Updated 1.3 release notes with link

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Mitchell McCaffrey 2020-05-29 09:33:59 +10:00
parent 93fa46321b
commit 708a8d3790

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@ -16,7 +16,7 @@ Added a physically simulated dice tray and dice with a bunch of features.
### Custom and New Default Tokens
Along with the ability to add your own custom tokens there are new default tokens.
The new tokens offer a wider variety of moster types as well as cover all official classes in D&D 5E. Replacing the token size input is a new add token button, clicking this will allow you to add and manage tokens. When adding a custom token there are a few options available.
The new tokens offer a wider variety of monster types as well as cover all official classes in D&D 5E. Replacing the token size input is a new add token button, clicking this will allow you to add and manage tokens. When adding a custom token there are a few options available.
- Default Size, select the default number of grid cells that the token will take up (for non square tokens this is the number of horizontal tiles).
- Is Mount / Vehicle, marking a token as a mount / vehicle does two things: first this token will always be shown below other tokens, second when moving this token any other token on top of the mount / vehicle will automatically be moved with it.
@ -38,4 +38,4 @@ Map, tokens, drawing and fog have all been unified into one system which leads t
- Token movement is now animated for other party members.
- A new visual display and method for deleting tokens from the map.
[Reddit]()
[Reddit](https://www.reddit.com/r/OwlbearRodeo/comments/gshfrz/beta_v130_release_dice_rolling_and_custom_tokens/)