mirror of
https://github.com/v2fly/v2ray-core.git
synced 2025-01-21 16:56:27 -05:00
Update socks implementation
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parent
fe6e139e74
commit
af8baa144d
@ -5,6 +5,7 @@ import (
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"net"
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"strconv"
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"sync"
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"time"
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"github.com/v2ray/v2ray-core"
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"github.com/v2ray/v2ray-core/common/errors"
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@ -148,12 +149,12 @@ func (server *SocksServer) handleSocks5(reader *v2net.TimeOutReader, writer io.W
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response.Error = protocol.ErrorSuccess
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// Some SOCKS software requires a value other than dest. Let's fake one:
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response.Port = uint16(38294)
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response.Port = uint16(1717)
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response.AddrType = protocol.AddrTypeIPv4
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response.IPv4[0] = 127
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response.IPv4[0] = 0
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response.IPv4[1] = 0
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response.IPv4[2] = 0
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response.IPv4[3] = 1
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response.IPv4[3] = 0
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err = protocol.WriteResponse(writer, response)
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if err != nil {
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@ -197,8 +198,11 @@ func (server *SocksServer) handleUDP(reader *v2net.TimeOutReader, writer io.Writ
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}
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reader.SetTimeOut(300) /* 5 minutes */
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buffer := make([]byte, 1024)
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reader.Read(buffer)
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v2net.ReadFrom(reader) // Just in case of anything left in the socket
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// The TCP connection closes after this method returns. We need to wait until
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// the client closes it.
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// TODO: get notified from UDP part
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<-time.After(5 * time.Minute)
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return nil
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}
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@ -16,7 +16,7 @@ var udpAddress v2net.Address
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func (server *SocksServer) ListenUDP(port uint16) error {
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addr := &net.UDPAddr{
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IP: net.IP{127, 0, 0, 1},
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IP: net.IP{0, 0, 0, 0},
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Port: int(port),
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Zone: "",
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}
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@ -25,7 +25,7 @@ func (server *SocksServer) ListenUDP(port uint16) error {
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log.Error("Socks failed to listen UDP on port %d: %v", port, err)
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return err
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}
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udpAddress = v2net.IPAddress([]byte{127, 0, 0, 1}, port)
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udpAddress = v2net.IPAddress([]byte{0, 0, 0, 0}, port)
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go server.AcceptPackets(conn)
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return nil
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@ -55,17 +55,21 @@ func (server *SocksServer) AcceptPackets(conn *net.UDPConn) error {
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}
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udpPacket := v2net.NewPacket(request.Destination(), request.Data, false)
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go server.handlePacket(conn, udpPacket, addr, request)
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go server.handlePacket(conn, udpPacket, addr)
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}
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}
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func (server *SocksServer) handlePacket(conn *net.UDPConn, packet v2net.Packet, clientAddr *net.UDPAddr, request protocol.Socks5UDPRequest) {
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func (server *SocksServer) handlePacket(conn *net.UDPConn, packet v2net.Packet, clientAddr *net.UDPAddr) {
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ray := server.vPoint.DispatchToOutbound(packet)
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close(ray.InboundInput())
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if data, ok := <-ray.InboundOutput(); ok {
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request.Data = data
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udpMessage := request.Bytes(nil)
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response := &protocol.Socks5UDPRequest {
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Fragment: 0,
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Address: v2net.IPAddress(clientAddr.IP, uint16(clientAddr.Port)),
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Data: data,
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}
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udpMessage := response.Bytes(nil)
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nBytes, err := conn.WriteToUDP(udpMessage, clientAddr)
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if err != nil {
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log.Error("Socks failed to write UDP message (%d bytes) to %s: %v", nBytes, clientAddr.String(), err)
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