34 lines
957 B
Diff
34 lines
957 B
Diff
From 8331c1471da438757f47a7f26d404f201fe6e678 Mon Sep 17 00:00:00 2001
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From: Peter Ross <pross@xvid.org>
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Date: Sun, 20 Dec 2020 20:00:36 +1100
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Subject: [PATCH 5/5] Sky.frag: gl_FragColor is deprecated n GLSL4
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---
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Assets/Shaders/Sky.frag | 7 ++++---
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1 file changed, 4 insertions(+), 3 deletions(-)
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diff --git a/Assets/Shaders/Sky.frag b/Assets/Shaders/Sky.frag
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index 4715058..a695a24 100644
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--- a/Assets/Shaders/Sky.frag
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+++ b/Assets/Shaders/Sky.frag
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@@ -12,11 +12,12 @@ in vec3 scattering;
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in vec3 singleScattering;
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in vec3 fragPosRelCamera;
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+out vec4 FragColor;
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+
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uniform vec3 lightDirection;
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void main(void)
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{
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vec3 viewDir = normalize(fragPosRelCamera);
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- gl_FragColor.rgb = GetSkyRadianceFromScattering(scattering, singleScattering, viewDir, lightDirection);
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- gl_FragColor.a = 1.0;
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-}
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\ No newline at end of file
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+ FragColor = vec4(GetSkyRadianceFromScattering(scattering, singleScattering, viewDir, lightDirection), 1.0);
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+}
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--
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2.29.2
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