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v2fly/proxy/socks/udp.go

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package socks
import (
"net"
"github.com/v2ray/v2ray-core/common/alloc"
"github.com/v2ray/v2ray-core/common/log"
v2net "github.com/v2ray/v2ray-core/common/net"
"github.com/v2ray/v2ray-core/proxy/socks/protocol"
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"github.com/v2ray/v2ray-core/transport/hub"
)
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func (this *SocksServer) ListenUDP(port v2net.Port) error {
addr := &net.UDPAddr{
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IP: net.IP{0, 0, 0, 0},
Port: int(port),
Zone: "",
}
conn, err := net.ListenUDP("udp", addr)
if err != nil {
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log.Error("Socks: failed to listen UDP on port ", port, ": ", err)
return err
}
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this.udpMutex.Lock()
this.udpAddress = v2net.UDPDestination(this.config.Address, port)
this.udpConn = conn
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this.udpServer = hub.NewUDPServer(this.packetDispatcher)
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this.udpMutex.Unlock()
go this.AcceptPackets()
return nil
}
func (this *SocksServer) AcceptPackets() error {
for this.accepting {
buffer := alloc.NewBuffer()
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this.udpMutex.RLock()
if !this.accepting {
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this.udpMutex.RUnlock()
return nil
}
nBytes, addr, err := this.udpConn.ReadFromUDP(buffer.Value)
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this.udpMutex.RUnlock()
if err != nil {
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log.Error("Socks: failed to read UDP packets: ", err)
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buffer.Release()
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continue
}
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log.Info("Socks: Client UDP connection from ", addr)
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request, err := protocol.ReadUDPRequest(buffer.Value[:nBytes])
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buffer.Release()
if err != nil {
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log.Error("Socks: failed to parse UDP request: ", err)
continue
}
if request.Data == nil || request.Data.Len() == 0 {
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continue
}
if request.Fragment != 0 {
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log.Warning("Socks: Dropping fragmented UDP packets.")
// TODO handle fragments
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request.Data.Release()
continue
}
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udpPacket := v2net.NewPacket(request.Destination(), request.Data, false)
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log.Info("Socks: Send packet to ", udpPacket.Destination(), " with ", request.Data.Len(), " bytes")
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this.udpServer.Dispatch(
v2net.UDPDestination(v2net.IPAddress(addr.IP), v2net.Port(addr.Port)), udpPacket,
func(packet v2net.Packet) {
response := &protocol.Socks5UDPRequest{
Fragment: 0,
Address: udpPacket.Destination().Address(),
Port: udpPacket.Destination().Port(),
Data: packet.Chunk(),
}
log.Info("Socks: Writing back UDP response with ", response.Data.Len(), " bytes to ", packet.Destination())
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udpMessage := alloc.NewSmallBuffer().Clear()
response.Write(udpMessage)
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this.udpMutex.RLock()
if !this.accepting {
this.udpMutex.RUnlock()
return
}
nBytes, err := this.udpConn.WriteToUDP(udpMessage.Value, &net.UDPAddr{
IP: packet.Destination().Address().IP(),
Port: int(packet.Destination().Port()),
})
this.udpMutex.RUnlock()
udpMessage.Release()
response.Data.Release()
if err != nil {
log.Error("Socks: failed to write UDP message (", nBytes, " bytes) to ", packet.Destination(), ": ", err)
}
})
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}
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return nil
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}