Commit Graph

453 Commits

Author SHA1 Message Date
Mitchell McCaffrey
73aec132e7 Fixed bug with large map sizes 2020-06-07 11:19:32 +10:00
Mitchell McCaffrey
f4a6252360 Updated v1.3.1 reddit link 2020-05-31 19:14:55 +10:00
Mitchell McCaffrey
bb9e50e659
Merge pull request #9 from mitchemmc/release/v1.3.1
Release/v1.3.1
2020-05-31 19:13:10 +10:00
Mitchell McCaffrey
b7f65183ad Moved back to prod backend 2020-05-31 19:08:30 +10:00
Mitchell McCaffrey
2252cceb96 Bump version to 1.3.1 2020-05-31 18:53:46 +10:00
Mitchell McCaffrey
443aff8e4d Added 1.3.1 release notes 2020-05-31 18:53:35 +10:00
Mitchell McCaffrey
74fb6a2c37 Fixed padding bottom on footer for ios 2020-05-31 18:30:23 +10:00
Mitchell McCaffrey
2abbbdda79 Changed back to dev severs 2020-05-31 16:32:20 +10:00
Mitchell McCaffrey
faddf03ecf Added show map grid option to maps 2020-05-31 16:25:05 +10:00
Mitchell McCaffrey
0720a3df2b Added more visual to checkbox disabled 2020-05-31 16:24:39 +10:00
Mitchell McCaffrey
a5a2c1ac77 Add fill option to divider 2020-05-31 16:24:17 +10:00
Mitchell McCaffrey
98543f60eb Added log image helper function 2020-05-31 15:35:03 +10:00
Mitchell McCaffrey
7dac49f690 Fix fog undo disabling 2020-05-31 13:56:33 +10:00
Mitchell McCaffrey
337a769fe4 Changed map and fog erase to allow for multi item selection 2020-05-31 12:12:16 +10:00
Mitchell McCaffrey
55bf9e4d03 Added multiple simultaneous map and token upload support 2020-05-31 10:53:33 +10:00
Mitchell McCaffrey
31cdbbb8dd Fix bug with deleteing tokens that have been removed 2020-05-31 10:23:45 +10:00
Mitchell McCaffrey
708a8d3790 Updated 1.3 release notes with link 2020-05-29 09:33:59 +10:00
Mitchell McCaffrey
93fa46321b
Merge pull request #8 from mitchemmc/release/v1.3.0
Release/v1.3.0
2020-05-29 09:24:40 +10:00
Mitchell McCaffrey
4a8d1a3036 Updated env to prod backend 2020-05-29 09:15:52 +10:00
Mitchell McCaffrey
2b2d444e16 Updated 1.3 release notes 2020-05-29 09:13:32 +10:00
Mitchell McCaffrey
45d67be219 Initial v1.3.0 release notes 2020-05-29 08:49:23 +10:00
Mitchell McCaffrey
fb63af1ddd Bump version 2020-05-29 08:43:54 +10:00
Mitchell McCaffrey
7a927959d2 Fix hit test for token label and status 2020-05-29 07:50:03 +10:00
Mitchell McCaffrey
a4a8722de0 Reversed zoom direction 2020-05-29 07:36:11 +10:00
Mitchell McCaffrey
765c84389f Added async / await to dice texture loading
This should fix load issues with the dice tray being blank
Also turnned off the default texture flip so all textures are now unflipped by default
2020-05-28 18:08:26 +10:00
Mitchell McCaffrey
49c18e8cf7 Added hide in sidebar option for custom tokens 2020-05-28 16:23:20 +10:00
Mitchell McCaffrey
8864ef4494 Changed dice tray max width 2020-05-28 15:06:11 +10:00
Mitchell McCaffrey
a09e4f41ca I lied, this should fix the dice load issue 2020-05-28 15:06:01 +10:00
Mitchell McCaffrey
25d0491374 Actually actually fix dice initial load 2020-05-28 13:56:00 +10:00
Mitchell McCaffrey
df57f09080 Actually fix dice initial load 2020-05-28 13:32:55 +10:00
Mitchell McCaffrey
a229d190e4 Fix bug where dice tray doesn't show after load 2020-05-28 13:24:33 +10:00
Mitchell McCaffrey
b8e5554058 Moved dice folder 2020-05-28 13:06:33 +10:00
Mitchell McCaffrey
1e0f767e73 Fix bug with default dice for select dice modal 2020-05-28 13:02:51 +10:00
Mitchell McCaffrey
fc8c65e525 Removed unnesasary async from createDiceInstace and simplified dice meshes to reduce spawn delay 2020-05-28 12:51:42 +10:00
Mitchell McCaffrey
2775fc6e16 Changed dice scene name and added handlers for pointer cancel and leave 2020-05-28 12:25:20 +10:00
Mitchell McCaffrey
8432176014 Fix map scroll when modal open 2020-05-28 11:52:18 +10:00
Mitchell McCaffrey
5b269fe7d1 Added wood dice mesh variant and moved shared meshes 2020-05-28 11:48:18 +10:00
Mitchell McCaffrey
810366dd00 Updated preview images to be a higher resolution and added glass and gemstone dice 2020-05-28 09:53:52 +10:00
Mitchell McCaffrey
a567cee289 Disabled pointer events for dice tray results text 2020-05-27 18:41:34 +10:00
Mitchell McCaffrey
6f51fd8cbe Fix touch highlight for dice overlay 2020-05-27 16:39:53 +10:00
Mitchell McCaffrey
0d37f8c6e3 Changed map interaction to ignore events not on the canvas
This removes the need for calling prevent interaction all over the code also allowed pointer events to go through the empty parts of the dice tray
2020-05-27 15:26:42 +10:00
Mitchell McCaffrey
7f0b4e32af Separated dice loading and dice instance creation and added loading spinner for dice 2020-05-27 14:47:51 +10:00
Mitchell McCaffrey
da84f923d1 Added per dice physics properties 2020-05-27 14:01:12 +10:00
Mitchell McCaffrey
d4ec013df2 Zoom dice camera 2020-05-27 12:25:20 +10:00
Mitchell McCaffrey
293372a3e0 Change dice roll function to prevent overlaps 2020-05-27 12:17:53 +10:00
Mitchell McCaffrey
cf12ff22ed Added thickness to dice tray collision wall and roof 2020-05-27 12:04:28 +10:00
Mitchell McCaffrey
027fc480e1 Removed flex wrap from dice controls 2020-05-27 11:34:32 +10:00
Mitchell McCaffrey
b786b176b0 Added multiple dice tray sizes 2020-05-27 11:24:17 +10:00
Mitchell McCaffrey
0a5b33a69f Removed outline when dice tray is focused 2020-05-26 17:21:50 +10:00
Mitchell McCaffrey
f8fe7a2f2b Updated dice tray textures 2020-05-26 17:17:46 +10:00