_16_BOX_DRAWINGS_LIGHT_VERTICAL_AND_HORIZONTAL 0x253C
#define T_UTF_16_BOX_DRAWINGS_VERTICAL_SINGLE_AND_RIGHT_DOUBLE 0x255E
#define T_UTF_16_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_RIGHT_SINGLE 0x255F
#define T_UTF_16_BOX_DRAWINGS_DOUBLE_UP_AND_RIGHT 0x255A
#define T_UTF_16_BOX_DRAWINGS_DOUBLE_DOWN_AND_RIGHT 0x2554
#define T_UTF_16_BOX_DRAWINGS_DOUBLE_UP_AND_HORIZONTAL 0x2569
#define T_UTF_16_BOX_DRAWINGS_DOUBLE_DOWN_AND_HORIZONTAL 0x2566
#define T_UTF_16_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_RIGHT 0x2560
#define T_UTF_16_BOX_DRAWINGS_DOUBLE_HORIZONTAL 0x2550
#define T_UTF_16_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_HORIZONTAL 0x256C
#define T_UTF_16_BOX_DRAWINGS_UP_SINGLE_AND_HORIZONTAL_DOUBLE 0x2567
#define T_UTF_16_BOX_DRAWINGS_UP_DOUBLE_AND_HORIZONTAL_SINGLE 0x2568
#define T_UTF_16_BOX_DRAWINGS_DOWN_SINGLE_AND_HORIZONTAL_DOUBLE 0x2564
#define T_UTF_16_BOX_DRAWINGS_DOWN_DOUBLE_AND_HORIZONTAL_SINGLE 0x2565
#define T_UTF_16_BOX_DRAWINGS_UP_DOUBLE_AND_RIGHT_SINGLE 0x2559
#define T_UTF_16_BOX_DRAWINGS_UP_SINGLE_AND_RIGHT_DOUBLE 0x2558
#define T_UTF_16_BOX_DRAWINGS_DOWN_SINGLE_AND_RIGHT_DOUBLE 0x2552
#define T_UTF_16_BOX_DRAWINGS_DOWN_DOUBLE_AND_RIGHT_SINGLE 0x2553
#define T_UTF_16_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_HORIZONTAL_SINGLE 0x256B
#define T_UTF_16_BOX_DRAWINGS_VERTICAL_SINGLE_AND_HORIZONTAL_DOUBLE 0x256A
#define T_UTF_16_BOX_DRAWINGS_LIGHT_UP_AND_LEFT 0x2518
#define T_UTF_16_BOX_DRAWINGS_LIGHT_DOWN_AND_RIGHT 0x250C
*/
/* CP437 is used by default */
#define T_CP437_BOX_DRAWINGS_LIGHT_VERTICAL 0x00B3
#define T_CP437_BOX_DRAWINGS_LIGHT_VERTICAL_AND_LEFT 0x00B4
#define T_CP437_BOX_DRAWINGS_VERTICAL_SINGLE_AND_LEFT_DOUBLE 0x00B5
#define T_CP437_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_LEFT_SINGLE 0x00B6
#define T_CP437_BOX_DRAWINGS_DOWN_DOUBLE_AND_LEFT_SINGLE 0x00B7
#define T_CP437_BOX_DRAWINGS_DOWN_SINGLE_AND_LEFT_DOUBLE 0x00B8
#define T_CP437_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_LEFT 0x00B9
#define T_CP437_BOX_DRAWINGS_DOUBLE_VERTICAL 0x00BA
#define T_CP437_BOX_DRAWINGS_DOUBLE_DOWN_AND_LEFT 0x00BB
#define T_CP437_BOX_DRAWINGS_DOUBLE_UP_AND_LEFT 0x00BC
#define T_CP437_BOX_DRAWINGS_UP_DOUBLE_AND_LEFT_SINGLE 0x00BD
#define T_CP437_BOX_DRAWINGS_UP_SINGLE_AND_LEFT_DOUBLE 0x00BE
#define T_CP437_BOX_DRAWINGS_LIGHT_DOWN_AND_LEFT 0x00BF
#define T_CP437_BOX_DRAWINGS_LIGHT_UP_AND_RIGHT 0x00C0
#define T_CP437_BOX_DRAWINGS_LIGHT_UP_AND_HORIZONTAL 0x00C1
#define T_CP437_BOX_DRAWINGS_LIGHT_DOWN_AND_HORIZONTAL 0x00C2
#define T_CP437_BOX_DRAWINGS_LIGHT_VERTICAL_AND_RIGHT 0x00C3
#define T_CP437_BOX_DRAWINGS_LIGHT_HORIZONTAL 0x00C4
#define T_CP437_BOX_DRAWINGS_LIGHT_VERTICAL_AND_HORIZONTAL 0x00C5
#define T_CP437_BOX_DRAWINGS_VERTICAL_SINGLE_AND_RIGHT_DOUBLE 0x00C6
#define T_CP437_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_RIGHT_SINGLE 0x00C7
#define T_CP437_BOX_DRAWINGS_DOUBLE_UP_AND_RIGHT 0x00C8
#define T_CP437_BOX_DRAWINGS_DOUBLE_DOWN_AND_RIGHT 0x00C9
#define T_CP437_BOX_DRAWINGS_DOUBLE_UP_AND_HORIZONTAL 0x00CA
#define T_CP437_BOX_DRAWINGS_DOUBLE_DOWN_AND_HORIZONTAL 0x00CB
#define T_CP437_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_RIGHT 0x00CC
#define T_CP437_BOX_DRAWINGS_DOUBLE_HORIZONTAL 0x00CD
#define T_CP437_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_HORIZONTAL 0x00CE
#define T_CP437_BOX_DRAWINGS_UP_SINGLE_AND_HORIZONTAL_DOUBLE 0x00CF
#define T_CP437_BOX_DRAWINGS_UP_DOUBLE_AND_HORIZONTAL_SINGLE 0x00D0
#define T_CP437_BOX_DRAWINGS_DOWN_SINGLE_AND_HORIZONTAL_DOUBLE 0x00D1
#define T_CP437_BOX_DRAWINGS_DOWN_DOUBLE_AND_HORIZONTAL_SINGLE 0x00D2
#define T_CP437_BOX_DRAWINGS_UP_DOUBLE_AND_RIGHT_SINGLE 0x00D3
#define T_CP437_BOX_DRAWINGS_UP_SINGLE_AND_RIGHT_DOUBLE 0x00D4
#define T_CP437_BOX_DRAWINGS_DOWN_SINGLE_AND_RIGHT_DOUBLE 0x00D5
#define T_CP437_BOX_DRAWINGS_DOWN_DOUBLE_AND_RIGHT_SINGLE 0x00D6
#define T_CP437_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_HORIZONTAL_SINGLE 0x00D7
#define T_CP437_BOX_DRAWINGS_VERTICAL_SINGLE_AND_HORIZONTAL_DOUBLE 0x00D8
#define T_CP437_BOX_DRAWINGS_LIGHT_UP_AND_LEFT 0x00D9
#define T_CP437_BOX_DRAWINGS_LIGHT_DOWN_AND_RIGHT 0x00DA
#define BD_LIGHT(XXX) T_CP437_BOX_DRAWINGS_LIGHT_##XXX
#define BD_DOUBLE(XXX) T_CP437_BOX_DRAWINGS_DOUBLE_##XXX
#define BD_MIXED(XXX) T_CP437_BOX_DRAWINGS_##XXX
enum border_char {
BORDER_NONE = 0x0000,
/* single-lined */
BORDER_SULCORNER = BD_LIGHT(DOWN_AND_RIGHT),
BORDER_SURCORNER = BD_LIGHT(DOWN_AND_LEFT),
BORDER_SDLCORNER = BD_LIGHT(UP_AND_RIGHT),
BORDER_SDRCORNER = BD_LIGHT(UP_AND_LEFT),
BORDER_SLTEE = BD_LIGHT(VERTICAL_AND_LEFT), /* => the tee points to the left => -| */
BORDER_SRTEE = BD_LIGHT(VERTICAL_AND_RIGHT),
BORDER_SDTEE = BD_LIGHT(DOWN_AND_HORIZONTAL),
BORDER_SUTEE = BD_LIGHT(UP_AND_HORIZONTAL),
BORDER_SVLINE = BD_LIGHT(VERTICAL),
BORDER_SHLINE = BD_LIGHT(HORIZONTAL),
BORDER_SCROSS = BD_LIGHT(VERTICAL_AND_HORIZONTAL), /* + */
/* double-lined */
BORDER_DULCORNER = BD_DOUBLE(DOWN_AND_RIGHT),
BORDER_DURCORNER = BD_DOUBLE(DOWN_AND_LEFT),
BORDER_DDLCORNER = BD_DOUBLE(UP_AND_RIGHT),
BORDER_DDRCORNER = BD_DOUBLE(UP_AND_LEFT),
BORDER_DLTEE = BD_DOUBLE(VERTICAL_AND_LEFT),
BORDER_DRTEE = BD_DOUBLE(VERTICAL_AND_RIGHT),
BORDER_DDTEE = BD_DOUBLE(DOWN_AND_HORIZONTAL),
BORDER_DUTEE = BD_DOUBLE(UP_AND_HORIZONTAL),
BORDER_DVLINE = BD_DOUBLE(VERTICAL),
BORDER_DHLINE = BD_DOUBLE(HORIZONTAL),
BORDER_DCROSS = BD_DOUBLE(VERTICAL_AND_HORIZONTAL),
/* Mixed single then double */
BORDER_SDULCORNER = BD_MIXED(DOWN_SINGLE_AND_RIGHT_DOUBLE),
BORDER_SDURCORNER = BD_MIXED(DOWN_SINGLE_AND_LEFT_DOUBLE),
BORDER_SDDLCORNER = BD_MIXED(UP_SINGLE_AND_RIGHT_DOUBLE),
BORDER_SDDRCORNER = BD_MIXED(UP_SINGLE_AND_LEFT_DOUBLE),
BORDER_SDLTEE = BD_MIXED(VERTICAL_SINGLE_AND_LEFT_DOUBLE),
BORDER_SDRTEE = BD_MIXED(VERTICAL_SINGLE_AND_RIGHT_DOUBLE),
BORDER_SDDTEE = BD_MIXED(DOWN_SINGLE_AND_HORIZONTAL_DOUBLE),
BORDER_SDUTEE = BD_MIXED(UP_SINGLE_AND_HORIZONTAL_DOUBLE),
BORDER_SDCROSS = BD_MIXED(VERTICAL_SINGLE_AND_HORIZONTAL_DOUBLE),
/* Mixed double then single */
BORDER_DSULCORNER = BD_MIXED(DOWN_DOUBLE_AND_RIGHT_SINGLE),
BORDER_DSURCORNER = BD_MIXED(DOWN_DOUBLE_AND_LEFT_SINGLE),
BORDER_DSDLCORNER = BD_MIXED(UP_DOUBLE_AND_RIGHT_SINGLE),
BORDER_DSDRCORNER = BD_MIXED(UP_DOUBLE_AND_LEFT_SINGLE),
BORDER_DSLTEE = BD_MIXED(VERTICAL_DOUBLE_AND_LEFT_SINGLE),
BORDER_DSRTEE = BD_MIXED(VERTICAL_DOUBLE_AND_RIGHT_SINGLE),
BORDER_DSDTEE = BD_MIXED(DOWN_DOUBLE_AND_HORIZONTAL_SINGLE),
BORDER_DSUTEE = BD_MIXED(UP_DOUBLE_AND_HORIZONTAL_SINGLE),
BORDER_DSCROSS = BD_MIXED(VERTICAL_DOUBLE_AND_HORIZONTAL_SINGLE),
};
/* 0 -> 1 <- 2 v 3 ^ */
enum border_cross_direction {
BORDER_X_RIGHT = 0,
BORDER_X_LEFT,
BORDER_X_DOWN,
BORDER_X_UP
};
/* Extracts a char from the screen. */
struct screen_char *get_char(struct terminal *, int x, int y);
/* Sets the color of a screen position. */
void draw_char_color(struct terminal *term, int x, int y,
struct color_pair *color);
/* Sets the data of a screen position. */
#ifdef CONFIG_UTF_8
void draw_char_data(struct terminal *term, int x, int y, unicode_val_T data);
#else
void draw_char_data(struct terminal *term, int x, int y, unsigned char data);
#endif /* CONFIG_UTF_8 */
/* Sets the data to @border and of a screen position. */
void draw_border_char(struct terminal *term, int x, int y,
enum border_char border, struct color_pair *color);
/* Sets the cross position of two borders. */
void draw_border_cross(struct terminal *, int x, int y,
enum border_cross_direction, struct color_pair *color);
/* Draws a char. */
#ifdef CONFIG_UTF_8
void draw_char(struct terminal *term, int x, int y,
unicode_val_T data, enum screen_char_attr attr,
struct color_pair *color);
#else
void draw_char(struct terminal *term, int x, int y,
unsigned char data, enum screen_char_attr attr,
struct color_pair *color);
#endif /* CONFIG_UTF_8 */
/* Draws area defined by @box using the same colors and attributes. */
void draw_box(struct terminal *term, struct box *box,
unsigned char data, enum screen_char_attr attr,
struct color_pair *color);
/* Draws a shadow of @width and @height with color @color around @box. */
void draw_shadow(struct terminal *term, struct box *box,
struct color_pair *color, int width, int height);
/* Draw borders. */
void draw_border(struct terminal *term, struct box *box,
struct color_pair *color, int width);
#ifdef CONFIG_UTF_8
void fix_dwchar_around_box(struct terminal *term, struct box *box, int border,
int shadow_width, int shadow_height);
#endif /* CONFIG_UTF_8 */
/* Draws @length chars from @text. */
void draw_text(struct terminal *term, int x, int y,
unsigned char *text, int length,
enum screen_char_attr attr,
struct color_pair *color);
/* Draws @length chars from @line on the screen. */
/* Used by viewer to copy over a document. */
void draw_line(struct terminal *term, int x, int y, int length,
struct screen_char *line);
/* Updates the terminals cursor position. When @blockable is set the
* block_cursor terminal option decides whether the cursor should be put at the
* bottom right corner of the screen. */
void set_cursor(struct terminal *term, int x, int y, int blockable);
/* Blanks the screen. */
void clear_terminal(struct terminal *);
#endif