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package signal
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import "io"
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// Notifier is a utility for notifying changes. The change producer may notify changes multiple time, and the consumer may get notified asynchronously.
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type Notifier struct {
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c chan struct { }
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}
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// NewNotifier creates a new Notifier.
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func NewNotifier ( ) * Notifier {
return & Notifier {
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c : make ( chan struct { } , 1 ) ,
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}
}
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// Signal signals a change, usually by producer. This method never blocks.
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func ( n * Notifier ) Signal ( ) {
select {
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case n . c <- struct { } { } :
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default :
}
}
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// Wait returns a channel for waiting for changes. The returned channel never gets closed.
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func ( n * Notifier ) Wait ( ) <- chan struct { } {
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return n . c
}
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type nCloser struct {
n * Notifier
}
func ( c * nCloser ) Close ( ) error {
c . n . Signal ( )
return nil
}
func NotifyClose ( n * Notifier ) io . Closer {
return & nCloser {
n : n ,
}
}