mirror of
https://github.com/v2fly/v2ray-core.git
synced 2024-12-22 01:57:12 -05:00
migrate to signal.Semaphore and Notifier
This commit is contained in:
parent
664b840812
commit
8a09c6c926
22
common/signal/notifier.go
Normal file
22
common/signal/notifier.go
Normal file
@ -0,0 +1,22 @@
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package signal
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type Notifier struct {
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c chan bool
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}
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func NewNotifier() *Notifier {
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return &Notifier{
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c: make(chan bool, 1),
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}
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}
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func (n *Notifier) Signal() {
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select {
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case n.c <- true:
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default:
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}
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}
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func (n *Notifier) Wait() <-chan bool {
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return n.c
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}
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@ -9,6 +9,7 @@ import (
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"v2ray.com/core/common/buf"
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"v2ray.com/core/common/predicate"
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"v2ray.com/core/common/signal"
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)
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var (
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@ -120,7 +121,7 @@ type Updater struct {
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shouldContinue predicate.Predicate
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shouldTerminate predicate.Predicate
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updateFunc func()
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notifier chan bool
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notifier *signal.Semaphore
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}
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func NewUpdater(interval uint32, shouldContinue predicate.Predicate, shouldTerminate predicate.Predicate, updateFunc func()) *Updater {
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@ -129,31 +130,31 @@ func NewUpdater(interval uint32, shouldContinue predicate.Predicate, shouldTermi
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shouldContinue: shouldContinue,
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shouldTerminate: shouldTerminate,
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updateFunc: updateFunc,
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notifier: make(chan bool, 1),
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notifier: signal.NewSemaphore(1),
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}
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go u.Run()
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return u
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}
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func (u *Updater) WakeUp() {
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select {
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case u.notifier <- true:
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case <-u.notifier.Wait():
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go u.run()
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default:
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}
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}
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func (u *Updater) Run() {
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for <-u.notifier {
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if u.shouldTerminate() {
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return
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}
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ticker := time.NewTicker(u.Interval())
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for u.shouldContinue() {
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u.updateFunc()
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<-ticker.C
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}
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ticker.Stop()
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func (u *Updater) run() {
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defer u.notifier.Signal()
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if u.shouldTerminate() {
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return
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}
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ticker := time.NewTicker(u.Interval())
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for u.shouldContinue() {
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u.updateFunc()
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<-ticker.C
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}
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ticker.Stop()
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}
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func (u *Updater) Interval() time.Duration {
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@ -177,8 +178,8 @@ type Connection struct {
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rd time.Time
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wd time.Time // write deadline
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since int64
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dataInput chan bool
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dataOutput chan bool
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dataInput *signal.Notifier
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dataOutput *signal.Notifier
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Config *Config
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state State
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@ -206,8 +207,8 @@ func NewConnection(meta ConnMetadata, writer PacketWriter, closer io.Closer, con
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meta: meta,
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closer: closer,
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since: nowMillisec(),
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dataInput: make(chan bool, 1),
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dataOutput: make(chan bool, 1),
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dataInput: signal.NewNotifier(),
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dataOutput: signal.NewNotifier(),
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Config: config,
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output: NewRetryableWriter(NewSegmentWriter(writer)),
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mss: config.GetMTUValue() - uint32(writer.Overhead()) - DataSegmentOverhead,
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@ -241,66 +242,52 @@ func NewConnection(meta ConnMetadata, writer PacketWriter, closer io.Closer, con
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return conn
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}
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func (v *Connection) Elapsed() uint32 {
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return uint32(nowMillisec() - v.since)
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}
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func (v *Connection) OnDataInput() {
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select {
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case v.dataInput <- true:
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default:
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}
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}
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func (v *Connection) OnDataOutput() {
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select {
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case v.dataOutput <- true:
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default:
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}
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func (c *Connection) Elapsed() uint32 {
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return uint32(nowMillisec() - c.since)
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}
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// ReadMultiBuffer implements buf.Reader.
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func (v *Connection) ReadMultiBuffer() (buf.MultiBuffer, error) {
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if v == nil {
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func (c *Connection) ReadMultiBuffer() (buf.MultiBuffer, error) {
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if c == nil {
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return nil, io.EOF
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}
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for {
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if v.State().Is(StateReadyToClose, StateTerminating, StateTerminated) {
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if c.State().Is(StateReadyToClose, StateTerminating, StateTerminated) {
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return nil, io.EOF
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}
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mb := v.receivingWorker.ReadMultiBuffer()
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mb := c.receivingWorker.ReadMultiBuffer()
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if !mb.IsEmpty() {
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return mb, nil
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}
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if v.State() == StatePeerTerminating {
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if c.State() == StatePeerTerminating {
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return nil, io.EOF
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}
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if err := v.waitForDataInput(); err != nil {
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if err := c.waitForDataInput(); err != nil {
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return nil, err
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}
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}
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}
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func (v *Connection) waitForDataInput() error {
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if v.State() == StatePeerTerminating {
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func (c *Connection) waitForDataInput() error {
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if c.State() == StatePeerTerminating {
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return io.EOF
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}
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duration := time.Minute
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if !v.rd.IsZero() {
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duration = time.Until(v.rd)
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if !c.rd.IsZero() {
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duration = time.Until(c.rd)
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if duration < 0 {
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return ErrIOTimeout
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}
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}
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select {
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case <-v.dataInput:
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case <-c.dataInput.Wait():
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case <-time.After(duration):
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if !v.rd.IsZero() && v.rd.Before(time.Now()) {
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if !c.rd.IsZero() && c.rd.Before(time.Now()) {
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return ErrIOTimeout
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}
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}
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@ -309,39 +296,39 @@ func (v *Connection) waitForDataInput() error {
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}
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// Read implements the Conn Read method.
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func (v *Connection) Read(b []byte) (int, error) {
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if v == nil {
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func (c *Connection) Read(b []byte) (int, error) {
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if c == nil {
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return 0, io.EOF
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}
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for {
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if v.State().Is(StateReadyToClose, StateTerminating, StateTerminated) {
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if c.State().Is(StateReadyToClose, StateTerminating, StateTerminated) {
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return 0, io.EOF
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}
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nBytes := v.receivingWorker.Read(b)
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nBytes := c.receivingWorker.Read(b)
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if nBytes > 0 {
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return nBytes, nil
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}
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if err := v.waitForDataInput(); err != nil {
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if err := c.waitForDataInput(); err != nil {
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return 0, err
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}
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}
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}
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func (v *Connection) waitForDataOutput() error {
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func (c *Connection) waitForDataOutput() error {
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duration := time.Minute
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if !v.wd.IsZero() {
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duration = time.Until(v.wd)
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if !c.wd.IsZero() {
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duration = time.Until(c.wd)
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if duration < 0 {
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return ErrIOTimeout
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}
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}
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select {
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case <-v.dataOutput:
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case <-c.dataOutput.Wait():
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case <-time.After(duration):
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if !v.wd.IsZero() && v.wd.Before(time.Now()) {
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if !c.wd.IsZero() && c.wd.Before(time.Now()) {
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return ErrIOTimeout
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}
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}
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@ -350,295 +337,290 @@ func (v *Connection) waitForDataOutput() error {
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}
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// Write implements io.Writer.
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func (v *Connection) Write(b []byte) (int, error) {
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func (c *Connection) Write(b []byte) (int, error) {
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totalWritten := 0
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for {
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if v == nil || v.State() != StateActive {
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if c == nil || c.State() != StateActive {
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return totalWritten, io.ErrClosedPipe
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}
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for v.sendingWorker.Push(func(bb []byte) (int, error) {
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n := copy(bb[:v.mss], b[totalWritten:])
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for c.sendingWorker.Push(func(bb []byte) (int, error) {
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n := copy(bb[:c.mss], b[totalWritten:])
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totalWritten += n
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return n, nil
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}) {
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v.dataUpdater.WakeUp()
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c.dataUpdater.WakeUp()
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if totalWritten == len(b) {
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return totalWritten, nil
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}
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}
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if err := v.waitForDataOutput(); err != nil {
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if err := c.waitForDataOutput(); err != nil {
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return totalWritten, err
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}
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}
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}
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// WriteMultiBuffer implements buf.Writer.
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func (v *Connection) WriteMultiBuffer(mb buf.MultiBuffer) error {
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func (c *Connection) WriteMultiBuffer(mb buf.MultiBuffer) error {
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defer mb.Release()
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for {
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if v == nil || v.State() != StateActive {
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if c == nil || c.State() != StateActive {
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return io.ErrClosedPipe
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}
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for v.sendingWorker.Push(func(bb []byte) (int, error) {
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return mb.Read(bb[:v.mss])
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for c.sendingWorker.Push(func(bb []byte) (int, error) {
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return mb.Read(bb[:c.mss])
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}) {
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v.dataUpdater.WakeUp()
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c.dataUpdater.WakeUp()
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if mb.IsEmpty() {
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return nil
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}
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}
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if err := v.waitForDataOutput(); err != nil {
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if err := c.waitForDataOutput(); err != nil {
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return err
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}
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}
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}
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func (v *Connection) SetState(state State) {
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current := v.Elapsed()
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atomic.StoreInt32((*int32)(&v.state), int32(state))
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atomic.StoreUint32(&v.stateBeginTime, current)
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newError("#", v.meta.Conversation, " entering state ", state, " at ", current).AtDebug().WriteToLog()
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func (c *Connection) SetState(state State) {
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current := c.Elapsed()
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atomic.StoreInt32((*int32)(&c.state), int32(state))
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atomic.StoreUint32(&c.stateBeginTime, current)
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newError("#", c.meta.Conversation, " entering state ", state, " at ", current).AtDebug().WriteToLog()
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switch state {
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case StateReadyToClose:
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v.receivingWorker.CloseRead()
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c.receivingWorker.CloseRead()
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case StatePeerClosed:
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v.sendingWorker.CloseWrite()
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c.sendingWorker.CloseWrite()
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case StateTerminating:
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v.receivingWorker.CloseRead()
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v.sendingWorker.CloseWrite()
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v.pingUpdater.SetInterval(time.Second)
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c.receivingWorker.CloseRead()
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c.sendingWorker.CloseWrite()
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c.pingUpdater.SetInterval(time.Second)
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case StatePeerTerminating:
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v.sendingWorker.CloseWrite()
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v.pingUpdater.SetInterval(time.Second)
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c.sendingWorker.CloseWrite()
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c.pingUpdater.SetInterval(time.Second)
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case StateTerminated:
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v.receivingWorker.CloseRead()
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v.sendingWorker.CloseWrite()
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v.pingUpdater.SetInterval(time.Second)
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v.dataUpdater.WakeUp()
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v.pingUpdater.WakeUp()
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go v.Terminate()
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c.receivingWorker.CloseRead()
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c.sendingWorker.CloseWrite()
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c.pingUpdater.SetInterval(time.Second)
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c.dataUpdater.WakeUp()
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c.pingUpdater.WakeUp()
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go c.Terminate()
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}
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}
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// Close closes the connection.
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func (v *Connection) Close() error {
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if v == nil {
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func (c *Connection) Close() error {
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if c == nil {
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return ErrClosedConnection
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}
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v.OnDataInput()
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v.OnDataOutput()
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c.dataInput.Signal()
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c.dataOutput.Signal()
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state := v.State()
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if state.Is(StateReadyToClose, StateTerminating, StateTerminated) {
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switch c.State() {
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case StateReadyToClose, StateTerminating, StateTerminated:
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return ErrClosedConnection
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case StateActive:
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c.SetState(StateReadyToClose)
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case StatePeerClosed:
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c.SetState(StateTerminating)
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case StatePeerTerminating:
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c.SetState(StateTerminated)
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}
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newError("closing connection to ", v.meta.RemoteAddr).WriteToLog()
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if state == StateActive {
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v.SetState(StateReadyToClose)
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}
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if state == StatePeerClosed {
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v.SetState(StateTerminating)
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}
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if state == StatePeerTerminating {
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v.SetState(StateTerminated)
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}
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newError("closing connection to ", c.meta.RemoteAddr).WriteToLog()
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return nil
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}
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// LocalAddr returns the local network address. The Addr returned is shared by all invocations of LocalAddr, so do not modify it.
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func (v *Connection) LocalAddr() net.Addr {
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if v == nil {
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func (c *Connection) LocalAddr() net.Addr {
|
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if c == nil {
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return nil
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}
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return v.meta.LocalAddr
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return c.meta.LocalAddr
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}
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// RemoteAddr returns the remote network address. The Addr returned is shared by all invocations of RemoteAddr, so do not modify it.
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func (v *Connection) RemoteAddr() net.Addr {
|
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if v == nil {
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func (c *Connection) RemoteAddr() net.Addr {
|
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if c == nil {
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return nil
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}
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return v.meta.RemoteAddr
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return c.meta.RemoteAddr
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}
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// SetDeadline sets the deadline associated with the listener. A zero time value disables the deadline.
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func (v *Connection) SetDeadline(t time.Time) error {
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if err := v.SetReadDeadline(t); err != nil {
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func (c *Connection) SetDeadline(t time.Time) error {
|
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if err := c.SetReadDeadline(t); err != nil {
|
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return err
|
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}
|
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if err := v.SetWriteDeadline(t); err != nil {
|
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if err := c.SetWriteDeadline(t); err != nil {
|
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return err
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}
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return nil
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}
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|
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// SetReadDeadline implements the Conn SetReadDeadline method.
|
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func (v *Connection) SetReadDeadline(t time.Time) error {
|
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if v == nil || v.State() != StateActive {
|
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func (c *Connection) SetReadDeadline(t time.Time) error {
|
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if c == nil || c.State() != StateActive {
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return ErrClosedConnection
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}
|
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v.rd = t
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c.rd = t
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return nil
|
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}
|
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|
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// SetWriteDeadline implements the Conn SetWriteDeadline method.
|
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func (v *Connection) SetWriteDeadline(t time.Time) error {
|
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if v == nil || v.State() != StateActive {
|
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func (c *Connection) SetWriteDeadline(t time.Time) error {
|
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if c == nil || c.State() != StateActive {
|
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return ErrClosedConnection
|
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}
|
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v.wd = t
|
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c.wd = t
|
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return nil
|
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}
|
||||
|
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// kcp update, input loop
|
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func (v *Connection) updateTask() {
|
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v.flush()
|
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func (c *Connection) updateTask() {
|
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c.flush()
|
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}
|
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|
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func (v *Connection) Terminate() {
|
||||
if v == nil {
|
||||
func (c *Connection) Terminate() {
|
||||
if c == nil {
|
||||
return
|
||||
}
|
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newError("terminating connection to ", v.RemoteAddr()).WriteToLog()
|
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newError("terminating connection to ", c.RemoteAddr()).WriteToLog()
|
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|
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//v.SetState(StateTerminated)
|
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v.OnDataInput()
|
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v.OnDataOutput()
|
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c.dataInput.Signal()
|
||||
c.dataOutput.Signal()
|
||||
|
||||
v.closer.Close()
|
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v.sendingWorker.Release()
|
||||
v.receivingWorker.Release()
|
||||
c.closer.Close()
|
||||
c.sendingWorker.Release()
|
||||
c.receivingWorker.Release()
|
||||
}
|
||||
|
||||
func (v *Connection) HandleOption(opt SegmentOption) {
|
||||
func (c *Connection) HandleOption(opt SegmentOption) {
|
||||
if (opt & SegmentOptionClose) == SegmentOptionClose {
|
||||
v.OnPeerClosed()
|
||||
c.OnPeerClosed()
|
||||
}
|
||||
}
|
||||
|
||||
func (v *Connection) OnPeerClosed() {
|
||||
state := v.State()
|
||||
if state == StateReadyToClose {
|
||||
v.SetState(StateTerminating)
|
||||
}
|
||||
if state == StateActive {
|
||||
v.SetState(StatePeerClosed)
|
||||
func (c *Connection) OnPeerClosed() {
|
||||
switch c.State() {
|
||||
case StateReadyToClose:
|
||||
c.SetState(StateTerminating)
|
||||
case StateActive:
|
||||
c.SetState(StatePeerClosed)
|
||||
}
|
||||
}
|
||||
|
||||
// Input when you received a low level packet (eg. UDP packet), call it
|
||||
func (v *Connection) Input(segments []Segment) {
|
||||
current := v.Elapsed()
|
||||
atomic.StoreUint32(&v.lastIncomingTime, current)
|
||||
func (c *Connection) Input(segments []Segment) {
|
||||
current := c.Elapsed()
|
||||
atomic.StoreUint32(&c.lastIncomingTime, current)
|
||||
|
||||
for _, seg := range segments {
|
||||
if seg.Conversation() != v.meta.Conversation {
|
||||
if seg.Conversation() != c.meta.Conversation {
|
||||
break
|
||||
}
|
||||
|
||||
switch seg := seg.(type) {
|
||||
case *DataSegment:
|
||||
v.HandleOption(seg.Option)
|
||||
v.receivingWorker.ProcessSegment(seg)
|
||||
if v.receivingWorker.IsDataAvailable() {
|
||||
v.OnDataInput()
|
||||
c.HandleOption(seg.Option)
|
||||
c.receivingWorker.ProcessSegment(seg)
|
||||
if c.receivingWorker.IsDataAvailable() {
|
||||
c.dataInput.Signal()
|
||||
}
|
||||
v.dataUpdater.WakeUp()
|
||||
c.dataUpdater.WakeUp()
|
||||
case *AckSegment:
|
||||
v.HandleOption(seg.Option)
|
||||
v.sendingWorker.ProcessSegment(current, seg, v.roundTrip.Timeout())
|
||||
v.OnDataOutput()
|
||||
v.dataUpdater.WakeUp()
|
||||
c.HandleOption(seg.Option)
|
||||
c.sendingWorker.ProcessSegment(current, seg, c.roundTrip.Timeout())
|
||||
c.dataOutput.Signal()
|
||||
c.dataUpdater.WakeUp()
|
||||
case *CmdOnlySegment:
|
||||
v.HandleOption(seg.Option)
|
||||
c.HandleOption(seg.Option)
|
||||
if seg.Command() == CommandTerminate {
|
||||
state := v.State()
|
||||
if state == StateActive ||
|
||||
state == StatePeerClosed {
|
||||
v.SetState(StatePeerTerminating)
|
||||
} else if state == StateReadyToClose {
|
||||
v.SetState(StateTerminating)
|
||||
} else if state == StateTerminating {
|
||||
v.SetState(StateTerminated)
|
||||
switch c.State() {
|
||||
case StateActive, StatePeerClosed:
|
||||
c.SetState(StatePeerTerminating)
|
||||
case StateReadyToClose:
|
||||
c.SetState(StateTerminating)
|
||||
case StateTerminating:
|
||||
c.SetState(StateTerminated)
|
||||
}
|
||||
}
|
||||
if seg.Option == SegmentOptionClose || seg.Command() == CommandTerminate {
|
||||
v.OnDataInput()
|
||||
v.OnDataOutput()
|
||||
c.dataInput.Signal()
|
||||
c.dataOutput.Signal()
|
||||
}
|
||||
v.sendingWorker.ProcessReceivingNext(seg.ReceivinNext)
|
||||
v.receivingWorker.ProcessSendingNext(seg.SendingNext)
|
||||
v.roundTrip.UpdatePeerRTO(seg.PeerRTO, current)
|
||||
c.sendingWorker.ProcessReceivingNext(seg.ReceivinNext)
|
||||
c.receivingWorker.ProcessSendingNext(seg.SendingNext)
|
||||
c.roundTrip.UpdatePeerRTO(seg.PeerRTO, current)
|
||||
seg.Release()
|
||||
default:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (v *Connection) flush() {
|
||||
current := v.Elapsed()
|
||||
func (c *Connection) flush() {
|
||||
current := c.Elapsed()
|
||||
|
||||
if v.State() == StateTerminated {
|
||||
if c.State() == StateTerminated {
|
||||
return
|
||||
}
|
||||
if v.State() == StateActive && current-atomic.LoadUint32(&v.lastIncomingTime) >= 30000 {
|
||||
v.Close()
|
||||
if c.State() == StateActive && current-atomic.LoadUint32(&c.lastIncomingTime) >= 30000 {
|
||||
c.Close()
|
||||
}
|
||||
if v.State() == StateReadyToClose && v.sendingWorker.IsEmpty() {
|
||||
v.SetState(StateTerminating)
|
||||
if c.State() == StateReadyToClose && c.sendingWorker.IsEmpty() {
|
||||
c.SetState(StateTerminating)
|
||||
}
|
||||
|
||||
if v.State() == StateTerminating {
|
||||
newError("#", v.meta.Conversation, " sending terminating cmd.").AtDebug().WriteToLog()
|
||||
v.Ping(current, CommandTerminate)
|
||||
if c.State() == StateTerminating {
|
||||
newError("#", c.meta.Conversation, " sending terminating cmd.").AtDebug().WriteToLog()
|
||||
c.Ping(current, CommandTerminate)
|
||||
|
||||
if current-atomic.LoadUint32(&v.stateBeginTime) > 8000 {
|
||||
v.SetState(StateTerminated)
|
||||
if current-atomic.LoadUint32(&c.stateBeginTime) > 8000 {
|
||||
c.SetState(StateTerminated)
|
||||
}
|
||||
return
|
||||
}
|
||||
if v.State() == StatePeerTerminating && current-atomic.LoadUint32(&v.stateBeginTime) > 4000 {
|
||||
v.SetState(StateTerminating)
|
||||
if c.State() == StatePeerTerminating && current-atomic.LoadUint32(&c.stateBeginTime) > 4000 {
|
||||
c.SetState(StateTerminating)
|
||||
}
|
||||
|
||||
if v.State() == StateReadyToClose && current-atomic.LoadUint32(&v.stateBeginTime) > 15000 {
|
||||
v.SetState(StateTerminating)
|
||||
if c.State() == StateReadyToClose && current-atomic.LoadUint32(&c.stateBeginTime) > 15000 {
|
||||
c.SetState(StateTerminating)
|
||||
}
|
||||
|
||||
// flush acknowledges
|
||||
v.receivingWorker.Flush(current)
|
||||
v.sendingWorker.Flush(current)
|
||||
c.receivingWorker.Flush(current)
|
||||
c.sendingWorker.Flush(current)
|
||||
|
||||
if current-atomic.LoadUint32(&v.lastPingTime) >= 3000 {
|
||||
v.Ping(current, CommandPing)
|
||||
if current-atomic.LoadUint32(&c.lastPingTime) >= 3000 {
|
||||
c.Ping(current, CommandPing)
|
||||
}
|
||||
}
|
||||
|
||||
func (v *Connection) State() State {
|
||||
return State(atomic.LoadInt32((*int32)(&v.state)))
|
||||
func (c *Connection) State() State {
|
||||
return State(atomic.LoadInt32((*int32)(&c.state)))
|
||||
}
|
||||
|
||||
func (v *Connection) Ping(current uint32, cmd Command) {
|
||||
func (c *Connection) Ping(current uint32, cmd Command) {
|
||||
seg := NewCmdOnlySegment()
|
||||
seg.Conv = v.meta.Conversation
|
||||
seg.Conv = c.meta.Conversation
|
||||
seg.Cmd = cmd
|
||||
seg.ReceivinNext = v.receivingWorker.NextNumber()
|
||||
seg.SendingNext = v.sendingWorker.FirstUnacknowledged()
|
||||
seg.PeerRTO = v.roundTrip.Timeout()
|
||||
if v.State() == StateReadyToClose {
|
||||
seg.ReceivinNext = c.receivingWorker.NextNumber()
|
||||
seg.SendingNext = c.sendingWorker.FirstUnacknowledged()
|
||||
seg.PeerRTO = c.roundTrip.Timeout()
|
||||
if c.State() == StateReadyToClose {
|
||||
seg.Option = SegmentOptionClose
|
||||
}
|
||||
v.output.Write(seg)
|
||||
atomic.StoreUint32(&v.lastPingTime, current)
|
||||
c.output.Write(seg)
|
||||
atomic.StoreUint32(&c.lastPingTime, current)
|
||||
seg.Release()
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ import (
|
||||
"v2ray.com/core/common"
|
||||
"v2ray.com/core/common/buf"
|
||||
"v2ray.com/core/common/platform"
|
||||
"v2ray.com/core/common/signal"
|
||||
)
|
||||
|
||||
// NewRay creates a new Ray for direct traffic transport.
|
||||
@ -57,8 +58,8 @@ type Stream struct {
|
||||
data buf.MultiBuffer
|
||||
size uint64
|
||||
ctx context.Context
|
||||
readSignal chan bool
|
||||
writeSignal chan bool
|
||||
readSignal *signal.Notifier
|
||||
writeSignal *signal.Notifier
|
||||
close bool
|
||||
err bool
|
||||
}
|
||||
@ -67,8 +68,8 @@ type Stream struct {
|
||||
func NewStream(ctx context.Context) *Stream {
|
||||
return &Stream{
|
||||
ctx: ctx,
|
||||
readSignal: make(chan bool, 1),
|
||||
writeSignal: make(chan bool, 1),
|
||||
readSignal: signal.NewNotifier(),
|
||||
writeSignal: signal.NewNotifier(),
|
||||
size: 0,
|
||||
}
|
||||
}
|
||||
@ -105,7 +106,7 @@ func (s *Stream) Peek(b *buf.Buffer) {
|
||||
}))
|
||||
}
|
||||
|
||||
// Read reads data from the Stream.
|
||||
// ReadMultiBuffer reads data from the Stream.
|
||||
func (s *Stream) ReadMultiBuffer() (buf.MultiBuffer, error) {
|
||||
for {
|
||||
mb, err := s.getData()
|
||||
@ -114,14 +115,14 @@ func (s *Stream) ReadMultiBuffer() (buf.MultiBuffer, error) {
|
||||
}
|
||||
|
||||
if mb != nil {
|
||||
s.notifyRead()
|
||||
s.readSignal.Signal()
|
||||
return mb, nil
|
||||
}
|
||||
|
||||
select {
|
||||
case <-s.ctx.Done():
|
||||
return nil, io.EOF
|
||||
case <-s.writeSignal:
|
||||
case <-s.writeSignal.Wait():
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -135,7 +136,7 @@ func (s *Stream) ReadTimeout(timeout time.Duration) (buf.MultiBuffer, error) {
|
||||
}
|
||||
|
||||
if mb != nil {
|
||||
s.notifyRead()
|
||||
s.readSignal.Signal()
|
||||
return mb, nil
|
||||
}
|
||||
|
||||
@ -144,7 +145,7 @@ func (s *Stream) ReadTimeout(timeout time.Duration) (buf.MultiBuffer, error) {
|
||||
return nil, io.EOF
|
||||
case <-time.After(timeout):
|
||||
return nil, buf.ErrReadTimeout
|
||||
case <-s.writeSignal:
|
||||
case <-s.writeSignal.Wait():
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -167,7 +168,7 @@ func (s *Stream) waitForStreamSize() error {
|
||||
select {
|
||||
case <-s.ctx.Done():
|
||||
return io.ErrClosedPipe
|
||||
case <-s.readSignal:
|
||||
case <-s.readSignal.Wait():
|
||||
if s.err || s.close {
|
||||
return io.ErrClosedPipe
|
||||
}
|
||||
@ -177,7 +178,7 @@ func (s *Stream) waitForStreamSize() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Write writes more data into the Stream.
|
||||
// WriteMultiBuffer writes more data into the Stream.
|
||||
func (s *Stream) WriteMultiBuffer(data buf.MultiBuffer) error {
|
||||
if data.IsEmpty() {
|
||||
return nil
|
||||
@ -202,31 +203,17 @@ func (s *Stream) WriteMultiBuffer(data buf.MultiBuffer) error {
|
||||
|
||||
s.data.AppendMulti(data)
|
||||
s.size += uint64(data.Len())
|
||||
s.notifyWrite()
|
||||
s.writeSignal.Signal()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) notifyRead() {
|
||||
select {
|
||||
case s.readSignal <- true:
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Stream) notifyWrite() {
|
||||
select {
|
||||
case s.writeSignal <- true:
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
// Close closes the stream for writing. Read() still works until EOF.
|
||||
func (s *Stream) Close() {
|
||||
s.access.Lock()
|
||||
s.close = true
|
||||
s.notifyRead()
|
||||
s.notifyWrite()
|
||||
s.readSignal.Signal()
|
||||
s.writeSignal.Signal()
|
||||
s.access.Unlock()
|
||||
}
|
||||
|
||||
@ -239,7 +226,7 @@ func (s *Stream) CloseError() {
|
||||
s.data = nil
|
||||
s.size = 0
|
||||
}
|
||||
s.notifyRead()
|
||||
s.notifyWrite()
|
||||
s.readSignal.Signal()
|
||||
s.writeSignal.Signal()
|
||||
s.access.Unlock()
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user