Generic_Window_Manager/data/.gwmrc.gwm

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;;=============================================================================
;; STANDARD GWM PROFILE
;;=============================================================================
;;File: .gwmrc.gwm -- the GWM standard profile
;;Author: colas@mirsa.inria.fr (Colas NAHABOO) -- Bull Research FRANCE
;;Revision: 1.4 -- June 12 1989
;;State: Exp
;;GWM Version: 1.4
;;=============================================================================
;; Initialisations
;;=============================================================================
; banner
; ======
(load 'trace-func)
(stack-print-level 3)
(setq display-name-radix (match "\\([^:]*:[0-9][0-9]*\\)" display-name 1))
(defname 'x-screen-name screen. '(+ display-name-radix "." (itoa screen)))
(if (= gwm-quiet 0)
(progn
(for screen (list-of-screens)
(? x-screen-name " " screen-width " x " screen-height " x "
screen-depth "\n"))
(print "reading...")
(: original-load load)
(defun load (file) (? ".")(original-load file))
))
; appearance
; ==========
(: name-font (font-make "9x15"))
(: meter-font (font-make "9x15"))
(: bull-font (font-make "9x15"))
(: small-font (font-make "6x10"))
; global switches
; ===============
(: move-grid-style 3)
(: resize-grid-style 4)
(: property ())
(: borderwidth 1)
(: any-button (button any any))
(: any-key (key any any))
(: select-button 1)
(: action-button 2)
(: menu-button 3)
(: autoraise ())
(: autocolormap t)
(: no-set-focus ())
(: to-be-done-after-setup '(progn)) ; obsolete: use screen-opening
(: screen-opening '(progn)) ; actions to be done before operation
(: screen-closing ; actions to be done when ending
'(progn
))
(setq left "left")
(setq base "base")
(setq bottom "bottom")
(setq right "right")
(setq top "top")
; per-screen data setting
; =======================
(defunq defname-in-screen-to args
(with (value (eval (# 0 args))
vars (sublist 1 (length args) args))
(for var vars
(defname var screen. value))))
(defunq set-color (name value)
(if (not (= screen. (namespace-of name)))
(progn
(defname name screen.)
(for screen (list-of-screens)
(set name (color-make value)))
)))
(defunq set-pixmap args
(with (name (# 0 args)
pixmap-make-call (# 0 args 'pixmap-make))
(if (not (= screen. (namespace-of name)))
(progn
(defname name screen.)
(for screen (list-of-screens)
(set name (eval pixmap-make-call)))
))))
; per-screen data
; ===============
(defname-in-screen-to () tile screen-tile bordertile menu root-cursor)
(defname 'root-pop screen.)
(defname 'window-pop screen.)
(defname 'icon-pop screen.)
(set-color black Black)
(set-color white White)
(set-color grey Grey)
(set-color darkgrey DarkSlateGrey)
(set-color lightgrey LightGrey)
(set-pixmap icon-pixmap "icon20")
(defname 'look-3d screen.)
(for screen (list-of-screens)
(if (= 'mono screen-type)
(: look-3d ())
(: look-3d t)
(: invert-color (bitwise-xor black white))
))))
; functions to affect decorations to a client name
; =================================================
; The assignement of decorations to client names:
; a decoration is either:
; a function yielding the decoration
; an unbound variable: the corresponding file is then loaded, which
; must define the function
(load 'utils)
;;=============================================================================
;; X resource management for the standard profile
;;=============================================================================
;;
(defun std-resource-get args
(with (resource-class (# 0 args) resource-name (# 1 args) Name () Class ())
(: Name (+ -screen-name '.
window-client-class '.
(make-string-usable-for-resource-key-non-nil window-client-name) '.
(make-string-usable-for-resource-key-non-nil window-name) '.
screen-type '.
window-machine-name '.
(if resource-name resource-name resource-class)
))
;; (: Class (+ "S......" resource-class)) ;; makes Xrm crash on sun4s
(: Class (+ "S.any.any.any.any.any.any" resource-class))
;; (? "resource-get " Name " " Class " = " (resource-get Name Class) "\n")
(resource-get Name Class)
))
;; puts resource:
;; (std-resource-put resource-name
;; [screen-type] clientclass[name[windnowname[machine]]]]
;; value)
(defun std-resource-put (Resource args)
(with (Client-desc () Value () Screen () Name ())
(if (= 3 (length args))
(progn
(: Client-desc (# 1 args))
(: Value (# 2 args))
(: Screen (# 0 args))
)
(progn
(: Client-desc (# 0 args))
(: Value (# 1 args))
))
(: Name (std-resource-expand Client-desc Screen Resource))
;; (? "resource-put " Name " " Value "\n")
(resource-put Name Value)
))
;; expands class[.name[.wname[.machine]]] visual Resource
;; into ScreenNumber.class.name.wname.visual.machine.Resource
(defun std-resource-expand (desc visual resource)
(if (match "[*]" desc)
(+ -screen-name
(if (match "^[*]" desc) () '.)
desc
(if (match "[*]$" desc) () '.)
resource)
(with (tmp (match
"^\\([^.]*\\)[.]*\\([^.]*\\)[.]*\\([^.]*\\)[.]*\\([^.]*\\)$"
desc 1 2 3 4
))
(make-resource-string -screen-name (# 0 tmp) (# 1 tmp) (# 2 tmp)
visual (# 3 tmp) 'any resource
))))
;; appends list elements with '.', collapsing consecutive void (or any)
;; elements into *
(defun make-resource-string l
(with (star () first t l2
(mapfor elt l
(if (or (= "any" elt) (not elt))
(if star
""
(progn
(setq star t)
"*"
)
)
(progn
(setq star ())
(if first (progn (setq first ()) elt)
(+ "." elt)
)))))
(eval (+ '(+) l2))
))
;(trace-func std-resource-put)
;; customisation of decos by context
;; (customize deco screen application context...)
(defun customize-usage (string)
(? "USAGE: (customize deco screen application context...),\n"
"error was: " string "\n"
(exit customize)
))
(defunq customize args
(tag customize
(with (Deco (# 0 args)
Screen (# 1 args)
Application (# 2 args)
Context (if (and (= 4 (length args)) (= 'list (type (# 3 args))))
(# 3 args)
(sublist 3 (length args) args)
)
l (length Context)
i 1
)
(while (< i l)
(## i Context (eval (# i Context)))
(setq i (+ 2 i))
)
(std-resource-put Deco (list Screen Application Context))
)))
;; recursively evaluates till we obtain a context
(defun get-context (name)
(do-get-context name 0)
)
(defun do-get-context (name level)
(if (> level max-autoload-evaluation) name
(progn
(setq name
(if (# (type name) string-types)
(progn ; atoms:
(if (= 'string (type name))
(: name (atom name))) ; string->atom to test if defined
(if (boundp name)
(eval name) ; defined: eval
(progn
(load name) ; undefined, load and returns itself
name
)))
(# (type name) func-types) ; function: called without args
(eval (list name))
(= (type name) 'list)
(if (= (% (length name) 2) 0) ; if even list, its a context
name
(= 1 (length name)) ; if one element, return it
(# 0 name)
(eval name) ; if odd list, eval
)
(eval name) ; others: eval
))
(if (or (not name)
(and (= (type name) 'list)(= (% (length name) 2) 0)))
name
(do-get-context name (+ 1 level)
)))))
;;=============================================================================
;; user-callable resource settings
;;=============================================================================
(defname '-screen-name screen.)
(for screen (list-of-screens)
(: -screen-name (+ "S" (itoa screen)))
(std-resource-put 'GwmWindow (list screen-type ()))
(std-resource-put 'GwmIconWindow (list screen-type ()))
(std-resource-put 'GwmIconPixmap (list screen-type ()))
(std-resource-put 'GwmPlacement (list screen-type ()))
(std-resource-put 'GwmIconPlacement (list screen-type ()))
)
(: string-types '(string t atom t pointer t active t))
(: func-types '(expr t fexpr t subr t fsubr t))
(setq max-autoload-evaluation 10)
(defun autoload-description (name)
(with (level 0)
(do-autoload-description name level)
))
;; recursively evaluates or load description to obtain a wl_client
(defun do-autoload-description (name level)
(if (> level max-autoload-evaluation) name
(progn
(setq name
(if (# (type name) string-types)
(progn ; atoms:
(if (= 'string (type name))
(: name (atom name))) ; string->atom to test if defined
(if (boundp name)
(eval name) ; defined: eval
(progn
(load name) ; undefined, load and returns itself
name
)))
(# (type name) func-types) ; function: called without args
(eval (list name))
(eval name) ; others: evalb
))
(if (= 'client (type name)) name
(do-autoload-description name (+ 1 level)
))))))
(defun autoload-description (name)
(do-autoload-description name 0)
)
(defunq set-window args (std-resource-put 'GwmWindow args))
(defunq set-icon-window args (std-resource-put 'GwmIconWindow args))
(defunq set-icon args
(## (- (length args) 1) args (expand-pixmap (# (- (length args) 1) args)))
(std-resource-put 'GwmIconPixmap args)
)
(defun expand-pixmap (obj)
(if (and obj (# (type obj) string-types))
(pixmap-make obj)
(eval obj)))
(defunq set-placement args (std-resource-put 'GwmPlacement args))
(defunq set-icon-placement args (std-resource-put 'GwmIconPlacement args))
;;=============================================================================
;; automatic placement
;;=============================================================================
(de apply1 (func arg)
(eval (list (eval func) arg)))
(: opening
'(progn
(apply1 (if (= window-status 'icon)
(std-resource-get 'GwmIconPlacement)
(= window-status 'window)
(std-resource-get 'GwmPlacement)
)
t)))
(: closing
'(progn
(apply1 (if (= window-status 'icon)
(std-resource-get 'GwmIconPlacement)
(= window-status 'window)
(std-resource-get 'GwmPlacement)
)
())
))
; default placement make title bar in screen
(defun default-placement (flag)
(if flag
(if (< window-y 0) (move-window window-x 0))))
(load "placements")
;;=============================================================================
;; std-... wrappers for raise-current flag
;;=============================================================================
(if (not (boundp 'std-move-window))
(progn
(: raise-on-move t)
(defun std-move-window ()
(if raise-on-move (raise-window))
(move-window)
)
(: raise-on-resize t)
(defun std-resize-window ()
(if raise-on-resize (raise-window))
(resize-window)
)
(: raise-on-iconify t)
(defun std-iconify-window ()
(iconify-window)
(if raise-on-iconify (raise-window))
)))
;;=============================================================================
;; default behaviors
;;=============================================================================
;; standard-behavior is the default actions for all items
;; to make a fsm for a window or icon, do a
;; (fsm-make (state-make <your-actions> window-behavior standard-behavior)
;; (fsm-make (state-make <your-actions> icon-behavior standard-behavior)
(: standard-behavior
(state-make
(on (buttonpress select-button alone)
(std-move-window))
(on (button select-button with-shift) (lower-window))
(on (buttonpress select-button with-alt)
(std-move-window))
(on (button select-button (together with-shift with-alt))
(lower-window))
(on (buttonpress menu-button alone)
(progn (set-colormap-focus ()) (std-pop-menu)))
(on (buttonpress menu-button with-alt)
(progn (set-colormap-focus ()) (std-pop-menu)))
))
;; actions specific to window titles. should be used before
;; standard-behavior in further fsms
(: standard-title-behavior
(state-make
(on (buttonpress action-button alone)
(std-resize-window))
(on (buttonpress action-button with-alt)
(std-resize-window))
))
;; actions specific to windows
(: window-behavior
(state-make
(on (buttonpress action-button alone)
(std-resize-window))
(on (buttonpress action-button with-alt)
(std-resize-window))
(on name-change (send-user-event 'name-change))
(on focus-in (progn (if autoraise (raise-window))
(send-user-event 'focus-in)))
(on focus-out (send-user-event 'focus-out))
(if no-set-focus
(on enter-window (progn (if autoraise (raise-window))
(if autocolormap (set-colormap-focus))))
(on enter-window (progn (if autoraise (raise-window))
(set-focus)
(if autocolormap (set-colormap-focus)))))
(if (not no-set-focus)
(on leave-window (set-focus ())))
(on name-change (send-user-event 'name-change))
(on (property-change 'WM_ICON_NAME)
(if (window-icon?)
(send-user-event 'get-icon window-icon)))
(on window-icon-pixmap-change
(if (window-icon?)
(send-user-event 'icon-pixmap-change window-icon)))
))
;; icon-specific actions
(: icon-behavior
(state-make
(on (buttonrelease action-button any)
(std-iconify-window))
))
;; root-window actions
;; make root menu appear on any modifier combinations in case of problems
(: root-behavior
(state-make
(on (buttonpress menu-button any) (pop-root-menu))
))
(: old-standard-behavior ())
(: old-standard-title-behavior ())
(: old-window-behavior ())
(: old-icon-behavior ())
(: old-root-behavior ())
(: grabs (: root-grabs (: window-grabs (: icon-grabs (list
(button any with-alt)
(button select-button (together with-shift with-alt))
)))))
;; the function to call when redefining behaviors, to re-create fsms
;;==================================================================
(defun reparse-standard-behaviors ()
(if (not (and
(eq window-behavior old-window-behavior)
(eq standard-behavior old-standard-behavior)
))
(progn
(: window-fsm (fsm-make (state-make window-behavior standard-behavior)))
(: old-window-behavior window-behavior)
))
(if (not (and
(eq icon-behavior old-icon-behavior)
(eq standard-behavior old-standard-behavior)
))
(progn
(: icon-fsm (fsm-make (state-make icon-behavior standard-behavior)))
(: old-icon-behavior icon-behavior)
))
(if (not (eq root-behavior old-root-behavior))
(progn
(: root-fsm (fsm-make (state-make root-behavior)))
(: old-root-behavior root-behavior)
))
(: old-standard-behavior standard-behavior)
;; some sensible defaults for buggy decos
(: fsm window-fsm)
(: grabs window-grabs)
)
(reparse-standard-behaviors)
;;=============================================================================
;; User Profile
;;=============================================================================
; Pop-ups
; =======
(load "std-popups.gwm") ; default: the standard menu package
(for screen (list-of-screens) (: menu 'window-pop)))
; read user customizations in .profile.gwm, once per screen
; =========================================================
(if (= 0 gwm-quiet) (? "["))
(for screen (list-of-screens)
(load ".profile.gwm")
(if (= 'string (type screen-tile))
(: screen-tile (pixmap-make screen-tile)))
)
(if (= 0 gwm-quiet) (? "]"))
(load menu.builder) ; build menus from set-up descs
; The simplest window: no-decoration
; ==================================
(defun simple-window-decoration ()
(with (fsm window-fsm
borderwidth 0
inner-borderwidth any
menu window-pop)
(window-make () () () () ())))
(: no-frame-no-borders (: simple-icon-decoration
(: no-decoration simple-window-decoration))
)
; no-decoration by a small border
(df no-frame () (window-make ()()()()()))
;;=============================================================================
;; DESCRIBE-SCREEN & DESCRIBE-WINDOW
;;=============================================================================
(de describe-screen ()
(with (fsm root-fsm cursor root-cursor menu root-pop tile screen-tile
grabs root-grabs
opening '(progn (eval to-be-done-after-setup)
(eval screen-opening)
(if (= 0 gwm-quiet)
(? "Screen #" screen " ready.\n")))
closing '(eval screen-closing)
)
(window-make () () () () ()))))
(de describe-window ()
(list
(autoload-description
(if (: tmp (std-resource-get 'GwmWindow))
tmp
'simple-win)
)
'(autoload-description ; defer evaluation till iconification
(if (: tmp (std-resource-get 'GwmIconWindow))
tmp
'simple-icon)
)))
; Bye bye
; ========
(if (= 0 gwm-quiet)
(progn
(setq load original-load)
(print "...done\n")
)
(bell)
)
;(trace-func do-autoload-description name)