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package policy
import (
"context"
"runtime"
"time"
"v2ray.com/core/common/platform"
"v2ray.com/core/features"
)
// Timeout contains limits for connection timeout.
type Timeout struct {
// Timeout for handshake phase in a connection.
Handshake time . Duration
// Timeout for connection being idle, i.e., there is no egress or ingress traffic in this connection.
ConnectionIdle time . Duration
// Timeout for an uplink only connection, i.e., the downlink of the connection has been closed.
UplinkOnly time . Duration
// Timeout for an downlink only connection, i.e., the uplink of the connection has been closed.
DownlinkOnly time . Duration
}
// Stats contains settings for stats counters.
type Stats struct {
// Whether or not to enable stat counter for user uplink traffic.
UserUplink bool
// Whether or not to enable stat counter for user downlink traffic.
UserDownlink bool
}
// Buffer contains settings for internal buffer.
type Buffer struct {
// Size of buffer per connection, in bytes. -1 for unlimited buffer.
PerConnection int32
}
// SystemStats contains stat policy settings on system level.
type SystemStats struct {
// Whether or not to enable stat counter for uplink traffic in inbound handlers.
InboundUplink bool
// Whether or not to enable stat counter for downlink traffic in inbound handlers.
InboundDownlink bool
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// Whether or not to enable stat counter for uplink traffic in outbound handlers.
OutboundUplink bool
// Whether or not to enable stat counter for downlink traffic in outbound handlers.
OutboundDownlink bool
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}
// System contains policy settings at system level.
type System struct {
Stats SystemStats
Buffer Buffer
}
// Session is session based settings for controlling V2Ray requests. It contains various settings (or limits) that may differ for different users in the context.
type Session struct {
Timeouts Timeout // Timeout settings
Stats Stats
Buffer Buffer
}
// Manager is a feature that provides Policy for the given user by its id or level.
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//
// v2ray:api:stable
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type Manager interface {
features . Feature
// ForLevel returns the Session policy for the given user level.
ForLevel ( level uint32 ) Session
// ForSystem returns the System policy for V2Ray system.
ForSystem ( ) System
}
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// ManagerType returns the type of Manager interface. Can be used to implement common.HasType.
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//
// v2ray:api:stable
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func ManagerType ( ) interface { } {
return ( * Manager ) ( nil )
}
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var defaultBufferSize int32
func init ( ) {
const key = "v2ray.ray.buffer.size"
const defaultValue = - 17
size := platform . EnvFlag {
Name : key ,
AltName : platform . NormalizeEnvName ( key ) ,
} . GetValueAsInt ( defaultValue )
switch size {
case 0 :
defaultBufferSize = - 1 // For pipe to use unlimited size
case defaultValue : // Env flag not defined. Use default values per CPU-arch.
switch runtime . GOARCH {
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case "arm" , "mips" , "mipsle" :
defaultBufferSize = 0
case "arm64" , "mips64" , "mips64le" :
defaultBufferSize = 4 * 1024 // 4k cache for low-end devices
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default :
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defaultBufferSize = 512 * 1024
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}
default :
defaultBufferSize = int32 ( size ) * 1024 * 1024
}
}
func defaultBufferPolicy ( ) Buffer {
return Buffer {
PerConnection : defaultBufferSize ,
}
}
// SessionDefault returns the Policy when user is not specified.
func SessionDefault ( ) Session {
return Session {
Timeouts : Timeout {
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//Align Handshake timeout with nginx client_header_timeout
//So that this value will not indicate server identity
Handshake : time . Second * 60 ,
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ConnectionIdle : time . Second * 300 ,
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UplinkOnly : time . Second * 1 ,
DownlinkOnly : time . Second * 1 ,
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} ,
Stats : Stats {
UserUplink : false ,
UserDownlink : false ,
} ,
Buffer : defaultBufferPolicy ( ) ,
}
}
type policyKey int32
const (
bufferPolicyKey policyKey = 0
)
func ContextWithBufferPolicy ( ctx context . Context , p Buffer ) context . Context {
return context . WithValue ( ctx , bufferPolicyKey , p )
}
func BufferPolicyFromContext ( ctx context . Context ) Buffer {
pPolicy := ctx . Value ( bufferPolicyKey )
if pPolicy == nil {
return defaultBufferPolicy ( )
}
return pPolicy . ( Buffer )
}