Mark two render vectors as static, the compiler also consted them

master
Lauri Kasanen 8 years ago
parent c4f6608b7d
commit 92a3cfa24c

@ -195,7 +195,7 @@ static int SProcRenderCreateConicalGradient(ClientPtr pClient);
static int SProcRenderDispatch(ClientPtr pClient);
int (*ProcRenderVector[RenderNumberRequests]) (ClientPtr) = {
static int (*ProcRenderVector[RenderNumberRequests]) (ClientPtr) = {
ProcRenderQueryVersion,
ProcRenderQueryPictFormats,
ProcRenderQueryPictIndexValues,
@ -233,7 +233,7 @@ ProcRenderQueryVersion,
ProcRenderCreateLinearGradient,
ProcRenderCreateRadialGradient, ProcRenderCreateConicalGradient};
int (*SProcRenderVector[RenderNumberRequests]) (ClientPtr) = {
static int (*SProcRenderVector[RenderNumberRequests]) (ClientPtr) = {
SProcRenderQueryVersion,
SProcRenderQueryPictFormats,
SProcRenderQueryPictIndexValues,

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