From 708a8d379073916f81e41cc746d3a5060b529769 Mon Sep 17 00:00:00 2001 From: Mitchell McCaffrey Date: Fri, 29 May 2020 09:33:59 +1000 Subject: [PATCH] Updated 1.3 release notes with link --- src/docs/releaseNotes/v1.3.0.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/docs/releaseNotes/v1.3.0.md b/src/docs/releaseNotes/v1.3.0.md index 80919c2..08e1e26 100644 --- a/src/docs/releaseNotes/v1.3.0.md +++ b/src/docs/releaseNotes/v1.3.0.md @@ -16,7 +16,7 @@ Added a physically simulated dice tray and dice with a bunch of features. ### Custom and New Default Tokens Along with the ability to add your own custom tokens there are new default tokens. -The new tokens offer a wider variety of moster types as well as cover all official classes in D&D 5E. Replacing the token size input is a new add token button, clicking this will allow you to add and manage tokens. When adding a custom token there are a few options available. +The new tokens offer a wider variety of monster types as well as cover all official classes in D&D 5E. Replacing the token size input is a new add token button, clicking this will allow you to add and manage tokens. When adding a custom token there are a few options available. - Default Size, select the default number of grid cells that the token will take up (for non square tokens this is the number of horizontal tiles). - Is Mount / Vehicle, marking a token as a mount / vehicle does two things: first this token will always be shown below other tokens, second when moving this token any other token on top of the mount / vehicle will automatically be moved with it. @@ -38,4 +38,4 @@ Map, tokens, drawing and fog have all been unified into one system which leads t - Token movement is now animated for other party members. - A new visual display and method for deleting tokens from the map. -[Reddit]() +[Reddit](https://www.reddit.com/r/OwlbearRodeo/comments/gshfrz/beta_v130_release_dice_rolling_and_custom_tokens/)