25 lines
655 B
C#
25 lines
655 B
C#
using System.Collections;
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using System.Collections.Generic;
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using System;
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using UnityEngine;
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public class PlayerController : MonoBehaviour {
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Vector3 direction;
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public float speed = 0.5f;
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#if tmp
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public GameObject bullet;
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#endif
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AudioSource aus;
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// Start is called before the first frame update
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void Start() {
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aus = GetComponent<AudioSource>();
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}
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// Update is called once per frame
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void Update() {
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gameObject.transform.position += new Vector3(Input.GetAxisRaw("Horizontal"), Input.GetAxisRaw("Vertical"), 0)*speed;
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if (Input.GetButton("Fire1")) gameObject.BroadcastMessage("Fire");
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}
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}
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