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elinks/src/util/scanner.h

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#ifndef EL__UTIL_SCANNER_H
#define EL__UTIL_SCANNER_H
#include "util/error.h"
/* Define if you want a talking scanner */
/* #define DEBUG_SCANNER */
/* The {struct scanner_token} describes one scanner state. There are two kinds
* of tokens: char and non-char tokens. Char tokens contains only one char and
* simply have their char value as type. They are tokens having special control
* meaning in the code, like ':', ';', '{', '}' and '*'. Non char tokens has
* one or more chars and contain stuff like number or indentifier strings. */
struct scanner_token {
/* The type the token */
int type;
/* Some precedence value */
int precedence;
/* The start of the token string and the token length */
unsigned char *string;
int length;
};
/* The naming of these two macros is a bit odd .. we compare often with
* "static" strings (I don't have a better word) so the macro name should
* be short. --jonas */
/* Compare the string of @token with @string */
#define scanner_token_strlcasecmp(token, str, len) \
((token) && !strlcasecmp((token)->string, (token)->length, str, len))
/* Also compares the token string but using a "static" string */
#define scanner_token_contains(token, str) \
scanner_token_strlcasecmp(token, str, sizeof(str) - 1)
struct scan_table_info {
enum { SCAN_RANGE, SCAN_STRING, SCAN_END } type;
union scan_table_data {
struct { unsigned char *source; long length; } string;
struct { unsigned char *start; long end; } range;
} data;
int bits;
};
#define SCAN_TABLE_SIZE 256
#define SCAN_TABLE_INFO(type, data1, data2, bits) \
{ (type), { { (data1), (data2) } }, (bits) }
#define SCAN_TABLE_RANGE(from, to, bits) SCAN_TABLE_INFO(SCAN_RANGE, from, to, bits)
#define SCAN_TABLE_STRING(str, bits) SCAN_TABLE_INFO(SCAN_STRING, str, sizeof(str) - 1, bits)
#define SCAN_TABLE_END SCAN_TABLE_INFO(SCAN_END, 0, 0, 0)
struct scanner_string_mapping {
unsigned char *name;
int type;
int base_type;
};
struct scanner;
struct scanner_info {
/* Table containing how to map strings to token types */
const struct scanner_string_mapping *mappings;
/* Information for how to initialize the scanner table */
const struct scan_table_info *scan_table_info;
/* Fills the scanner with tokens. Already scanned tokens which have not
* been requested remain and are moved to the start of the scanners
* token table. */
/* Returns the current token or NULL if there are none. */
struct scanner_token *(*scan)(struct scanner *scanner);
/* The scanner table */
/* Contains bitmaps for the various characters groups.
* Idea sync'ed from mozilla browser. */
int scan_table[SCAN_TABLE_SIZE];
/* Has the scanner info been initialized? */
unsigned int initialized:1;
};
/* Initializes the scanner. */
void init_scanner(struct scanner *scanner, struct scanner_info *scanner_info,
unsigned char *string, unsigned char *end);
/* The number of tokens in the scanners token table:
* At best it should be big enough to contain properties with space separated
* values and function calls with up to 3 variables like rgb(). At worst it
* should be no less than 2 in order to be able to peek at the next token in
* the scanner. */
#define SCANNER_TOKENS 10
/* The {struct scanner} describes the current state of the scanner. */
struct scanner {
/* The very start of the scanned string, the position in the string
* where to scan next and the end of the string. If position is NULL it
* means that no more tokens can be retrieved from the string. */
unsigned char *string, *position, *end;
/* The current token and number of scanned tokens in the table.
* If the number of scanned tokens is less than SCANNER_TOKENS
* it is because there are no more tokens in the string. */
struct scanner_token *current;
int tokens;
/* The 'meta' scanner information */
struct scanner_info *info;
#ifdef DEBUG_SCANNER
/* Debug info about the caller. */
unsigned char *file;
int line;
#endif
/* Some state indicator only meaningful to the scanner internals */
int state;
/* The table contain already scanned tokens. It is maintained in
* order to optimize the scanning a bit and make it possible to look
* ahead at the next token. You should always use the accessors
* (defined below) for getting tokens from the scanner. */
struct scanner_token table[SCANNER_TOKENS];
};
#define scanner_has_tokens(scanner) \
((scanner)->tokens > 0 && (scanner)->current < (scanner)->table + (scanner)->tokens)
/* This macro checks if the current scanner state is valid. Meaning if the
* scanners table is full the last token skipping or get_next_scanner_token()
* call made it possible to get the type of the next token. */
#define check_scanner(scanner) \
(scanner->tokens < SCANNER_TOKENS \
|| scanner->current + 1 < scanner->table + scanner->tokens)
/* Scanner table accessors and mutators */
/* Checks the type of the next token */
#define check_next_scanner_token(scanner, token_type) \
(scanner_has_tokens(scanner) \
&& ((scanner)->current + 1 < (scanner)->table + (scanner)->tokens) \
&& (scanner)->current[1].type == (token_type))
/* Access current and next token. Getting the next token might cause
* a rescan so any token pointers that has been stored in a local variable
* might not be valid after the call. */
static inline struct scanner_token *
get_scanner_token(struct scanner *scanner)
{
return scanner_has_tokens(scanner) ? scanner->current : NULL;
}
/* Do a scanning if we do not have also have access to next token. */
static inline struct scanner_token *
get_next_scanner_token(struct scanner *scanner)
{
return (scanner_has_tokens(scanner)
&& (++scanner->current + 1 >= scanner->table + scanner->tokens)
? scanner->info->scan(scanner) : get_scanner_token(scanner));
}
/* This should just make the code more understandable .. hopefully */
#define skip_scanner_token(scanner) get_next_scanner_token(scanner)
/* Removes tokens from the scanner until it meets a token of the given type.
* This token will then also be skipped. */
struct scanner_token *
skip_scanner_tokens(struct scanner *scanner, int skipto, int precedence);
/* Looks up the string from @ident to @end to in the scanners string mapping
* table */
int
map_scanner_string(struct scanner *scanner,
unsigned char *ident, unsigned char *end, int base_type);
#ifdef DEBUG_SCANNER
void dump_scanner(struct scanner *scanner);
#endif
/* The begin_token_scanning() and end_token_scanning() functions provide the
* basic setup and teardown for the rescan function made public via the
* scanner_info->scan member. */
/* Returns NULL if it is not necessary to try to scan for more tokens */
static inline struct scanner_token *
begin_token_scanning(struct scanner *scanner)
{
struct scanner_token *table = scanner->table;
struct scanner_token *table_end = table + scanner->tokens;
int move_to_front = int_max(table_end - scanner->current, 0);
struct scanner_token *current = move_to_front ? scanner->current : table;
size_t moved_size = 0;
assert(scanner->current);
/* Move any untouched tokens */
if (move_to_front) {
moved_size = move_to_front * sizeof(*table);
memmove(table, current, moved_size);
current = &table[move_to_front];
}
/* Clear all unused tokens */
memset(current, 0, sizeof(*table) * SCANNER_TOKENS - moved_size);
if (!scanner->position) {
scanner->tokens = move_to_front ? move_to_front : -1;
scanner->current = table;
assert(check_scanner(scanner));
return NULL;
}
scanner->tokens = move_to_front;
return table;
}
/* Updates the @scanner struct after scanning has been done. The position
* _after_ the last valid token is taken as the @end argument. */
/* It is ok for @end to be < scanner->table since scanner->tokens will become
* <= 0 anyway. */
static inline struct scanner_token *
end_token_scanning(struct scanner *scanner, struct scanner_token *end)
{
assert(end <= scanner->table + SCANNER_TOKENS);
scanner->tokens = (end - scanner->table);
scanner->current = scanner->table;
if (scanner->position >= scanner->end)
scanner->position = NULL;
assert(check_scanner(scanner));
return get_scanner_token(scanner);
}
#endif