1st Test new CW Keyer and add cat message processing
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@ -597,8 +597,13 @@ applied Threshold for reduct errors, dial Lock, dynamic Step
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byte threshold = 2; //noe action for count
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unsigned long lastEncInputtime = 0;
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int encodedSumValue = 0;
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unsigned long lastTunetime = 0; //if continous moving, skip threshold processing
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byte lastMovedirection = 0; //0 : stop, 1 : cw, 2 : ccw
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#define skipThresholdTime 100
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#define encodeTimeOut 1000
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void doTuning(){
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void doTuningWithThresHold(){
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int s = 0;
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unsigned long prev_freq;
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long incdecValue = 0;
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@ -615,6 +620,8 @@ void doTuning(){
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if (s == 0) {
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if (encodedSumValue != 0 && (millis() - encodeTimeOut) > lastEncInputtime)
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encodedSumValue = 0;
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lastMovedirection = 0;
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return;
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}
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lastEncInputtime = millis();
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@ -622,23 +629,25 @@ void doTuning(){
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//for check moving direction
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encodedSumValue += (s > 0 ? 1 : -1);
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//check threshold
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if ((encodedSumValue * encodedSumValue) <= (threshold * threshold))
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//check threshold and operator actions (hold dial speed = continous moving, skip threshold check)
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if ((lastTunetime < millis() - skipThresholdTime) && ((encodedSumValue * encodedSumValue) <= (threshold * threshold)))
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return;
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lastTunetime = millis();
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//Valid Action without noise
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encodedSumValue = 0;
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prev_freq = frequency;
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//incdecValue = tuningStep * s;
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frequency += (arTuneStep[tuneStepIndex -1] * s);
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frequency += (arTuneStep[tuneStepIndex -1] * s * (s * s < 10 ? 1 : 3)); //appield weight (s is speed)
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if (prev_freq < 10000000l && frequency > 10000000l)
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isUSB = true;
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if (prev_freq > 10000000l && frequency < 10000000l)
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isUSB = false;
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setFrequency(frequency);
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updateDisplay();
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}
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@ -1036,7 +1045,7 @@ void loop(){
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if (ritOn)
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doRIT();
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else
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doTuning();
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doTuningWithThresHold();
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}
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//we check CAT after the encoder as it might put the radio into TX
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@ -133,112 +133,118 @@ void cwKeyer(void){
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int dot,dash;
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bool continue_loop = true;
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unsigned tmpKeyControl = 0;
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if( Iambic_Key ){
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while(continue_loop){
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switch (keyerState) {
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case IDLE:
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tmpKeyControl = update_PaddleLatch(0);
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if ( tmpKeyControl == DAH_L || tmpKeyControl == DIT_L ||
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tmpKeyControl == (DAH_L | DIT_L) || (keyerControl & 0x03)) {
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update_PaddleLatch(1);
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keyerState = CHK_DIT;
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}else{
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if( Iambic_Key ) {
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while(continue_loop) {
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switch (keyerState) {
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case IDLE:
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tmpKeyControl = update_PaddleLatch(0);
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if ( tmpKeyControl == DAH_L || tmpKeyControl == DIT_L ||
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tmpKeyControl == (DAH_L | DIT_L) || (keyerControl & 0x03)) {
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update_PaddleLatch(1);
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keyerState = CHK_DIT;
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}else{
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if (0 < cwTimeout && cwTimeout < millis()){
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cwTimeout = 0;
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stopTx();
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}
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continue_loop = false;
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}
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break;
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case CHK_DIT:
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if (keyerControl & DIT_L) {
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keyerControl |= DIT_PROC;
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ktimer = cwSpeed;
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keyerState = KEYED_PREP;
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}else{
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keyerState = CHK_DAH;
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}
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break;
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case CHK_DAH:
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if (keyerControl & DAH_L) {
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ktimer = cwSpeed*3;
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keyerState = KEYED_PREP;
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}else{
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keyerState = IDLE;
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}
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break;
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case KEYED_PREP:
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ktimer += millis(); // set ktimer to interval end time
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keyerControl &= ~(DIT_L + DAH_L); // clear both paddle latch bits
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keyerState = KEYED; // next state
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if (!inTx){
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keyDown = 0;
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cwTimeout = millis() + cwDelayTime * 10; //+ CW_TIMEOUT;
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startTx(TX_CW, 1);
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}
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cwKeydown();
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break;
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case KEYED:
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if (millis() > ktimer) { // are we at end of key down ?
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cwKeyUp();
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ktimer = millis() + cwSpeed; // inter-element time
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keyerState = INTER_ELEMENT; // next state
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}else if (keyerControl & IAMBICB) {
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update_PaddleLatch(1); // early paddle latch in Iambic B mode
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}
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break;
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case INTER_ELEMENT:
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// Insert time between dits/dahs
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update_PaddleLatch(1); // latch paddle state
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if (millis() > ktimer) { // are we at end of inter-space ?
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if (keyerControl & DIT_PROC) { // was it a dit or dah ?
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keyerControl &= ~(DIT_L + DIT_PROC); // clear two bits
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keyerState = CHK_DAH; // dit done, check for dah
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}else{
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keyerControl &= ~(DAH_L); // clear dah latch
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keyerState = IDLE; // go idle
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}
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}
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break;
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}
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Check_Cat(3);
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} //end of while
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}
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else{
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while(1){
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if (update_PaddleLatch(0) == DIT_L) {
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// if we are here, it is only because the key is pressed
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if (!inTx){
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keyDown = 0;
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cwTimeout = millis() + cwDelayTime * 10; //+ CW_TIMEOUT;
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startTx(TX_CW, 1);
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}
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cwKeydown();
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while ( update_PaddleLatch(0) == DIT_L )
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delay_background(1, 3);
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cwKeyUp();
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}
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else{
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if (0 < cwTimeout && cwTimeout < millis()){
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cwTimeout = 0;
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keyDown = 0;
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stopTx();
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}
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continue_loop = false;
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if (!cwTimeout)
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return;
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// got back to the beginning of the loop, if no further activity happens on straight key
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// we will time out, and return out of this routine
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//delay(5);
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delay_background(5, 3);
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continue;
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}
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break;
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case CHK_DIT:
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if (keyerControl & DIT_L) {
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keyerControl |= DIT_PROC;
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ktimer = cwSpeed;
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keyerState = KEYED_PREP;
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}else{
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keyerState = CHK_DAH;
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}
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break;
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case CHK_DAH:
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if (keyerControl & DAH_L) {
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ktimer = cwSpeed*3;
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keyerState = KEYED_PREP;
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}else{
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keyerState = IDLE;
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}
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break;
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case KEYED_PREP:
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ktimer += millis(); // set ktimer to interval end time
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keyerControl &= ~(DIT_L + DAH_L); // clear both paddle latch bits
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keyerState = KEYED; // next state
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if (!inTx){
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keyDown = 0;
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cwTimeout = millis() + cwDelayTime * 10; //+ CW_TIMEOUT;
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startTx(TX_CW, 1);
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}
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cwKeydown();
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break;
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case KEYED:
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if (millis() > ktimer) { // are we at end of key down ?
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cwKeyUp();
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ktimer = millis() + cwSpeed; // inter-element time
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keyerState = INTER_ELEMENT; // next state
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}else if (keyerControl & IAMBICB) {
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update_PaddleLatch(1); // early paddle latch in Iambic B mode
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}
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break;
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case INTER_ELEMENT:
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// Insert time between dits/dahs
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update_PaddleLatch(1); // latch paddle state
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if (millis() > ktimer) { // are we at end of inter-space ?
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if (keyerControl & DIT_PROC) { // was it a dit or dah ?
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keyerControl &= ~(DIT_L + DIT_PROC); // clear two bits
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keyerState = CHK_DAH; // dit done, check for dah
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}else{
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keyerControl &= ~(DAH_L); // clear dah latch
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keyerState = IDLE; // go idle
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}
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}
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break;
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}
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} //end of while
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}else{
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while(1){
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//if (analogRead(ANALOG_DOT) < 600){
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if (update_PaddleLatch(0) == DIT_L) {
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// if we are here, it is only because the key is pressed
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if (!inTx){
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keyDown = 0;
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cwTimeout = millis() + cwDelayTime * 10; //+ CW_TIMEOUT;
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startTx(TX_CW, 1);
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}
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// start the transmission)
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cwKeydown();
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//while ( analogRead(ANALOG_DOT) < 600 ) delay(1);
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while ( update_PaddleLatch(0) == DIT_L ) delay(1);
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cwKeyUp();
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}else{
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if (0 < cwTimeout && cwTimeout < millis()){
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cwTimeout = 0;
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keyDown = 0;
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stopTx();
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}
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if (!cwTimeout)
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return;
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// got back to the beginning of the loop, if no further activity happens on straight key
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// we will time out, and return out of this routine
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delay(5);
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continue;
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}
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} //end of else
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}
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Check_Cat(2);
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} //end of while
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} //end of elese
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}
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